The Desk

Tuesday, 29 April 2025

VFXTelangana

Annapurna Studios: Hyderabad's high-tech film hub marks 50 years

The Print reports on Annapurna Studios in Hyderabad, a facility central to India's VFX and film production ecosystem. The studio, part of the Nagarjuna family legacy spanning five decades, operates as a high-technology production hub. The publication examines the studio's role in Indian cinema and its technical infrastructure development over half a century.

via theprint.in

Monday, 28 April 2025

Animation

WAVES Animation Filmmakers' Challenge showcases 42 Indian animation films

Press Information Bureau reports that the WAVES Animation Filmmakers' Challenge has brought together 42 animation films, highlighting the creative talent within India's animation sector. The initiative serves to promote and recognise emerging and established animators, providing a platform to showcase original work and foster growth in the domestic animation industry.

via PIB

WAVES 2025 positioned as global exhibition for media, entertainment, and technology

The Press Information Bureau announces WAVES 2025, a global exhibition focused on media, entertainment, and technology sectors. The event is positioned as a comprehensive platform for industry professionals and stakeholders across animation, VFX, gaming, and emerging technologies. Details regarding venue, dates, and participation opportunities align with India's growing prominence in the AVGC-XR ecosystem, attracting international and domestic exhibitors and visitors to showcase innovations and business opportunities in these high-growth sectors.

via PIB

Sunday, 27 April 2025

Thursday, 24 April 2025

Tuesday, 22 April 2025

VFX

South Indian filmmakers partner with international VFX studios to redefine regional cinema

The Times of India reports that South Indian filmmakers are collaborating with international VFX studios to elevate production standards in regional cinema. The partnerships are enabling local productions to achieve global-quality visual effects, helping redefine storytelling approaches in South Indian film industries and positioning the region as a competitive hub for VFX-driven regional productions.

via The Times of India

Saturday, 19 April 2025

Animation

42 finalists announced for WAVES 2025 Animation Film-makers Challenge

The Press Information Bureau has announced the top 42 finalists of the WAVES 2025 Animation Film-makers Challenge. The competition recognises emerging animation talent across India, with participants from various states and cities showcasing their project work. WAVES supports the development of India's animation sector by identifying and nurturing creative filmmakers at the grassroots level.

via PIB

Thursday, 17 April 2025

Saturday, 12 April 2025

Friday, 11 April 2025

AnimationVFXGamingComicsXRMaharashtra

Union Ministry signs MoU to establish Indian Institute of Creative Technologies in Mumbai

The Press Information Bureau reports that the Union Ministry of Information & Broadcasting has signed a Memorandum of Understanding with the Government of Maharashtra to establish the Indian Institute of Creative Technologies (IICT) in Mumbai. The institute aims to strengthen India's animation, VFX, gaming, and creative sectors by developing skilled talent and fostering innovation in digital content creation and emerging technologies.

via PIB

Monday, 7 April 2025

India's manga and anime sector experiences growth boom

The Press Information Bureau (PIB) reports on India's expanding manga and anime market. The item highlights the country's growing creative output and consumption in these animation and comics segments, reflecting increasing momentum in India's AVGC sector. Details on specific studios, productions, or policy measures driving this growth were not provided in the source material.

via PIB

Friday, 4 April 2025

VFX

India's VFX industry setting new global standards, says IBEF

The India Brand Equity Foundation reports that India's VFX sector is establishing itself as a benchmark globally. The statement underscores the sector's growing technical capabilities and competitive positioning in international markets. India has emerged as a significant hub for visual effects work, attracting major international projects and talent.

via IBEF

Gaming

India's gaming sector expands 7% in 2024 with 110 million daily players

ET Edge Insights reports that India's gaming industry expanded by 7 per cent in 2024, reaching 110 million daily active gamers. The report examines key trends shaping the sector's growth trajectory. India's gaming market continues to demonstrate resilience and expansion despite global market challenges, with increasing player engagement across diverse gaming categories and demographics throughout the country.

via ET Edge Insights

Wednesday, 2 April 2025

Friday, 28 March 2025

VFX

Indian VFX segment records 14 per cent decline in 2024, says FICCI-EY report

AnimationXpress reports that the FICCI-EY Report 2025 reveals India's VFX segment experienced a 14 per cent decline in 2024. The report, prepared by the Federation of Indian Chambers of Commerce and Industry and EY, provides a comprehensive assessment of the sector's performance. This downturn reflects broader challenges facing the Indian visual effects industry during the period, marking a significant contraction in a key segment of the country's AVGC sector.

via Animation Xpress

Animation

Indian animation sector contracts 19% in FICCI-EY 2025 report

AnimationXpress reports that the FICCI-EY Report 2025 indicates India's animation sector has experienced a 19 per cent decline. The report, a collaborative study by the Federation of Indian Chambers of Commerce and Industry and EY, provides a comprehensive assessment of the sector's performance and market dynamics during the period covered by the latest analysis.

via Animation Xpress

Thursday, 27 March 2025

Wednesday, 26 March 2025

Gaming

Government Strengthens Online Gaming Regulations for Transparency and Safety

The Press Information Bureau reports that India's government has strengthened regulations for online gaming to ensure transparency and user safety. The move aims to create a more secure environment for gaming platforms operating in the country. Details on specific regulatory measures and their implementation timeline remain to be clarified in official channels, though the announcement underscores the government's focus on responsible gaming practices and consumer protection within India's expanding gaming sector.

via PIB

AnimationVFX

Indian VFX and animation sectors grapple with film slowdown and AI challenges

BusinessLine reports that India's VFX and animation industries are facing headwinds from a slowdown in film production and the emerging impact of artificial intelligence. The sector, a significant contributor to India's creative economy, is navigating challenging market conditions as production houses reassess spending and AI tools reshape workflows. Industry participants are assessing strategies to maintain competitiveness amid these structural shifts.

via BusinessLine

Tuesday, 25 March 2025

India's animation and gaming industry policy to be expedited

MediaNama reports that India's animation and gaming industry policy is set to be expedited. The development signals government momentum towards establishing a comprehensive regulatory and support framework for the two key sectors within the broader AVGC-XR ecosystem. Details on specific policy measures, timelines, or stakeholder consultations were not disclosed in the report.

via MediaNama

Monday, 24 March 2025

AnimationComicsMaharashtra

WAVES Anime & Manga Contest to be held in Nagpur

The Press Information Bureau reports that the WAVES Anime & Manga (WAM) Contest will be organised at GH Raiosni Engineering College in Nagpur on 25th March. The event aims to foster talent and creativity in anime and manga creation among students and enthusiasts in the region, supporting India's growing animation and comics sectors.

via PIB

Wednesday, 19 March 2025

Monday, 17 March 2025

VFX

India vital to ILM's future, says VFX powerhouse behind Star Wars and Marvel

Moneycontrol reports that Industrial Light & Magic (ILM), the renowned VFX studio behind Star Wars and Marvel productions, has underscored India's importance as a cornerstone to its future operations. The exclusive interview highlights ILM's strategic reliance on Indian talent and capabilities within the global VFX ecosystem, reflecting the country's growing significance in visual effects production for major Hollywood franchises.

via Moneycontrol.com

Sunday, 16 March 2025

Friday, 14 March 2025

AnimationVFXXRKarnataka

Technicolor shuts Bengaluru operations, impacting city's AVGC-XR sector

The Hindu reports that Technicolor, the 110-year-old media and entertainment technology company, has closed its Bengaluru operations. The closure is expected to affect the city's animation, VFX, and XR ecosystem. Technicolor has been a significant player in post-production services in India, and its exit from Bengaluru represents a notable loss for the local AVGC-XR industry and the talent workforce dependent on the company.

via The Hindu

Thursday, 13 March 2025

AnimationVFX

Namit Malhotra on The Ramayana: 'Belongs to The World—No One Person or Entity Owns It'

The Hollywood Reporter India reports on Namit Malhotra's remarks regarding The Ramayana as cultural property. Malhotra emphasises that the epic narrative is global heritage rather than the possession of any single individual or organisation. His statement addresses broader questions of intellectual property and cultural ownership in adapting foundational stories across media.

via The Hollywood Reporter India

Wednesday, 5 March 2025

Gaming

India's video gaming industry to see double-digit growth in next 5–10 years

Fortune India reports that Rajan Navani has predicted India's video gaming industry will experience double-digit growth over the next 5–10 years. The forecast reflects confidence in the sector's expansion trajectory as the country's gaming market continues to develop and attract investment and talent, positioning India as an increasingly significant player in the global gaming landscape.

via Fortune India

Monday, 3 March 2025

WAVES Bazaar launched as business collaboration hub for media and entertainment

The Press Information Bureau announces the launch of WAVES Bazaar, a business collaboration platform designed for the media and entertainment sector. The initiative aims to facilitate networking and partnerships within the industry, supporting professionals and organisations across animation, VFX, gaming, comics, and related creative disciplines in India's growing AVGC-XR ecosystem.

via PIB

AnimationVFXGamingComicsXRMadhya Pradesh

Madhya Pradesh's new AVGC-XR policy draws global collaboration enquiries

The Times of India reports that Madhya Pradesh's newly introduced AVGC-XR policy is generating interest from international collaborators. The policy initiative is attracting enquiries focused on fostering global partnerships within the animation, VFX, gaming, comics, and extended reality sectors. The state's strategic push to position itself as a destination for AVGC-XR industries has prompted interest from overseas entities keen to explore collaborative opportunities with local studios and talent.

via The Times of India

VFXTelangana

Scanline VFX opens new studio in Hyderabad

Animation Xpress reports that Scanline VFX, a major visual effects company, has opened a new studio in Hyderabad, Telangana. The expansion marks the company's entry into India's growing VFX sector and reflects increasing investment by international studios in the country's creative infrastructure. This move strengthens Hyderabad's position as a hub for visual effects and animation services.

via Animation Xpress

Friday, 28 February 2025

AnimationVFXGamingComicsXRKarnataka

Karnataka to establish India's first AVGC-XR Park

The New Indian Express reports that Karnataka plans to establish the country's first dedicated AVGC-XR Park. The initiative aims to support animation, visual effects, gaming, comics, and extended reality sectors within the state. This development is expected to strengthen Karnataka's position as a hub for creative industries and attract studios and talent in India's growing digital content ecosystem.

via The New Indian Express

AnimationVFXGamingComicsXRKarnataka

GAFX-2025 Bengaluru hosts sessions across diverse AVGC sectors

The Press Information Bureau reports that GAFX-2025 in Bengaluru conducted sessions covering diverse AVGC (Animation, VFX, Gaming, Comics, XR) sectors today. The event showcased industry developments across multiple creative verticals, bringing together professionals and stakeholders from India's growing animation, visual effects, gaming, comics, and extended reality sectors to discuss trends and opportunities in these fields.

via PIB

GamingAnimationVFXXRKarnataka

Bengaluru leads India's gaming boom as AVGC-XR sector expands

KNN India reports that Bengaluru is driving India's gaming sector expansion within the broader AVGC-XR (animation, VFX, gaming, comics, extended reality) industry. The report highlights the city's growing prominence as a hub for gaming development and digital content creation, reflecting increased investment and talent concentration in the region. This growth signals strengthening infrastructure and opportunity within India's animation, visual effects, gaming, and extended reality segments.

via KNN India

VFX

Technicolor India shuts down, affecting over 3,000 employees

India Today reports that Technicolor India has shut down operations, impacting more than 3,000 employees. The closure represents a significant development for India's VFX sector, where the company was a notable player in visual effects and post-production services. The shutdown raises concerns about employment and capacity in the country's animation and VFX industry.

via India Today

Thursday, 27 February 2025

It's an opportune moment for India's AVGC-XR sector

The Hindu reports on India's AVGC-XR sector, identifying current conditions as favourable for growth and development. The publication discusses the timing and strategic position of the Indian animation, VFX, gaming, comics, and XR industries, suggesting opportunities lie ahead for stakeholders. Details on specific drivers, initiatives, or market conditions are not disclosed in the summary provided.

via The Hindu

PM envisioned WAVES as industry-led event, says MIB Secretary

According to PIB, India's Ministry of Information and Broadcasting Secretary has stated that Prime Minister Narendra Modi envisioned WAVES as an event "by the industry, for the industry and of the industry." WAVES is a key initiative supporting India's audio-visual and creative sectors, aligning with the government's push to develop the AVGC ecosystem. The statement underscores the government's commitment to fostering industry participation in shaping policy and growth initiatives.

via PIB

Wednesday, 26 February 2025

VFX

Technicolor's challenges create opportunities for India's VFX sector

Moneycontrol.com reports that India's VFX industry is positioning itself to capitalise on uncertainty surrounding Technicolor, a major global player. The report suggests that disruptions in the international VFX landscape may create openings for Indian studios to secure larger projects and expand their market share. Details on specific opportunities and Indian studios' response strategies were not provided in the available summary.

via Moneycontrol.com

Tuesday, 25 February 2025

Monday, 24 February 2025

Sunday, 23 February 2025

AnimationVFX

Technicolor implosion leaves thousands of Indian VFX, animation workers unpaid

Cartoon Brew reports that Technicolor's collapse has left thousands of Indian VFX and animation workers without payment for February. The incident represents a significant crisis for India's visual effects and animation workforce, affecting multiple studios and freelancers across the sector. Technicolor's insolvency has triggered widespread concern about payment security and employment stability within India's AVGC industry.

via Cartoon Brew

Friday, 21 February 2025

XRAnimation

AI avatars take centre stage at WAVES 2025 Challenge

Digital Studio India reports that AI avatars are showcasing their capabilities at the WAVES 2025 Challenge. The event highlights the growing intersection of artificial intelligence and digital creation within India's XR and animation sectors. AI-driven avatar technology represents an emerging focus area for studios exploring next-generation content creation and virtual character development, signalling industry momentum in blending AI with creative production workflows.

via Digital Studio India

Thursday, 20 February 2025

Wednesday, 19 February 2025

Monday, 17 February 2025

Gaming

India's paid gaming industry reaches new growth milestone

Upstox reports on India's paid gaming industry achieving new heights. The piece examines the sector's expansion and market developments within the country's gaming landscape. India's gaming market continues to attract investment and player engagement across premium and paid gaming models, reflecting broader industry momentum in the AVGC-XR ecosystem.

via Upstox

Monday, 10 February 2025

Saturday, 8 February 2025

Thursday, 6 February 2025

VFX

PIB Announces WAVES VFX Challenge

The Press Information Bureau (PIB) has announced the WAVES VFX Challenge, an initiative to support India's visual effects sector. The challenge aims to promote talent and innovation within the VFX industry, encouraging participation from studios and professionals across the country. Details regarding eligibility, submission guidelines, and prizes remain central to the programme's scope, positioning it as a significant development for India's AVGC ecosystem and workforce development.

via PIB

Saturday, 1 February 2025

Wednesday, 29 January 2025

VFX

DNEG announces leadership changes at India VFX studio

DNEG has announced structural changes to its India VFX leadership team, according to a statement from the studio. The announcement comes as the company continues to strengthen its operations in the country, where it maintains one of its significant production facilities serving global clients across film, television, and episodic content.

via DNEG

Wednesday, 22 January 2025

Gaming

India's gaming industry: the rising players in a Rs 33,000-crore sector

ET BrandEquity profiles the emerging leaders shaping India's gaming landscape, which is valued at Rs 33,000 crore. The article examines the key players and companies gaining prominence within the rapidly expanding sector, highlighting how new studios and ventures are positioning themselves as influential forces in India's gaming industry. The piece explores the dynamics driving growth and innovation among these emerging market leaders.

via ET BrandEquity

Animation

Indian animation industry charts path forward after 2024 milestones

AnimationXpress reports on key takeaways from India's animation sector in 2024 and outlines the industry's trajectory ahead. The publication examines developments shaping the Indian animation landscape, including production trends, market dynamics, and strategic priorities for the coming year. The piece synthesises insights into how the sector is evolving and positioning itself for growth in the competitive global animation marketplace.

via Animation Xpress