The Desk

Wednesday, 17 December 2025

AnimationVFXGamingComicsXRMaharashtra

Maharashtra notifies AVGC-XR policy 2025 to boost creative sector

PwC India reports that the Government of Maharashtra has formally notified the Maharashtra Animation, Visual Effects, Gaming, Comics and Extended Reality Policy 2025. The policy aims to strengthen the state's position in India's creative industries by providing a regulatory framework and incentives for AVGC-XR studios and talent. The initiative is expected to attract investment and create employment opportunities across the sectors.

via PwC India

Gaming

Gaming emerges as viable career path for Indian youth

BW Marketing World reports on the growing acceptance of gaming as a professional career option among Indian youth. The piece explores how the gaming industry is attracting talent in India, reflecting broader shifts in how young people view employment opportunities within the sector. This trend underscores the expanding economic significance of gaming within India's AVGC ecosystem and the sector's capacity to generate sustainable livelihoods for emerging talent pools across the country.

via BW Marketing World

Monday, 15 December 2025

Gaming

India's gaming sector navigates RMG ban and esports growth in 2025

Economic Times reports on India's gaming landscape in 2025, marked by regulatory shifts and competitive esports developments. The article examines how real-money gaming restrictions are reshaping the sector whilst esports continues to gain momentum. The piece traces the industry's trajectory through policy changes and competitive gaming achievements throughout the year.

via economictimes.com

Saturday, 13 December 2025

VFXAnimation

Indian VFX industry shows contrasts, consolidation and quiet resurgence in 2025

AnimationXpress reports on reflections from leading Indian VFX studios on the industry's trajectory in 2025. The publication highlights a year marked by contrasts, consolidation among firms, and signs of a quiet resurgence within the sector. The piece captures studio perspectives on challenges and opportunities shaping India's visual effects landscape amid evolving global production dynamics.

via Animation Xpress

Friday, 12 December 2025

AnimationVFXGamingComicsXRAndhra Pradesh

AVGC-XR sector holds significant potential for Andhra Pradesh youth, says RTIH CEO

The Hindu reports that the RTIH CEO has highlighted the substantial opportunities within the AVGC-XR sector for young professionals in Andhra Pradesh. The statement underscores the region's potential to develop a skilled workforce in animation, VFX, gaming, comics, and extended reality segments, positioning the state as an emerging hub for creative talent within India's digital media landscape.

via The Hindu

Wednesday, 10 December 2025

Gaming

2025 marks turning point for Indian esports sector

Sigma.world reports on how 2025 has emerged as a pivotal year for India's esports industry. The publication highlights key developments reshaping the competitive gaming landscape in the country, though specific details on policy changes, major tournaments, or industry milestones remain to be detailed in the full article. The piece suggests significant momentum building within India's gaming ecosystem.

via sigma.world

Animation

India's animation studios navigate challenges in 2025, prepare for transformation in 2026

Animation Xpress reports on how India's leading animation studios weathered a tumultuous 2025 and are positioning themselves for transformative growth in 2026. The industry-focused report examines the challenges studios faced during the past year and outlines strategic preparations for anticipated sectoral shifts. The piece highlights resilience and adaptive strategies among major Indian animation players as they prepare for upcoming opportunities and industry evolution.

via Animation Xpress

Tuesday, 9 December 2025

VFX

Beeble Studio launches SwitchLight 3.0 AI relighting tool for VFX professionals

Digital Studio India reports that Beeble Studio has launched SwitchLight 3.0, an on-premise 4K AI relighting solution designed for VFX studios. The tool enables relighting workflows without cloud dependency, addressing data security and latency concerns for visual effects production. The fully on-premises deployment model targets VFX studios seeking local control over their AI-powered relighting processes.

via Digital Studio India

Monday, 8 December 2025

Gaming

Krafton to invest Rs 1,800 crore in India over next 3-4 years

The Times of India reports that Korean gaming company Krafton plans to invest Rs 1,800 crore in India over the next three to four years. The investment underscores the company's commitment to expanding its presence in India's gaming sector. Krafton, known for titles like PUBG Mobile, is strengthening its footprint in one of the world's largest gaming markets by user base.

via The Times of India

Friday, 5 December 2025

Broadcasting Services Regulation Bill 2023 completes stakeholder consultations

The Press Information Bureau reports that the government has completed stakeholder consultations on the Draft Broadcasting Services (Regulation) Bill, 2023. Minister of State for Information and Broadcasting Dr. L. Murugan stated the government believes in wide and extensive consultations. The bill aims to regulate broadcasting services in India and could impact content creation and distribution frameworks relevant to the AVGC-XR sector.

via PIB

GamingVFX

Are India's Gaming Studios Losing Talent to OTT and VFX?

Outlook Respawn examines whether India's gaming studios are experiencing talent attrition to the OTT and VFX sectors. The report explores the competitive dynamics within India's AVGC ecosystem, where professionals may be drawn to higher-paying or more established opportunities in content production and visual effects rather than game development. This trend could have significant implications for the growth trajectory of India's gaming industry.

via Outlook Respawn

Tuesday, 2 December 2025

Sunday, 30 November 2025

Animation

Indian animated epic Mahavatar Narsimha enters Oscars 2026 race

Outlook Respawn reports that Indian animated epic Mahavatar Narsimha has been submitted for consideration in the Oscars 2026 awards. The film's entry into the Academy Awards marks a significant milestone for India's animation sector, showcasing homegrown animated content on the global stage. This submission underscores growing recognition of Indian animation studios' creative capabilities and international competitive standing.

via Outlook Respawn

Friday, 28 November 2025

Animation

Mahavatar Narsimha becomes India's first eligible animated feature for Oscar consideration

Indulge Express reports that Mahavatar Narsimha has entered the Oscars as India's first eligible animated feature film. The development marks a significant milestone for India's animation sector, positioning the project as a contender in the Academy Awards' animated feature category. The achievement underscores growing ambitions within Indian studios to gain international recognition at prestigious film industry awards.

via Indulge Express

Gaming

Why gaming in India is looking up

The Hindu reports on India's gaming sector outlook. The article examines positive developments in the Indian gaming industry following regulatory changes regarding betting and gaming practices. The piece explores how the sector is positioned for growth and improved prospects moving forward.

via The Hindu

Monday, 24 November 2025

VFXAnimation

Kantara and Baramulla revitalise VFX studio Identical Brains

Moneycontrol reports that visual effects firm Identical Brains Studios has found renewed momentum through high-profile projects. The studio worked on VFX for Kantara and Baramulla, marking significant growth opportunities. The feature highlights how Indian VFX studios are gaining traction on major film productions, strengthening the sector's reputation domestically and internationally.

via Moneycontrol.com

Friday, 21 November 2025

Gaming

Indian gaming sector targets $4bn revenue by FY30

Exchange4Media reports that India's gaming industry is setting ambitious growth targets, aiming to reach $4 billion in revenue by fiscal year 2030. The report outlines strategic initiatives and expansion plans driving this projection. This reflects the sector's confidence in sustained growth driven by increased smartphone penetration, rising disposable incomes, and growing player engagement across casual and competitive gaming segments in India.

via Exchange4Media

Thursday, 20 November 2025

Animation

Baahubali's potential to reshape Indian animation's global ambitions

Outlook Respawn reports on how the Baahubali franchise could influence Indian animation's international trajectory. The piece examines the production's scale, technical achievements, and market positioning as benchmarks for the sector's growth. It explores how such high-profile projects might attract global investment, talent, and distribution partnerships, strengthening India's standing in the worldwide animation industry.

via Outlook Respawn

Tuesday, 18 November 2025

PIB highlights India's AVGC-XR sector advancement

The Press Information Bureau reports on initiatives powering India's animation, VFX, gaming, comics, and XR sectors. The announcement underscores government backing for the AVGC-XR industry, a key growth area for India's digital economy and creative exports. Details on specific policy measures, infrastructure support, or sector targets remain within the official communication.

via PIB

Gaming

Policy shift triggered $9B esports revolution in Indian gaming sector

Exchange4Media reports that a significant policy shift has transformed India's gaming landscape over the past year, catalysing a $9 billion esports revolution. The development marks a pivotal moment for the country's gaming industry, reflecting growing regulatory support and investment momentum. The policy change has created favourable conditions for esports expansion, attracting substantial capital and enabling industry growth. This shift underscores India's emerging position as a key player in the global esports ecosystem.

via Exchange4Media

Media and Entertainment Sector Among India's Fastest-Growing Industries

News On AIR reports that India's media and entertainment sector is among the country's fastest-growing industries. The sector, which encompasses animation, VFX, gaming, comics, and XR technologies, continues to expand as demand for digital content and immersive experiences grows domestically and internationally. This growth reflects increasing investment in AVGC-XR infrastructure, talent development, and production capabilities across the Indian market.

via News On AIR

Monday, 17 November 2025

Animation

HiTech CEO on Indian animation's global expansion through OTT and world-ready storytelling

Adgully.com reports on HiTech Animation CEO Ashish Thapar's views on the Indian animation sector's international growth. The interview covers the studio's work on projects like Kurukshetra and discusses how Indian animation is reaching global audiences via OTT platforms. Thapar addresses the importance of world-ready storytelling in positioning Indian studios competitively on the world stage.

via Adgully.com

Thursday, 13 November 2025

AnimationVFXGamingComicsXRTamil Nadu

Tamil Nadu to establish AVGC-XR centre of excellence in Chennai

Investment Guru reports that the Tamil Nadu government plans to set up an AVGC-XR centre of excellence in Chennai to foster digital media innovation. The initiative aims to strengthen the state's capabilities in animation, VFX, gaming, comics, and XR sectors, positioning Chennai as a hub for creative industries and supporting talent development in these high-growth domains.

via Investment Guru

Wednesday, 12 November 2025

Animation

Mythological animation emerging as new wave in Indian cinema

Deccan Chronicle reports that mythological themes are driving a new wave of animated content in Indian cinema. The publication highlights projects including Narsimha and Kurukshetra, underscoring growing creative focus on India's rich mythological narratives within the animation sector. This trend reflects the industry's expanding capacity to develop culturally rooted, visually sophisticated animated productions for domestic and international audiences.

via deccanchronicle.com

VFX

Digital Domain appoints Sudhir Reddy as President

The Hollywood Reporter reports that VFX major Digital Domain has appointed Sudhir Reddy as President. Reddy brings significant experience to the role at the visual effects studio known for high-profile film and commercial work. The appointment reflects Digital Domain's continued expansion and leadership restructuring in the competitive global VFX market.

via The Hollywood Reporter

Tuesday, 11 November 2025

Gaming

GamingCon Bharat 2025 to transform NESCO into India's largest playable gaming universe

Eventfaqs reports that GamingCon Bharat 2025 will convert NESCO venue into India's largest playable gaming universe. The event is positioned as a major gaming industry gathering in India, bringing together gaming studios, developers, and enthusiasts. Details on specific attractions, participating studios, and the scale of the event were not disclosed in the announcement, but the initiative underscores India's growing gaming sector prominence and industry investment in large-scale gaming events.

via Eventfaqs

IndiaJoy B2B 2025 to strengthen India's creative economy with industry partnerships

The Press Information Bureau announces IndiaJoy B2B 2025, an industry event powered by WAVES Bazaar and Aha, and organised by ProducerBazaar and IndiaJoy. The event is designed to strengthen India's creative economy by fostering B2B connections within the animation, VFX, gaming, comics, and XR sectors. The initiative brings together stakeholders to facilitate business opportunities and collaborative ventures across India's growing AVGC-XR industries.

via PIB

Monday, 10 November 2025

Gaming

India's gaming market to surpass 50 crore players in 2025, spending to exceed $1 billion

MediaNews4U reports that India's gaming market is projected to cross 50 crore players in 2025, with player spending anticipated to exceed $1 billion. The forecast comes from market research firm Niko Partners, underscoring robust growth in the country's gaming sector. The expansion reflects increasing smartphone penetration, affordable data costs, and rising consumer engagement across casual and competitive gaming categories in India.

via MediaNews4U

Saturday, 8 November 2025

AnimationVFXGamingComicsXRMaharashtra

MIDCCA to host dialogue on Maharashtra's AVGC-XR Policy implementation

AnimationXpress reports that MIDCCA will host a dialogue focused on the implementation of Maharashtra's AVGC-XR Policy. The initiative aims to facilitate discussion among stakeholders in the animation, visual effects, gaming, comics, and extended reality sectors regarding policy rollout and industry engagement. This represents a significant step in Maharashtra's efforts to support and develop its growing AVGC-XR ecosystem through structured policy dialogue and industry collaboration.

via Animation Xpress

Thursday, 6 November 2025

WaveX Invites Startups to WAVES Bazar at IFFI Goa 2025

The Press Information Bureau reports that startup accelerator WaveX is inviting startups to participate in WAVES Bazar during IFFI Goa 2025, scheduled for 20–24 November. The initiative aims to showcase emerging ventures within India's creative and tech sectors at the prestigious International Film Festival of India, providing a platform for networking and investment opportunities within the AVGC-XR ecosystem.

via PIB

AnimationGamingTamil Nadu

Tamil Nadu to roll out animation and gaming policy

The New Indian Express reports that Tamil Nadu is set to launch a dedicated animation and gaming policy. The state's initiative aims to support and promote the AVGC sector within the region, though specific details of the policy framework remain to be announced. This development reflects growing recognition of Tamil Nadu's potential in India's animation and gaming industries.

via The New Indian Express

Wednesday, 5 November 2025

AnimationVFXGamingComicsXRTamil Nadu

Tamil Nadu to introduce industry-shaped AVGC-XR policy focused on talent creation

The New Indian Express reports that Tamil Nadu Minister Thiaga Rajan has announced plans to introduce an AVGC-XR policy shaped by industry stakeholders, with a focus on talent creation. The initiative aims to strengthen the state's animation, VFX, gaming, comics, and extended reality sectors through targeted workforce development and industry collaboration.

via The New Indian Express

AnimationVFXGamingComicsXRTamil Nadu

Tamil Nadu to roll out AVGC policy soon, says IT Minister

The Hindu reports that Tamil Nadu's IT Minister has announced that an AVGC (Animation, VFX, Gaming, Comics, XR) policy will be rolled out soon. The statement signals the state's commitment to developing its animation, visual effects, gaming, comics, and extended reality sectors, potentially positioning Tamil Nadu as a hub for digital creative industries.

via The Hindu

Tuesday, 4 November 2025

Animation

Desi Toons 2025 powered by Green Gold Animation marks defining moment at IndiaJoy

Investment Guru India reports that Desi Toons 2025, powered by Green Gold Animation, has become a focal point at IndiaJoy, underscoring a significant milestone for India's animation industry. The event highlights the sector's growth and prominence within the country's creative economy, positioning Indian animation studios and talent on a broader platform for industry recognition and collaboration opportunities.

via Investment Guru India

AnimationVFXGamingComicsXRMaharashtra

Maharashtra launches AVGC-XR Policy 2025 to boost India's creative economy

AnimationXpress reports that Maharashtra has released its AVGC-XR Policy 2025, aimed at strengthening India's animation, VFX, gaming, comics, and extended reality sectors. The policy is expected to have significant implications for the country's creative economy. Details on specific incentives, infrastructure support, and talent development measures remain to be outlined in further announcements from the state government.

via Animation Xpress

Monday, 3 November 2025

VFXKarnataka

VFX Supervisor KV Sanjit on animating faith and fury in Kantara: Chapter 1

Hollywood Reporter India features an interview with VFX supervisor KV Sanjit discussing his work on the film Kantara: Chapter 1. Sanjit discusses the technical and creative challenges of animating supernatural elements, including tigers and the deity Panjurli, for the Kannada-language sequel. The piece explores how VFX was deployed to bring mythological and fantastical sequences to life within the film's narrative.

via hollywoodreporterindia.com

Gaming

Krafton India unveils 2026 esports roadmap with expanded tournaments and awards

Passionate In Marketing reports that Krafton India has revealed its 2026 esports roadmap, which includes expanded tournaments and new awards to celebrate gaming talent. The initiative underscores the company's commitment to developing India's competitive gaming ecosystem and supporting professional esports players through enhanced opportunities and recognition programmes throughout the coming year.

via Passionate In Marketing

Sunday, 2 November 2025

AnimationTelangana

Hyderabad poised to lead India's animation sector, say industry leaders

The Times of India reports that industry experts believe Hyderabad can emerge as the torchbearer of India's animation industry. The city's potential to spearhead the sector reflects growing recognition of Hyderabad as a key animation hub. Industry bigwigs have expressed confidence in the region's capacity to drive growth and innovation within India's broader animation landscape, positioning it as a strategic centre for the country's AVGC ecosystem.

via The Times of India

Saturday, 1 November 2025

AnimationVFXGamingComicsXRTelangana

WAVES Animation Bazaar and IndiaJoy 2025 inaugurated in Hyderabad

The Press Information Bureau reports that WAVES Animation Bazaar and the 8th edition of IndiaJoy 2025 have been inaugurated in Hyderabad. The events are significant gatherings for India's animation, VFX, gaming, comics, and XR sectors, bringing together industry professionals, studios, and stakeholders. IndiaJoy is a flagship platform showcasing India's creative industries on a global stage, whilst WAVES focuses specifically on animation sector development and business opportunities.

via PIB

XR

LPU launches BCA programme combining virtual reality and artificial intelligence

Lovely Professional University has introduced a BCA (Bachelor of Computer Applications) programme that integrates virtual reality and artificial intelligence. The programme aims to equip students with skills in emerging XR technologies. LPU's initiative reflects growing institutional focus on building talent pipelines in India's XR sector, addressing industry demand for skilled professionals in VR-AI convergence.

via LPU

Thursday, 30 October 2025

Animation

Vaibhav Studios becomes India's first Emmy-nominated homegrown animation studio

Homegrown.co.in reports that Vaibhav Studios has achieved a historic milestone as India's first homegrown animation studio to receive an Emmy nomination. The achievement marks a significant recognition of the studio's creative work on the global stage, underscoring India's growing capability in animation production and its increasing prominence within the international animation industry.

via homegrown.co.in

Gaming

India's gaming industry projected to triple to $7.2 billion by 2030

ET Edge Insights reports that India's digital gaming sector, currently valued at $2.4 billion, is positioned for significant growth over the next six years. The projection reflects expanding smartphone adoption, rising disposable incomes, and increasing player engagement across the country. This expansion underscores India's growing prominence in the global gaming landscape and the sector's potential to attract further investment and talent development initiatives within the country's emerging digital entertainment ecosystem.

via ET Edge Insights

Tuesday, 28 October 2025

Animation

Bridging education and animation industry through skill-centric approach

EdexLive reports on efforts to close the gap between educational institutions and India's animation industry through skill-focused training. The article examines how a competency-driven approach can better prepare students for professional roles in animation, addressing industry demands for qualified talent. Educational institutions and animation studios are working collaboratively to ensure curricula align with real-world production requirements and market needs.

via EdexLive

Friday, 24 October 2025

13 Indian states drafting AVGC-XR policies as stakeholders push for inter-state co-production treaties

Storyboard18 reports that thirteen Indian states are currently drafting policies to support the animation, VFX, gaming, comics, and XR sectors. Industry stakeholders are simultaneously advocating for inter-state co-production treaties to facilitate smoother collaboration across state boundaries. The development reflects growing recognition of AVGC-XR's economic potential and the need for coordinated policy frameworks to strengthen India's position in these creative industries.

via Storyboard18

Animation

Indian animators launch over 40 new projects at Mipcom 2025

Outlook Respawn reports that Indian animators have launched more than 40 new projects at Mipcom 2025, the international media and content marketplace. The development underscores the growing presence and ambition of India's animation sector on the global stage, with studios leveraging the platform to showcase original content and secure partnerships with international distributors and broadcasters.

via Outlook Respawn

Monday, 13 October 2025

Gaming

GDAI Forms Policy Secretariat to Shape Video Gaming Industry Regulations

BW Marketing World reports that the Game Developers Association of India (GDAI) has established a Policy Secretariat to influence video gaming industry regulations. The secretariat will work on shaping regulatory frameworks affecting the Indian gaming sector. This development reflects the industry's effort to have a structured voice in policy discussions as gaming remains a significant segment of India's AVGC-XR ecosystem.

via BW Marketing World

Saturday, 11 October 2025

Animation

Gold and Frameboxx collaborate on new animation education initiative

Indian Television Dot Com reports that Gold and Frameboxx have partnered to develop a new approach to animation education in India. The collaboration aims to create fresh curriculum and training methods for aspiring animators. Details about the specific educational programs and their scope were not disclosed in the announcement, though the partnership signals continued investment by industry players in building India's animation talent pipeline.

via Indian Television Dot Com

Gaming

Gaming industry body GDAI establishes Policy Secretariat before India's online gaming law rollout

Moneycontrol reports that the Gaming Developer and Publishers Association of India (GDAI) has established a Policy Secretariat ahead of India's anticipated online gaming legislation. The move signals the industry's preparation for regulatory changes in the sector. The secretariat will likely serve as a liaison between stakeholders and policymakers as the new legal framework is implemented in the country's gaming industry.

via Moneycontrol.com

Friday, 10 October 2025

AnimationVFX

Green Gold Animation partners with Frameboxx on embedded degree programme for animation and VFX

ET Edge Insights reports that Green Gold Animation has signed a memorandum of understanding with Frameboxx to launch an industry-embedded degree programme in animation and VFX. The collaboration aims to bridge the gap between academic training and industry requirements, combining formal education with practical, hands-on experience from the animation and visual effects sectors.

via ET Edge Insights

AnimationVFX

Green Gold Animation and Frameboxx partner on industry-embedded VFX and animation program

MediaNews4U reports that Green Gold Animation and Frameboxx have signed a memorandum of understanding to develop an industry-embedded VFX and animation programme. The collaboration aims to bridge the gap between educational training and practical industry requirements, combining Frameboxx's expertise in digital education with Green Gold Animation's production experience to create curriculum-aligned workforce development opportunities for India's animation and VFX sectors.

via MediaNews4U

Gaming

GDAI establishes India's first policy secretariat for social gaming industry

Deccan Chronicle reports that the Game Developers Association of India (GDAI) has established the country's first dedicated policy secretariat focused on the video games and social gaming sector. The initiative aims to address industry-specific policy challenges and advocate for the sector's growth. Details on the secretariat's specific mandates and operational structure were not fully detailed in the announcement.

via deccanchronicle.com

Thursday, 9 October 2025

Netflix India Partners With IICT and FICCI

Outlook Respawn reports that Netflix India has entered into a partnership with IICT and FICCI. The collaboration aims to strengthen India's creative and media sectors. Details regarding the scope and objectives of the partnership remain limited in the available summary, but such initiatives typically support talent development and industry growth within India's AVGC-XR ecosystem.

via Outlook Respawn

Gaming

GDAI establishes policy secretariat ahead of Online Gaming Act implementation in India

Storyboard18 reports that the Game Developers Association of India (GDAI) has formed a policy secretariat as the country prepares for the implementation of the Online Gaming Act. The move signals the gaming industry's proactive engagement with regulatory frameworks governing online gaming in India, positioning stakeholders to navigate compliance requirements and policy developments in the sector.

via Storyboard18

Animation

Career in Animation 2026: Jobs, Salaries and Future Scope

Jaro Education outlines career prospects in animation for 2026, covering job opportunities, salary expectations, and industry growth potential. The report addresses employment trends and scope within India's animation sector, offering insights for aspiring professionals considering careers in the field during the coming year.

via Jaro Education

Tuesday, 7 October 2025

AnimationTelangana

Chhota Bheem's world comes alive in Hyderabad

The New Indian Express reports on Chhota Bheem's presence in Hyderabad. The iconic animated character's universe is being brought to life in the city, marking a significant development for India's animation industry. This initiative underscores growing investment in animat content activation and experiential entertainment within the AVGC sector, positioning Hyderabad as a key hub for animation-related ventures and fan engagement strategies.

via The New Indian Express