IICT Mumbai emerges as training ground for India's creative tech talent
The Assam Tribune reports that IICT Mumbai is emerging as a training ground for India's creative tech talent.
Indian comics and graphic storytelling — publishers, creators, IP.
The Assam Tribune reports that IICT Mumbai is emerging as a training ground for India's creative tech talent.
The Indian Institute of Creative Technologies (IICT) is spearheading a multi-state collaboration focused on animation, VFX, gaming, comics, and XR sectors, according to Passionate In Marketing. The initiative aims to foster industry partnerships and strengthen India's AVGC-XR ecosystem across multiple states. Details regarding specific partner states and project outcomes remain to be disclosed.
Animation Xpress reports that Mumbai's IICT has signed a memorandum of understanding with national and state AVGC-XR associations at GAFX. The multi-state MoU aims to strengthen collaboration across India's animation, VFX, gaming, comics, and extended reality sectors. This partnership signifies coordinated efforts among educational institutions and industry bodies to advance the AVGC-XR ecosystem across multiple states.
via Animation Xpress
Outlook Respawn reports that IICT-Mumbai has formalized career pathways in AVGC-XR sectors. No further details are available from the headline alone.
via Outlook Respawn
Outlook Respawn reports that IICT-Mumbai has formalised career pathways in animation, VFX, gaming, comics, and XR. The institute's initiative aims to establish structured educational and professional trajectories for students entering India's growing AVGC-XR sector, aligning academic programmes with industry requirements and creating clearer progression routes for talent development in these creative disciplines.
via Outlook Respawn
The Hindu reports that Karnataka is actively curating deal flow for the AVGC sector, supported by global investors. State official Priyank Kharge highlighted the state's efforts to facilitate investment opportunities within the animation, VFX, gaming, comics, and XR industries. The initiative aims to strengthen Karnataka's position as a hub for creative and technological enterprises in India's growing digital content ecosystem.
via The Hindu
The Hindu reports that most Indian states are keen to explore growth in the orange economy, according to Ashish Kulkarni. The orange economy encompasses creative industries including animation, VFX, gaming, comics, and XR. This indicates growing state-level interest in developing India's AVGC-XR sector and the broader creative economy across the country's regions.
via The Hindu
A media delegation visited the Indian Institute of Creative Technology to explore India's AVGC-XR (animation, VFX, gaming, comics, extended reality) hub, according to a Press Information Bureau release. The visit underscores the institute's role in developing creative technology talent and infrastructure within India's growing digital content sector. Details of specific discussions and initiatives were not elaborated in the announcement.
via PIB
AnimationXpress reports that Bengaluru GAFX 2026 is hosting a mixer segment dedicated to women's participation in the AVGC-XR sector. The initiative aims to foster networking and visibility for women professionals across animation, VFX, gaming, comics, and extended reality industries, highlighting efforts to build diversity and inclusion within India's growing creative technology ecosystem.
via Animation Xpress
Rediff reports that Siddaramaiah has called for ethical AI use and protection of artists in the AVGC-XR sector.
via Rediff
Awaz The Voice reports Karnataka Chief Minister Siddaramaiah's statement on artificial intelligence's role in the creative industries. Siddaramaiah emphasised that AI should augment rather than substitute human artists, addressing concerns within animation, VFX, and comics sectors. The statement reflects growing discourse on balancing technological advancement with artist welfare in India's AVGC ecosystem.
via Awaz The Voice
The Press Information Bureau has announced WAVES 2025. No further details about the event are provided in the available source material.
via PIB
KNN India reports that WAVES Creators' Corner has showcased 51 AI-driven AVGC-XR startups. The event highlighted artificial intelligence applications across the animation, VFX, gaming, comics, and XR sectors.
via KNN India
Shri Ashwini Vaishnaw inaugurated the 'WAVES Creators' Corner' at India AI Impact Summit 2026, according to the Press Information Bureau. The initiative appears to support creators working in digital media and emerging technologies. Details on the scope and participating studios or organisations were not provided in the announcement.
via PIB
The Press Information Bureau reports that Union Minister Ashwini Vaishnaw inaugurated the 'WAVES Creators' Corner' at India AI Impact Summit 2026. The initiative appears designed to support creative professionals working at the intersection of AI and digital content creation, aligning with India's broader push to develop its AVGC-XR sector through technology integration and policy support.
via PIB
The Press Information Bureau reports on the India AI Impact Summit 2026, which will convene government officials, startups, and creators. The event represents a significant confluence of stakeholders in India's technology ecosystem. While the feed summary provides limited detail, the summit's focus on AI and creator participation suggests relevance to India's AVGC-XR sector, where artificial intelligence is increasingly influential in animation, VFX, gaming, and related creative industries.
via PIB
KNN India reports that 51 AVGC-XR startups will present AI-driven innovations at the WAVES Creators Corner during the India AI Impact Expo. The showcase represents a significant platform for the Indian animation, VFX, gaming, comics, and extended reality sector to demonstrate technological advancement and industry applications of artificial intelligence across creative disciplines.
via KNN India
Adgully.com reports that India's media and entertainment sector is experiencing significant growth, with projections to reach ₹3,067 billion by 2027. Animation, VFX, gaming, comics, and XR (AVGC-XR) are identified as key growth drivers powering this expansion. The report highlights the sector's robust trajectory and the increasing importance of digital and immersive technologies in India's entertainment landscape, positioning the country as a major player in the global AVGC-XR market.
via Adgully.com
The Press Information Bureau reports on creative industries as growth engines. No further details are available in the source material beyond the headline.
via www.pib.gov.in
The Press Information Bureau has released a statement positioning creative industries as key growth drivers for India's economy. The PIB announcement underscores the government's recognition of the animation, VFX, gaming, comics, and XR sectors' potential to contribute to economic development and job creation. This reflects India's strategic focus on AVGC-XR sectors as priority areas for growth and investment.
via PIB
The Policy Edge examines how creative industries, encompassing animation, VFX, gaming, and comics, are emerging as significant economic growth drivers through the orange economy framework. The piece explores policy approaches to scaling these sectors, which are integral to India's AVGC-XR landscape. Orange economy models typically focus on monetising creative output and intellectual property whilst fostering entrepreneurship within creative sectors.
via The Policy Edge
The Press Information Bureau reports that India's Ministry of Information & Broadcasting has organised a workshop focused on talent development in animation, VFX, gaming, and comics (AVGC) sectors. The initiative aims to establish content creation labs across 15,000 schools and 500 colleges, broadening access to AVGC education and nurturing early-stage talent pipelines nationwide.
via PIB
The Ministry of Information & Broadcasting organized a workshop on talent development in AVGC through content creation labs in schools and colleges, according to a PIB release.
via PIB
TheTechPanda reports on Union Budget 2026 reactions in the AVGC sector, highlighting measures supporting the Orange Economy.
via TheTechPanda
Animation Xpress reports that GAFX 2026, Bengaluru's premier animation, VFX, gaming, and comics festival, will take place from 27 February to 1 March under the theme 'Evolution Reloaded'. The event, held in Karnataka's tech hub, continues to serve as a key platform for India's AVGC sector, bringing together industry professionals, studios, and talent for networking, showcases, and knowledge exchange.
via Animation Xpress
Hindustan Times reports that Finance Minister Sitharaman announced budget support for AVGC (Animation, VFX, Gaming, Comics) content creator labs across 15,000 schools and 500 colleges in India. This initiative aims to develop creative talent and infrastructure in educational institutions nationwide, strengthening the country's AVGC-XR sector workforce pipeline.
via Hindustan Times
BusinessLine reports that Karnataka has set an ambitious target to create 50,000 jobs in the animation, VFX, gaming, comics, and XR sectors by 2028 through its dedicated AVGC-XR policy. The initiative underscores the state's commitment to positioning itself as a hub for India's digital creative industries and supporting talent development across these high-growth segments.
via BusinessLine
The Hindu reports that Karnataka developed its creative sector infrastructure well ahead of the 'Orange Economy' terminology gaining political currency. Priyank Kharge highlighted the state's long-standing commitment to building capabilities in animation, VFX, gaming, comics, and related creative industries, positioning Karnataka as a foundational hub for India's AVGC-XR ecosystem development.
via The Hindu
Digital Studio India reports that India's Union Budget 2026 includes provisions to boost the AVGC and creative economy by establishing AVGC Content Creator Labs in 15,000 schools nationwide. The initiative aims to nurture talent and foster growth in the animation, VFX, gaming, comics, and XR sectors by providing infrastructure and training opportunities at the grassroots level.
BestMediaInfo reports that industry stakeholders view Budget 2026's animation, VFX, gaming and comics focus as addressing a critical talent pipeline shortage in India's AVGC sector. The budget allocation is seen as a strategic step to develop the skilled workforce necessary for India's growing animation, visual effects, gaming, and comics industries, reinforcing the country's position in the global AVGC-XR market.
Animation Xpress reports on industry reactions to India's Union Budget 2026 across the animation, VFX, gaming and comics sectors. The publication gathered responses from professionals and stakeholders in these AVGC segments following the budget announcement. Specific policy measures, funding allocations, or tax implications affecting the sector are detailed in the source coverage.
via Animation Xpress
ETV Bharat reports that Priyank Kharge has announced Bengaluru GAFX 2026, highlighting Karnataka's expanding creative economy. The announcement underscores the state's growing prominence in the animation, VFX, gaming, and related creative sectors. GAFX, a significant industry event, is positioned to further strengthen Karnataka's position as a hub for digital content creation and AVGC-XR industries in India.
via ETV Bharat
The Hindu reports that Karnataka built its 'Orange Economy' a decade before the term became a political buzzword, according to Priyank Kharge.
via The Hindu
The Press Information Bureau reports that Union Budget 2026-27, presented by Finance Minister Nirmala Sitharaman, includes significant announcements targeting India's orange economy and creative education sector. The orange economy encompasses animation, VFX, gaming, comics, and XR industries. Specific allocations and initiatives aim to strengthen creative talent development and support the broader AVGC-XR ecosystem in India.
via PIB
The Press Information Bureau announces that the Divyang Kaushal Yojana will offer customised training programmes for persons with disabilities across IT, AVGC (animation, visual effects, gaming, comics), and hospitality sectors. The scheme aims to enhance skill development and employment opportunities for divyangjan in these growing industries, supporting India's broader workforce development and sectoral growth objectives.
via PIB
ThePrint reports that India's Budget 2026-27 includes a focus on skilling initiatives within the Orange Economy sector. Karnataka is positioned to capture approximately 20% of the AVGC-XR market share, reflecting the state's growing prominence in animation, VFX, gaming, comics, and extended reality sectors. The budget allocation signals government backing for talent development in India's creative industries.
via ThePrint
Moneycontrol reports that the Indian government has proposed establishing content creator labs as part of Budget 2026, allocating Rs 250 crore for talent development in the AVGC sector. The initiative aims to strengthen India's animation, VFX, gaming, and digital content creation ecosystem by investing in infrastructure and human resource development. This reflects the government's commitment to supporting the domestic creative industries and building a skilled workforce for the rapidly growing sector.
via Moneycontrol.com
Moneycontrol.com reports that India's budget proposal for AVGC labs has been welcomed by top executives in the sector. Industry leaders have described the initiative as a landmark step that will expand the creative talent pool. The proposal aims to strengthen India's animation, VFX, gaming, comics, and XR capabilities by establishing dedicated labs to foster skill development and innovation in these growing digital creative sectors.
via Moneycontrol.com
Outlook Respawn reports that the Delhi government plans to launch an AVGC-XR centre aimed at supporting growth in India's gaming sector. The initiative is positioned to bolster the animation, VFX, gaming, comics, and extended reality industries within the state, contributing to broader efforts to develop India's creative economy and talent base in these high-growth sectors.
via Outlook Respawn
Analytics India Magazine examines Tamil Nadu's role in India's animation, VFX, gaming, comics and extended reality industries. The report analyses whether the southern state is emerging as a hub for AVGC-XR development and innovation. Tamil Nadu has been developing infrastructure and talent pipelines to support digital creative sectors, positioning itself among India's key technology and creative economy centres.
The Ministry of Information and Broadcasting presented a tableau highlighting India's storytelling traditions and the WAVES (World Audio Visual Entertainment Summit) vision, according to PIB. The display underscores the government's commitment to promoting India's creative industries and cultural narratives on a global platform, aligning with initiatives to strengthen the country's AVGC sector and international positioning.
via PIB
The New Indian Express reports that Andhra Pradesh Chief Minister Chandrababu Naidu has committed to developing the state into a hub for creative industries.
The Statesman reports that MAAC has unveiled two new industry-collaborated academic programs: Career X and Creator X. No further details were provided.
via The Statesman
Cinema Express reports that Omar Abdullah has stated local talent must be created to make Jammu and Kashmir an attractive filmmaking destination.
via Cinema Express
The Press Information Bureau reports that WAVES Bazaar has introduced an annual capacity-building webinar programme designed for creative professionals. The initiative aims to enhance skills and knowledge within India's creative sector through structured online learning opportunities. Details regarding the programme's curriculum, schedule, and eligibility criteria were not specified in the announcement, but the move underscores efforts to support professional development in the AVGC-XR industries.
via PIB
The Press Information Bureau (PIB) has announced winners of the 'Badalta Bharat Mera Anubhav' Creative Challenges, a government initiative encouraging creative content creation. The challenge appears to support India's growing creative and animation sector by recognising talent across content categories. Details regarding specific winners, award categories, and prize structures were not specified in the official announcement.
via PIB
The Press Information Bureau reports that India is hosting WAVES 2025, a pioneering initiative of the Ministry of Information and Broadcasting that brings together over 90 countries. The event underscores India's role in advancing the audiovisual and media sectors on a global stage, potentially fostering international collaboration and partnerships for India's growing AVGC-XR ecosystem.
via PIB
AnimationXpress reports on the Indian comic industry's trajectory in 2025, highlighting expansion alongside emerging debates over artificial intelligence's role in content creation. The publication examines shifting readership trends affecting the sector, reflecting broader changes in how audiences consume comic content domestically. The piece captures key industry dynamics as creators and publishers navigate technological innovation and evolving consumer preferences within India's growing comics market.
via Animation Xpress
Hindustan Times reports that MAAC is hosting the 24FPS Creators Fest and International Animation Awards 2025, highlighting India's creative and AVGC-XR ecosystem.
via Hindustan Times
ANI News reports that HKI Media has partnered with the CM Yuva Yojana initiative to launch 500 AVGC-XR studios across Uttar Pradesh. The collaboration aims to expand the animation, VFX, gaming, comics, and extended reality sector infrastructure in the state, supporting studio establishment and development under the government-backed youth entrepreneurship scheme.
via ANI News
ANI News reports that HKI Media has joined with CM Yuva Yojana to launch 500 AVGC-XR studios across Uttar Pradesh.
via ANI News
The Hindu reports that the RTIH CEO has highlighted the substantial opportunities within the AVGC-XR sector for young professionals in Andhra Pradesh. The statement underscores the region's potential to develop a skilled workforce in animation, VFX, gaming, comics, and extended reality segments, positioning the state as an emerging hub for creative talent within India's digital media landscape.
via The Hindu
The Press Information Bureau reports that India is becoming a hub for global filmmaking, with the government working to facilitate and simplify processes for the sector.
via PIB
YourStory.com reports on the collaborative format of Rajasthan DigiFest × TGS 2026, where creators and founders will participate together. The event brings together digital content creators and entrepreneurial leaders on a shared platform, reflecting the growing convergence of creative talent and business leadership within India's digital and gaming sectors in Rajasthan.
via YourStory.com
PIB reports that stakeholder consultations on the Draft Broadcasting Services (Regulation) Bill, 2023 have concluded. Minister of State for Information and Broadcasting Dr. L. Murugan stated the government believes in wide and extensive consultations.
via PIB
Outlook Respawn examines how India's various state-level AVGC (animation, VFX, gaming, comics, XR) policies align with and differ from the national vision for the sector. The piece compares regulatory frameworks, incentives, and support mechanisms across states, offering insight into the fragmented landscape of India's audiovisual and digital content ecosystem at both state and central levels.
via Outlook Respawn
The Economic Times reports that the Indian Institute of Creative Technologies and YouTube have signed a memorandum of understanding to launch the Create with AI programme, aimed at boosting skills in the AVGC-XR sector.
News On AIR reports that India's media and entertainment sector is among the country's fastest-growing industries. The sector, which encompasses animation, VFX, gaming, comics, and XR technologies, continues to expand as demand for digital content and immersive experiences grows domestically and internationally. This growth reflects increasing investment in AVGC-XR infrastructure, talent development, and production capabilities across the Indian market.
via News On AIR
The Press Information Bureau reports on initiatives powering India's animation, VFX, gaming, comics, and XR sectors. The announcement underscores government backing for the AVGC-XR industry, a key growth area for India's digital economy and creative exports. Details on specific policy measures, infrastructure support, or sector targets remain within the official communication.
via PIB
Investment Guru reports that the Tamil Nadu government plans to set up an AVGC-XR centre of excellence in Chennai to foster digital media innovation. The initiative aims to strengthen the state's capabilities in animation, VFX, gaming, comics, and XR sectors, positioning Chennai as a hub for creative industries and supporting talent development in these high-growth domains.
via Investment Guru