The Economic Times reports that Kerala plans to introduce a policy aimed at establishing itself as an AVGC-XR hub, with a target of creating 50,000 jobs by 2029.
AnimationXpress reports on India's animation landscape in 2023, highlighting resilient growth and significant project achievements across the sector. The article examines key milestones and developments that shaped the industry during the year, reflecting the sector's continued expansion despite broader economic challenges. The report underscores the animation industry's importance to India's creative economy.
e-pao.net reports that Gecko has established itself as a notable player within India's animation sector. The studio has differentiated itself through specialised work, building a distinct market position. Details of Gecko's specific projects, capabilities, or growth trajectory remain limited based on available reporting, though the recognition underscores the expanding diversity of animation studios operating within India's AVGC ecosystem.
Pitch Black has appointed Marie-Hélène Bourduas as Chief People Officer, according to Digital Studio India. The announcement reflects leadership changes within the VFX studio as it continues operations in India's animation and visual effects sector. Bourduas brings experience to the role overseeing human resources and talent management functions for the organisation.
Moneycontrol.com reports that Nazara Technologies will publish five games developed by four Indian gaming studios. The announcement underscores the publisher's commitment to supporting domestic game developers and expanding its portfolio of titles from homegrown talent within India's growing gaming sector.
Moneycontrol.com reports that demand for animation talent continues to hold steady in India's AVGC sector despite growing AI adoption. The article underscores how the animation industry maintains robust recruitment needs, suggesting that technological advancement has not significantly displaced human talent requirements. This reflects ongoing industry confidence in skilled animators and related professionals across Indian studios and production houses.
Señal News reports that Prayan Animation Studio is bringing new unique works from India to the international market. The studio is focused on creating and distributing animated content that represents Indian creativity and storytelling on the global stage, contributing to India's growing presence in the animation industry worldwide.
Union Minister Anurag Thakur inaugurated a VFX and Tech Pavilion at the 54th International Film Festival of India, according to the Press Information Bureau.
The Press Information Bureau reports that India's Ministry of Information and Broadcasting has proposed the Broadcasting Services (Regulation) Bill, 2023. The bill aims to modernise broadcasting regulation in the country. Details of specific provisions affecting animation, VFX, gaming, comics, or XR content distribution remain unclear from the announcement, but regulatory frameworks directly impact how AVGC-XR content reaches audiences through broadcast and digital channels in India.
According to a Press Information Bureau statement, India has been re-elected as President of the Asia-Pacific Institute for Broadcasting Development (AIBD) for a third consecutive term. This reflects India's leadership role in regional broadcasting and media development, with potential implications for AVGC-XR sector coordination and policy influence across the Asia-Pacific region.
VFX Voice reports on India's VFX community, highlighting the sector's growth and vibrancy. The piece revisits the Indian VFX landscape, celebrating the talent, studios, and contributions that have shaped the country's position in global visual effects production. The coverage underscores India's significance as a key hub in the international VFX industry.
The Times of India reports that a Chennai-based VFX studio has broken records with its initial public offering. The achievement represents a significant milestone for India's visual effects industry, demonstrating growing investor confidence in the sector. The IPO success underscores the maturation and scale of domestic VFX capabilities, positioning the studio for expanded operations and international opportunities.
Moneycontrol reports that Digikore Studios, a Made in India VFX firm, is preparing for an initial public offering (IPO) as part of its strategy to establish a stronger global presence. The move signals growing maturity and capitalisation ambitions within India's visual effects sector, positioning the studio for international expansion and increased market competitiveness.
Digital Studio India reports that Mo-Sys and NVIDIA have partnered to advance broadcast technology solutions. The collaboration aims to enhance production capabilities for the broadcast and media sector, leveraging NVIDIA's computing expertise and Mo-Sys's specialisation in camera tracking and virtual production systems. This partnership is expected to deliver innovation in real-time graphics and studio workflows for content creators in India and globally.
Indian Startup News reports that SBI Life Insurance has entered the metaverse space with the launch of LifeVerse Studio. The initiative represents a significant corporate investment in XR technology by a major Indian financial services company, expanding the metaverse ecosystem within the country and demonstrating enterprise adoption of immersive technologies in India's growing AVGC-XR sector.
AnimationXpress reports on the launch of Animation Creators Pitch, described as a unique opportunity tailored for Indian filmmakers. The initiative aims to support and promote animation creators within India's growing animation sector, providing a platform for emerging talent and established professionals to showcase their work and connect with industry stakeholders.
Animation Xpress reports on Animation Creators Pitch, described as a unique opportunity for Indian filmmakers. No further details are provided in the available item text.
Moneycontrol.com profiles the experience of VFX pioneers working in India's visual effects sector. The article explores the challenges and opportunities facing those who have built careers in Indian VFX, examining what distinguishes their journey in a rapidly evolving industry. The piece reflects on the significance of pioneering roles in establishing India's presence in global VFX markets and the contributions these professionals have made to the sector's growth and recognition.
IBEF has published an analysis of India's gaming sector opportunity. The report, titled Gameconomy, examines the potential for growth and development within India's gaming industry, addressing market dynamics and strategic considerations for stakeholders looking to capitalise on the sector's expansion across the country.
ThePrint reports that Basilic Fly Studio, a leading VFX studio in India, has announced plans for an Initial Public Offering to support its expansion and technological innovation initiatives. The IPO is intended to provide capital for the studio's growth strategies and advancement of its technical capabilities in the VFX sector.
AnimationXpress reports that India's VFX and animation industries are seeking clarification from authorities on GST applicability for export services. The sectors are seeking to understand how Goods and Services Tax regulations apply to their international service exports, a key issue for Indian studios operating in the global market and competing internationally.
BBC reports on concerns that India's Goods and Services Tax on online games may damage the country's booming gaming sector. The report addresses potential industry impact from the taxation policy, highlighting risks to India's growing gaming landscape as the sector faces regulatory pressures that could affect growth and competitiveness in this strategically important segment.
ANI News reports that Visual Birds Studio has launched The VFX Institute to revolutionize the VFX industry. The institute aims to transform training and skill development within India's VFX sector, supporting talent pipeline development. The initiative reflects growing efforts by Indian studios to strengthen educational infrastructure and capacity building within the visual effects community.
The Times of India reports that MetaStudios and AjnaLens have partnered to develop extended reality solutions for educational applications. The collaboration aims to reinvent learning methodologies through XR technology, combining both companies' expertise in immersive digital experiences and educational innovation. This partnership strengthens India's XR sector by bringing together players focused on transforming how learners engage with educational content through immersive technologies.
Press Information Bureau reports that India's creative economy was featured at the Annecy International Animation Festival in France. The showcase highlights India's growing presence in the global animation sector and underscores the country's position as a significant player in the international animation industry. This exhibition at Europe's premier animation event demonstrates India's capacity and contributions to the global creative landscape.
NewsClick reports on India's expanding gaming sector and the challenges female gamers encounter. The article highlights growth in the industry alongside safety and harassment issues affecting women players. This underscores the need for inclusive community standards as India's gaming market continues its rapid expansion and attracts diverse player demographics.
FormatBiz reports that renowned Indian animation studio 88 Pictures has announced the opening of its first international office in Toronto. The expansion marks a significant milestone for the studio as it extends its operations beyond India into North America, strengthening its presence in the global animation industry.
Animation Xpress reports on the directors of Saffronic, a Chennai-based animation studio, discussing their collective vision for supporting artists. The article covers the studio's approach to fostering talent and creative development within their team, highlighting leadership perspectives on artist welfare and studio culture in India's growing animation sector.
Adgully reports that Arjun Madhavan of Assemblage has expressed confidence in India's expanding role within the global animation, VFX, gaming, and comics sector. The statement reflects growing optimism about the country's capacity to strengthen its position in the international AVGC market, though specific details about growth drivers or timelines were not disclosed in the report.
Inventiva.co.in has compiled a list of the ten leading animation companies operating in India as of 2023. The ranking highlights studios that have established themselves as key players within the country's growing animation sector, showcasing the talent, technical capabilities, and market presence of major industry participants. The list serves as a reference point for understanding the landscape of professional animation production in India.
AnimationXpress reports that according to the FICCI EY report 2023, India's VFX segment experienced significant growth, expanding 30 per cent to reach INR 50 billion. The findings underscore the sector's robust expansion and increasing global recognition of Indian VFX capabilities. This growth reflects rising demand for visual effects services both domestically and internationally, positioning India as a key player in the global VFX market.
Animation Xpress reports that EIZO's managing director Rohan Chahande discussed the company's high-end monitors and plans for the India market following a launch in Mumbai.
The Press Information Bureau reports that India's Ministry of Information and Broadcasting has organised a national workshop and consultation on draft AVGC policies. The initiative aims to gather stakeholder feedback on policies governing the animation, visual effects, gaming, comics, and extended reality sectors. This consultation represents a key step in developing comprehensive regulatory frameworks to support India's growing creative industries ecosystem and international competitiveness.
Cartoon Brew reports that Jellyfish Pictures has set up shop in India, adding to the expanding list of international VFX and animation companies establishing operations in the country. The move reflects India's growing appeal as a hub for visual effects and animation production, driven by talent availability, cost efficiency, and infrastructure development in the sector.
India Today reports on an exclusive interview with YFX Studios leadership addressing the state of India's VFX sector. The discussion covers the studio's work on major Bollywood productions including Pathaan and Tiger 3, alongside examination of logistical challenges facing the industry. The conversation provides insights into production complexities and operational hurdles impacting VFX professionals in India's growing visual effects landscape.
Adgully.com examines India's expanding VFX sector, analysing the factors driving growth in the industry. The publication explores market dynamics, talent development, and emerging opportunities within India's visual effects landscape. This coverage highlights India's strengthening position in global VFX production and the sector's economic significance.
MediaBrief reports that VFX and animation company ReDefine has launched its sixth studio in India. The expansion marks the company's continued investment in India's AVGC sector, adding to its existing studio footprint across the country. Details regarding the studio's location and focus areas were not specified in the report.
Animation World Network reports that DNEG, a major visual effects company, has acquired key production and post-production facilities in India. The acquisition strengthens DNEG's presence in the Indian AVGC sector, expanding its capacity for VFX and animation services. This strategic move reflects growing investment by global studios in India's robust talent pool and cost-competitive production infrastructure.
Inventiva.co.in has published a list of the top 20 animation companies operating in India as of 2023, though the specific companies and ranking criteria are not detailed in the available summary.
MediaNews4U reports that DNEG Animation has appointed Philippe Gluckman to the role of Creative Director for its India operations. The appointment underscores DNEG Animation's commitment to strengthening its creative leadership in the Indian market. Gluckman's appointment is expected to enhance the studio's production capabilities and creative output across its India-based animation projects and services.
Animation World Network reports that DNEG has named Philippe Gluckman as Creative Director for its India division. Gluckman's appointment strengthens DNEG's creative leadership in India, a key hub for the studio's animation and VFX production. The role underscores the studio's continued investment in expanding its capabilities and talent management within the Indian AVGC sector.
The Press Information Bureau has released guidelines for online gaming. The announcement addresses regulatory frameworks for the online gaming sector in India. These guidelines are expected to provide clarity to gaming studios and operators regarding compliance requirements and operational standards within the Indian gaming industry.
Press Information Bureau reports that a masterclass on the history and future of Indian animation was held at the SCO Film Festival. The session examined the evolution of India's animation sector and explored prospects for its development. The masterclass provided insights into the industry's trajectory and emerging opportunities within the growing Indian animation landscape.
According to PIB, discussions at the SCO Film Festival addressed the future of India's animation ecosystem and the government's role as an enabler in the sector. The festival also explored the scope of film festivals across Shanghai Cooperation Organisation countries. The event highlighted policy perspectives on supporting India's growing animation industry within the broader SCO framework.
A panel discussion titled 'Creating Infinite Worlds using Animation' was held at the SCO Film Festival, according to a Press Information Bureau report. The discussion explored animation techniques and approaches to crafting immersive virtual environments. The SCO Film Festival platform provided a forum for industry professionals to exchange perspectives on animation production and creative methodologies within the medium.
AnimationXpress reports that M2 Animation, a Danish studio, is preparing to set up operations in Mumbai as part of its expansion strategy. The move represents international interest in India's animation sector and infrastructure. Details about the scale of operations, hiring plans, and specific projects remain to be disclosed by the studio.
Animation Xpress reports that Technicolor Creative Studios shared highlights from their 2022 work, including visual effects for the animated film 'Ozi: Voice of the Forest' and the horror-comedy 'Bhediya'. The studio, which operates in India, contributed to both projects during the year, demonstrating the scale of VFX work produced by Indian studios for feature films across animation and live-action productions.
According to PIB, India's first Centre of Excellence in Online Gaming will be established in Shillong. The announcement was made by Minister of State Rajeev Chandrasekhar.
AnimationXpress reports that Indian animation studios ventured into new verticals and adapted new technologies in 2022, positioning themselves for further expansion in 2023.
Cartoon Brew reports that India's government is supporting an ambitious growth initiative for the animation, VFX, and video games sectors. The plan represents a significant policy commitment to strengthen India's AVGC industries. Details of specific measures, funding allocations, and implementation timelines remain central to understanding the initiative's potential impact on studio development, talent retention, and international competitiveness.