Gaming

India's gaming economy — studios, esports, policy and platforms.

Wednesday, 14 October 2026

AnimationVFXGamingComicsXRTelangana

IndiaJoy 2026 launches at MIPCOM Cannes, opens doors for global entertainment businesses

AnimationXpress reports that the ninth edition of IndiaJoy will be held in Hyderabad from December 7 to 13, 2026. The event will bring together international studios, content buyers, creators and investors alongside the Invest Telangana Global Summit. IndiaJoy is designed to create opportunities for global entertainment businesses to engage with India's AVGC sector and investment landscape.

via AnimationXpress

Gaming

Faker urges esports to remain on Asian Games programme

AnimationXpress reports that South Korea's Lee "Faker" Sang-hyeok used the Asian Games Aichi-Nagoya 2026 to press for esports to stay on the multi-sport event's programme. Korea's League of Legends team swept its competition at the Games. Faker's plea underscores the push by professional gamers to secure esports' long-term status in major international sporting competitions.

via AnimationXpress

Gaming

Nitish Mittersain steps down as Nazara managing director

AnimationXpress reports that Nitish Mittersain is stepping down as managing director of Nazara Technologies after 27 years leading the gaming company. The entrepreneur is transitioning to a new role, though details of his next venture remain undisclosed. Mittersain's departure marks a significant leadership change for one of India's prominent gaming studios.

via AnimationXpress

Tuesday, 13 October 2026

Wednesday, 7 October 2026

Tuesday, 6 October 2026

GamingMaharashtra

Logitech G Play brings flagship gaming experience to Mumbai

AnimationXpress reports that Logitech G, the gaming division of Swiss peripherals company Logitech, has launched its global flagship gaming experience, Logitech G Play, in Mumbai. The initiative aims to elevate the gaming scene in India's financial hub, bringing international gaming standards and experiences to local players and the broader Indian gaming community.

via AnimationXpress

Thursday, 1 October 2026

Tuesday, 29 September 2026

Monday, 28 September 2026

Saturday, 26 September 2026

Tuesday, 22 September 2026

Gaming

GamingCon Bharat 2026 showcases 20 Indian indie games through Indieverse

AnimationXpress reports that GamingCon Bharat 2026 is spotlighting 20 Indian indie games through Indieverse, a dedicated platform for homegrown developers. The event provides Indian gaming studios with a dedicated stage to showcase their titles. The initiative underscores India's growing indie gaming ecosystem and efforts to raise the profile of independent game developers in the country's gaming sector.

via AnimationXpress

Monday, 21 September 2026

AnimationVFXGamingMaharashtra

AI accelerates production, but human storytelling remains essential

AnimationXpress reports on the role of artificial intelligence in creative workflows at Whistling Woods International in Mumbai. While AI can expedite technical aspects of animation and VFX production, human creativity remains crucial for narrative development and conceptual storytelling. The institute explores how AI tools augment rather than replace human artists in the AVGC sector, balancing automation with artistic vision in contemporary production pipelines.

via AnimationXpress

Friday, 18 September 2026

Thursday, 17 September 2026

GamingComics

Hanuman Ansh expands into gaming with three titles from nCore Games

AnimationXpress reports that Swambhu Media Network, an Indian media production and storytelling company, has signed a multi-year worldwide partnership with nCore Games, an Indian mobile games and interactive entertainment company, to develop three gaming titles based on the Hanuman Ansh intellectual property. The partnership marks an expansion of the IP into interactive entertainment and gaming sectors.

via AnimationXpress

Wednesday, 16 September 2026

Thursday, 10 September 2026

Gaming

Ocean Odyssey theme returns to BGMI in latest update

AnimationXpress reports that Krafton India is bringing back Ocean Odyssey, the underwater theme mode for BGMI, as part of the game's latest update. The mode, which previously took players beneath Erangel's surface, is returning to the battle royale title. Ocean Odyssey was a fan-favourite feature among the player base.

via AnimationXpress

Wednesday, 9 September 2026

Tuesday, 8 September 2026

Arena Animation marks 30 years of shaping India's creative talent

AnimationXpress reports that Arena Animation is celebrating three decades of training creative professionals for India's animation, VFX, gaming, comics, and XR sectors. The institute has transitioned students from classrooms into roles across global studios, positioning itself as a contributor to India's expanding AVGC-XR economy. The milestone reflects the institution's three-decade track record in talent development for the country's creative industries.

via AnimationXpress

Monday, 7 September 2026

Gaming

Nebula Esports wins BGMI Masters Series S5 trophy

Nebula Esports have claimed their largest prize to date by winning the BGMI Masters Series S5, according to AnimationXpress. The team powered through 18 grand finals matches to lift the trophy and finished top of the standings. BGMI (Battlegrounds Mobile India) is a significant competitive gaming title in India's esports ecosystem.

via AnimationXpress

Friday, 4 September 2026

Gaming

Krafton chairman meets PM Modi, affirms long-term India investment

AnimationXpress reports that Krafton chairman Byung Gyu Chang met India's Prime Minister Narendra Modi in New Delhi to reaffirm the company's long-term investment plans in the country. The South Korean gaming giant's commitment underscores growing confidence in India's gaming sector as a strategic market for international players seeking to expand operations and tap into the region's growing gaming community and talent pool.

via AnimationXpress

Thursday, 3 September 2026

GamingMaharashtra

Revenant XSpark heads to Guangzhou for Brawl Stars Challengers Finals

Revenant XSpark, a Mumbai-based multi-game esports company, is competing in the international Brawl Stars Challengers Finals in Guangzhou, AnimationXpress reports. The Indian organisation is back in the international Brawl Stars arena with high stakes. The event represents a significant opportunity for the Indian gaming company to demonstrate its competitive capabilities on the global stage.

via AnimationXpress

Wednesday, 2 September 2026

Gaming

CyberPowerPC India expands gaming-grade PC offerings into educational institutions

AnimationXpress reports that CyberPowerPC India is expanding its presence in the education sector, pushing gaming-grade PCs into schools, colleges, universities, and specialised institutes. The company argues that appropriate classroom setups should incorporate high-performance computing hardware. The initiative targets educational institutions seeking to enhance technical infrastructure for students engaged in gaming, design, and related disciplines requiring powerful computing resources.

via AnimationXpress

JioHotstar expands internationally to UK, Canada and Singapore

AnimationXpress reports that JioHotstar has announced its international launch across the UK, Canada and Singapore, marking the next chapter in its vision of becoming a global entertainment platform. The expansion represents a significant step in JioHotstar's growth strategy as it seeks to establish itself beyond India's borders. The platform aims to deliver entertainment experiences to audiences in these key markets.

via AnimationXpress

Tuesday, 1 September 2026

Gaming

BGMI Masters Series S5 enters playoffs with Rs 1 crore prize pool

AnimationXpress reports that the BGMI Masters Series S5 championship has entered its decisive playoff stage, with 16 teams competing for remaining Grand Finals spots. The competitive gaming tournament features a prize pool exceeding Rs 1 crore. Top teams battle for championship glory and substantial prize money in India's growing esports landscape, reflecting the sector's expanding investment in competitive gaming infrastructure and talent development.

via AnimationXpress

Neo Entertainment Studios unveils artwork books for upcoming IPs Garuda and Sacred Legacy

AnimationXpress reports that Neo Entertainment Studios, an Indian content and IP studio focused on animation, games and immersive experiences, has unveiled storyboard art-books for its upcoming projects Garuda: The Wings of the Divine and Sacred Legacy in collaboration with B.S. Srinivas. The studio is developing these intellectual properties across multiple media formats within the AVGC sector.

via AnimationXpress

Saturday, 29 August 2026

Gaming

Nazara Technologies: India's gaming giant's success story

Business Outreach Magazine profiles Nazara Technologies, examining the company's trajectory as a key player in India's gaming sector. The report outlines how Nazara has established itself as a significant contributor to the country's gaming industry, detailing its business model, market position, and growth strategy. Nazara's success reflects the broader expansion of India's gaming market and the emergence of homegrown companies in the AVGC-XR ecosystem.

via Business Outreach Magazine

Thursday, 27 August 2026

Wednesday, 26 August 2026

WAVES Digital Platforms expand opportunities for media and entertainment sector

The Press Information Bureau reports that WAVES Digital Platforms is expanding business, investment, and innovation opportunities for India's media and entertainment sector. The initiative aims to bolster growth across digital media verticals, supporting studios, creators, and technology providers. WAVES seeks to foster collaboration between industry stakeholders and facilitate access to capital, mentorship, and market opportunities for companies operating in animation, VFX, gaming, comics, and XR domains.

via PIB

Tuesday, 25 August 2026

Gaming

Rohit Sharma backs LightFury Games' eCricket gaming title

AnimationXpress reports that cricket icon Rohit Sharma has joined LightFury Games as an investor and licensed player for eCricket, a new cricket-themed gaming title. The former India captain's involvement marks a significant endorsement as the game prepares for its phased launch, bringing professional cricket into the interactive gaming space.

via AnimationXpress

India and France strengthen cultural ties via Desibel platform for AVGC-XR industry

MediaNews4U reports that India and France have launched the 'Desibel' platform to strengthen cultural ties and support India's AVGC-XR sector. The initiative aims to foster collaboration between the two nations in animation, VFX, gaming, comics, and extended reality industries. The platform facilitates knowledge exchange, partnership opportunities, and talent mobility between Indian and French creative professionals and studios.

via MediaNews4U

Monday, 24 August 2026

AnimationVFXGamingComicsXRTamil Nadu

GENESIS Launches Entrepreneur-in-Residence Cohort-3 at Coimbatore Startup Summit

The Press Information Bureau reports that GENESIS has launched its third Entrepreneur-in-Residence (EIR) cohort at the GENESIS NextGen Startup Summit in Coimbatore. The initiative supports early-stage entrepreneurs in the startup ecosystem. Details on specific focus areas, mentor involvement, and participant selection criteria were not provided in the announcement, though the programme represents continued institutional backing for venture creation in the region.

via PIB

Saturday, 22 August 2026

First steering committee meeting held for 57th IFFI under MoS Dr. L. Murugan

The Press Information Bureau reports that the first steering committee meeting for the 57th International Film Festival of India (IFFI) was held under the chairmanship of Minister of State Dr. L. Murugan. The meeting reviewed festival preparations. IFFI is India's premier cinema event and a significant platform for showcasing Indian animation, visual effects, and digital content to a global audience, making it relevant to the country's AVGC-XR sector.

via PIB

Thursday, 20 August 2026

Gaming

Krafton Ad Platform India launches advertising technology business

AnimationXpress reports that Krafton Ad Platform India (KADP India), the Indian subsidiary of South Korean advertising technology company Neptune, has officially launched its advertising technology business. The platform is positioned to power advertising operations for BGMI and other gaming titles. The launch marks a new ad-tech entrant in India's gaming ecosystem, expanding monetization infrastructure for mobile gaming publishers.

via AnimationXpress

Wednesday, 19 August 2026

IICT signs multi-State pact to boost AVGC-XR ecosystem

Indian Broadcasting World reports that the Indian Institute of Creative and Technology (IICT) has signed a multi-State pact to strengthen India's AVGC-XR ecosystem. The agreement aims to boost collaboration across multiple states, supporting the animation, visual effects, gaming, comics, and extended reality sectors. Details on participating states and specific initiatives were not provided in the announcement.

via Indian Broadcasting World

Tuesday, 18 August 2026

Gaming

GEPL building new playbook for India's esports economy

ET BrandEquity reports on how GEPL is shaping India's esports sector. The piece explores the company's strategic initiatives and business model for developing the country's competitive gaming landscape. GEPL's efforts underscore growing investment in India's esports infrastructure and ecosystem development, positioning the nation as an emerging hub for professional gaming.

via ET BrandEquity

Monday, 17 August 2026

PM Modi identifies animation, gaming and VFX as India's soft-power engines

Prime Minister Narendra Modi has identified animation, VFX, gaming, and digital content as important components of India's soft-power ambitions, according to AnimationXpress. In his Independence Day address, Modi highlighted the concert economy alongside these creative sectors as key drivers of India's cultural influence globally. The recognition underscores the government's focus on leveraging India's creative industries for international impact.

via AnimationXpress

Thursday, 13 August 2026

Gaming

India's gaming market crosses $1 billion as players diversify

Outlook Respawn reports that India's gaming market has crossed the $1 billion milestone, reflecting growing player diversification across the sector. The report highlights expansion in the country's gaming industry, driven by increasing adoption and varied gaming preferences among Indian consumers. This growth underscores India's emerging position in the global gaming landscape and the sector's expanding economic contribution to the AVGC ecosystem.

via Outlook Respawn

Tuesday, 11 August 2026

GamingMaharashtra

GamingCon Bharat returns for third edition with Maharashtra government support

AnimationXpress reports that GamingCon Bharat, India's gaming community event, is launching its third edition on 17 and 18 October at the Bombay Exhibition Centre (Nesco) in Mumbai. The event has secured backing from the Maharashtra government. The conference brings together gaming industry professionals and enthusiasts to showcase developments in India's gaming sector.

via AnimationXpress

AnimationVFXGamingComicsXRTelangana

ICMEG to host Media & Entertainment IP Summit 2026 in Hyderabad

AnimationXpress reports that the Indian Council for Media, Entertainment Gaming (ICMEG) has announced the Media & Entertainment IP Summit 2026 in Hyderabad, positioned as one of India's most ambitious convergence events. The summit will gather next-generation creative and intellectual property leaders in the media and entertainment sector, serving as a focal point for India's growing creative industries ecosystem.

via AnimationXpress

IICT and Graphiti Studios partnership strengthens AVGC-XR industry-academia collaboration

Digital Studio India reports that IICT (Indian Institute of Creative Technologies) has partnered with Graphiti Studios to deepen ties between the AVGC-XR sector and academic institutions. The collaboration aims to strengthen the industry-academia connect, presumably through knowledge exchange, mentorship, or curriculum development initiatives that support India's growing animation, VFX, gaming, comics, and XR talent pipeline.

via Digital Studio India

Saturday, 8 August 2026

Registration Opens for SIGGRAPH Asia 2026 in Kuala Lumpur

Animation World Network reports that registration has opened for SIGGRAPH Asia, the annual computer graphics conference taking place in Kuala Lumpur from December 1–4. The event brings together professionals, academics, educators and students to share insights in cutting-edge technology across animation, VFX, gaming and immersive experiences. Indian studios, developers and professionals regularly attend to stay current with global industry trends and network with peers across the AVGC-XR sectors.

via Animation World Network