The Desk

Saturday, 4 April 2026

VFXAnimationTelangana

Green Gold Animation's VFX division expands into CGI-driven Telugu cinema with Rākāsā

Passionate In Marketing reports that Green Gold Animation's VFX division is diversifying beyond children's content into feature film production. The studio is developing Rākāsā, a CGI-driven Telugu-language film. This marks a strategic expansion for the Hyderabad-based animation house, leveraging its existing VFX capabilities to enter the broader Indian cinema market. The move reflects growing opportunities for Indian VFX studios in regional film production.

via Passionate In Marketing

Thursday, 2 April 2026

AnimationVFX

Kayhan Entertainment charts animation and VFX journey with original IP

Animation Xpress reports that Kayhan Entertainment is advancing its animation and VFX operations through development of original intellectual property, including the project 'Chote Tara Ka Bada Gadar'. The company is leveraging homegrown IP to establish itself within India's growing animation and visual effects sector, demonstrating the industry's shift towards content creation backed by proprietary creative assets.

via Animation Xpress

Chanchal Kumar assumes role as Secretary of Ministry of Information & Broadcasting

According to a Press Information Bureau (PIB) announcement, Shri Chanchal Kumar has taken charge as Secretary of the Ministry of Information & Broadcasting (MIB). The ministry oversees policies affecting India's media and entertainment sectors, including animation, visual effects, gaming, and other creative industries that fall under the AVGC-XR domain. This appointment may influence regulatory frameworks and sectoral initiatives.

via PIB

Government expands content creator labs and skill development for orange economy

The Press Information Bureau reports that the Indian government is accelerating its Orange Economy initiatives by expanding Content Creator Labs and skill development programmes nationwide. The move aims to strengthen India's creative economy ecosystem. Details on specific allocations, timelines, or participating states were not specified in the announcement, though the initiative underscores policy focus on AVGC-XR talent development and infrastructure.

via PIB

Animation

Reliance Animation Academy launches India's first student-led theatrical feature film

ANI News reports that Reliance Animation Academy, in association with Tenali Rama Animation, has announced India's first-ever student-led theatrical feature film. The initiative represents a significant milestone for India's animation education sector, providing students with hands-on experience in producing a full-length theatrical release. The collaboration aims to nurture emerging animation talent whilst delivering a professional film project.

via ANI News

Animation

Reliance Animation Academy and Tenali Rama Animation announce India's first student-led theatrical feature film

The Tribune reports that Reliance Animation Academy, in association with Tenali Rama Animation, has announced India's first-ever student-led theatrical feature film. The collaboration marks a significant milestone for animation education in the country, providing students with hands-on experience in producing a full-length theatrical release. This initiative demonstrates the growing capacity of Indian animation academies to support large-scale production projects and develop emerging talent within the sector.

via The Tribune

Wednesday, 1 April 2026

Government establishes AVGC task force, designates IICT as national centre of excellence

Storyboard18 reports that the Indian government has set up an AVGC task force and approved the Indian Institute of Creative Technologies (IICT) as a national centre of excellence. The move underscores the government's commitment to strengthening the animation, VFX, gaming, comics, and extended reality sectors within India. The establishment of a dedicated task force and centre of excellence is expected to bolster industry standards, research, and talent development across the AVGC-XR ecosystem.

via Storyboard18

VFX

Shah Rukh Khan celebrates 20 years of Red Chillies VFX studio

Telegraph India reports that Shah Rukh Khan has marked two decades of Red Chillies Entertainment's VFX studio. The milestone celebration underscores the production company's sustained contribution to India's visual effects sector. Red Chillies Entertainment, established by Khan, has become a significant player in the country's VFX and entertainment industry, supporting both domestic and international projects through its technical capabilities and creative expertise.

via Telegraph India

AnimationVFX

Kayhan Entertainment shifts strategic focus to original IP creation

Indiantelevision.com reports that Kayhan Entertainment is redirecting its business strategy towards developing original intellectual property. The shift represents the company's commitment to creating proprietary content rather than relying solely on outsourced or adaptation-based projects, signalling a broader industry trend among Indian AVGC firms toward building owned franchises and franchiseability in animation and VFX sectors.

via indiantelevision.com

Gaming

KRAFTON India expands grassroots esports education strategy

Outlook Respawn reports that KRAFTON India is broadening its esports education initiatives at the grassroots level. The company is investing in talent development programmes to cultivate esports awareness and skills among younger audiences. This expansion reflects KRAFTON's commitment to building a sustainable esports ecosystem in India through structured educational engagement and community outreach efforts.

via Outlook Respawn

Animation

Student-led animated feature 'Ravana' in development at Reliance Animation Academy

Variety reports that a student-led theatrical animated feature titled 'Ravana' is being developed at India's Reliance Animation Academy. The project, associated with Tenali Rama, represents an opportunity for emerging animators to gain hands-on experience in feature film production. Details about the film's plot, timeline, and broader creative scope remain limited from the initial announcement.

via Variety

Monday, 30 March 2026

Gaming

ISGL aims to build structured esports ecosystem in India, says Let's Game Now founder

Social Samosa reports that ISGL is working to address the absence of a structured esports ecosystem in India. Gautam Badalia, founder of Let's Game Now, outlined the initiative's goals to formalise the sector. The move reflects growing efforts to professionalise competitive gaming in the country and establish standardised frameworks for tournaments, player development, and infrastructure that currently lack cohesion across India's fragmented esports landscape.

via Social Samosa

Friday, 27 March 2026

Government mandates accessibility features for OTT platforms

The Press Information Bureau reports that India's government has issued accessibility guidelines requiring OTT platforms to implement features for hearing and visually impaired audiences. The guidelines mandate subtitles, audio descriptions, and other assistive technologies. This policy impacts content creators and studios producing for streaming services, establishing compliance standards that affect production workflows and distribution across the Indian AVGC sector.

via PIB

IICT to lead pan-India AVGC-XR ecosystem with hub-and-spoke model

The Press Information Bureau reports that the Indian Institute of Creative Technologies (IICT) will lead the development of a pan-India AVGC-XR ecosystem using a hub-and-spoke model. The initiative aims to facilitate nationwide collaboration across animation, VFX, gaming, comics, and extended reality sectors, strengthening India's creative industries infrastructure and enabling inter-regional knowledge sharing and resource coordination.

via PIB

Thursday, 26 March 2026

GamingXR

Leading VR game development companies in India

Vocal has compiled a list of leading virtual reality game development companies operating in India. The article highlights key players in the Indian VR gaming sector, providing an overview of studios and firms actively developing immersive gaming experiences. The piece underscores India's growing presence in the global VR gaming industry and identifies prominent studios driving innovation and growth in this segment of the AVGC-XR ecosystem.

via Vocal

Tuesday, 24 March 2026

Saturday, 21 March 2026

GamingXR

Global Esports Games World Finals to debut in India

Passionate In Marketing reports that the Global Esports Games World Finals will make its debut in India. The event represents a significant milestone for India's gaming and esports ecosystem, positioning the country as a key hub for competitive gaming. This inaugural hosting underscores growing recognition of India's esports potential and infrastructure development in the sector.

via Passionate In Marketing

Friday, 20 March 2026

GamingMaharashtra

Devendra Fadnavis Inaugurates Global Esports Games World Finals in Mumbai

Everything Experiential reports that Maharashtra Chief Minister Devendra Fadnavis inaugurated the Global Esports Games World Finals in Mumbai. The event marks a significant milestone for India's esports sector, positioning the country as a key hub for competitive gaming on the global stage. The championship attracts international esports talent and showcases India's growing gaming infrastructure and industry capabilities.

via Everything Experiential

IICT signs MoU with Gativedhi for AI production tools

SMEStreet reports that the International Institute of Creative Technology (IICT) has signed a memorandum of understanding with Gativedhi to develop and integrate AI production tools. The partnership aims to enhance creative workflows and capabilities within India's AVGC sector, combining institutional expertise with industry-focused technological innovation to support animation, VFX, and related creative disciplines.

via SMEStreet

IICT partners Gativedhi to integrate AI tools in AVGC-XR sector

Manufacturing Today India reports that the Indian Institute of Creative Technologies (IICT) has partnered with Gativedhi to integrate artificial intelligence tools within the animation, VFX, gaming, comics, and extended reality sectors. The collaboration aims to enhance capabilities and streamline workflows across India's growing AVGC-XR industry, leveraging AI technologies to support creative professionals and studios.

via Manufacturing Today India

Thursday, 19 March 2026

Government partners with tech firms to strengthen India's IICT and AVGC-XR sector

Storyboard18 reports that the government has entered partnerships with technology firms to bolster the Indian Institute of Creative Technology (IICT) and the broader AVGC-XR ecosystem. The collaboration aims to enhance infrastructure, talent development, and industry support within the animation, visual effects, gaming, comics, and extended reality segments. Details of specific partner firms and implementation timelines were not disclosed in the report.

via Storyboard18

Wednesday, 18 March 2026

Gaming

Government enacts Online Gaming Act 2025, prohibits money games

The Press Information Bureau reports that India's government has enacted the Online Gaming Act 2025, prohibiting all forms of online money games whilst promoting a safe digital ecosystem. The legislation establishes a regulatory framework for the gaming sector, distinguishing between skill-based and chance-based games. This policy development carries implications for India's gaming industry structure and compliance requirements.

via PIB

Gaming

Government enacts Online Gaming Act 2025, prohibits online money games

The Press Information Bureau reports that the Government has enacted the Online Gaming Act 2025, which prohibits all forms of online money games and aims to promote a safe digital ecosystem. The legislation addresses regulatory concerns surrounding online gaming in India and establishes framework parameters for the sector's operation within legal boundaries.

via PIB

Tuesday, 17 March 2026

AVGC-XR & AI Summit 2026 highlights Punjab's role in India's creative economy

Animation Xpress reports that the AVGC-XR & AI Summit 2026 is positioning Punjab as an emerging hub within India's orange creative economy. The summit underscores the state's growing contribution to the animation, VFX, gaming, comics, and XR sectors, signalling regional expansion beyond traditional creative industry centres. The event aims to showcase opportunities and development in Punjab's creative workforce and infrastructure.

via Animation Xpress

Monday, 16 March 2026

AnimationVFXGamingComicsXRTamil Nadu

Tamil Nadu AVGC policy targets 2 lakh jobs in emerging creative industries

BusinessLine reports that Tamil Nadu's AVGC (Animation, VFX, Gaming, Comics) policy aims to create 2 lakh employment opportunities across emerging sectors. The policy positions the state as a hub for creative and digital content production, addressing India's growing demand for skilled talent in animation, visual effects, gaming, and related industries whilst supporting the nation's broader AVGC-XR ecosystem development.

via BusinessLine

Tripura Budget prioritises digital and IT infrastructure for Orange Economy

Tripuratimes reports that Tripura's budget allocation focuses on digital and IT infrastructures to support the Orange Economy. The Orange Economy encompasses creative industries including animation, VFX, gaming, comics, and XR—sectors that depend heavily on robust digital infrastructure. Tripura's budgetary emphasis on technology infrastructure could facilitate growth in AVGC-XR sectors, positioning the state as an emerging hub for creative industries in India's northeast region.

via Tripuratimes

Sunday, 15 March 2026

Saturday, 14 March 2026

AnimationVFXGamingComicsXRTamil Nadu

Tamil Nadu launches AVGC-XR policy targeting 200+ startups

DT Next reports that Tamil Nadu has launched a dedicated AVGC-XR policy with an ambitious target to establish over 200 startups in the animation, visual effects, gaming, comics, and extended reality sectors. The policy initiative represents a significant push to develop the state's creative economy and position it as a hub for digital content creation within India's growing AVGC industry.

via DT Next

AnimationVFX

Netflix to hire 300 people for new India studio

NewsBytes reports that Netflix plans to hire 300 people for a new studio in India. The expansion underscores the streaming giant's commitment to India's animation and VFX sectors. Details on the studio's location, focus areas, and timeline were not disclosed in the announcement.

via NewsBytes

Friday, 13 March 2026

VFXAnimationTelangana

Netflix launches Eyeline Studios VFX and virtual production hub in Hyderabad

BestMediaInfo reports that Netflix has established Eyeline Studios, a VFX and virtual production facility, in Hyderabad. The hub will support Netflix's content production requirements, leveraging local talent and infrastructure. This marks Netflix's expansion of production capabilities in India's growing animation and VFX sector, contributing to the country's position as a global content creation destination.

via bestmediainfo.com

Thursday, 12 March 2026

VFXTelangana

Telangana CM inaugurates Netflix Eyeline Studios VFX hub in Hyderabad

The Hindu reports that Telangana's Chief Minister has inaugurated a VFX hub operated by Netflix's Eyeline Studios in Hyderabad. The facility represents a significant investment in the state's visual effects infrastructure, strengthening Hyderabad's position as a major VFX production centre in India. Netflix's expansion underscores growing confidence in India's VFX talent and capabilities.

via The Hindu

AnimationVFXTelangana

Netflix opens fifth global Eyeline Studios in Hyderabad

Economic Times reports that Netflix has opened its fifth global Eyeline Studios location in Hyderabad, marking a significant deepening of the streaming giant's investment in India. Eyeline Studios, Netflix's in-house VFX and animation production facility, expands the company's creative infrastructure in the country as it ramps up local content production and animation capabilities.

via economictimes.com

VFX

Netflix launches new VFX studio in India

Beebom reports that Netflix is establishing a new VFX studio in India, signalling significant investment in the country's visual effects sector. The move reflects Netflix's confidence in India's growing AVGC capabilities and talent pool. This development underscores the streaming giant's commitment to leveraging India's VFX expertise for content production, potentially creating employment opportunities and strengthening the nation's position in global visual effects work.

via Beebom

VFXTelangana

Netflix launches Eyeline Studios in Hyderabad as fifth global VFX hub

Netflix has launched Eyeline Studios in Hyderabad, marking its fifth VFX hub globally, according to The Tribune. The studio will support Netflix's content production needs and strengthen the company's VFX capabilities. This establishment reflects growing recognition of India's VFX talent and infrastructure, positioning Hyderabad as a key centre for visual effects work in the streaming industry.

via The Tribune

Wednesday, 11 March 2026

XR

CIC winner to showcase made-in-India XR innovations at Amusement Expo 2026 in Mumbai

According to a Press Information Bureau announcement, a CIC (Curie Innovation Challenge) winner will display made-in-India extended reality innovations at the Amusement Expo 2026 in Mumbai. The showcase represents an opportunity to promote Indian XR sector innovations on a significant industry platform, highlighting the country's growing capabilities in immersive technologies and digital experiences for the entertainment and amusement sector.

via PIB

IICT launches immersive studios and modern classrooms with 136 students in 18 courses

Press Information Bureau reports that the Indian Institute of Creative Technology (IICT) is now operational with immersive studios and modern classroom facilities. The institute has enrolled 136 students across 18 distinct courses, signalling India's institutional push into digital creative education and XR technologies. The facility represents a significant development for AVGC-XR talent development infrastructure in the country.

via PIB

Tuesday, 10 March 2026

Post-budget roadmap unveiled for AVGC content creator labs in Indian schools and colleges

The Press Information Bureau has outlined plans to establish animation, VFX, gaming and comics (AVGC) content creator labs across Indian educational institutions following the budget announcement. The initiative aims to build infrastructure and skill development capacity within schools and colleges to nurture emerging talent in India's AVGC-XR sector, strengthening the ecosystem for digital content creation and technical expertise at the grassroots level.

via PIB

Monday, 9 March 2026

Friday, 6 March 2026

AnimationVFXGamingComicsXRMaharashtra

Maharashtra targets $3,000 billion services GDP by 2047 with GCC and AVGC sector growth

Moneycontrol reports that Maharashtra government is leveraging Global Capability Centres (GCCs) and the AVGC sector as key drivers to expand the state's services GDP to $3,000 billion by 2047. The initiative positions animation, VFX, gaming, and comics industries alongside other service sectors to achieve this ambitious economic target. The strategy underscores Maharashtra's commitment to establishing itself as a major hub for India's digital creative economy.

via Moneycontrol.com

Wednesday, 4 March 2026

Tuesday, 3 March 2026

IICT leads multi-state AVGC-XR collaboration initiative

The Indian Institute of Creative Technologies (IICT) is spearheading a multi-state collaboration focused on animation, VFX, gaming, comics, and XR sectors, according to Passionate In Marketing. The initiative aims to foster industry partnerships and strengthen India's AVGC-XR ecosystem across multiple states. Details regarding specific partner states and project outcomes remain to be disclosed.

via Passionate In Marketing

Gaming

Gaming education positioned as serious career path for Indian youth

Outlook Respawn examines gaming education as a legitimate career option for young people in India. The publication highlights the growing recognition of gaming as a professional field, encouraging parents to view gaming education alongside traditional career pathways. The report underscores the expanding opportunities within India's gaming sector for trained professionals.

via Outlook Respawn

Gaming

Krafton India CEO calls for government support to boost eGaming ecosystem

CXO Digitalpulse reports that Krafton India's CEO has highlighted the importance of government support in strengthening India's eGaming sector. The statement underscores the industry's view that policy backing is crucial for developing a robust gaming ecosystem. Krafton, a major South Korean gaming publisher with significant operations in India, continues advocating for regulatory frameworks that could accelerate growth in India's competitive gaming landscape.

via CXO Digitalpulse

Monday, 2 March 2026

AnimationVFXGamingComicsXRMaharashtra

IICT Mumbai signs multi-state MoU with AVGC-XR associations at GAFX

Animation Xpress reports that Mumbai's IICT has signed a memorandum of understanding with national and state AVGC-XR associations at GAFX. The multi-state MoU aims to strengthen collaboration across India's animation, VFX, gaming, comics, and extended reality sectors. This partnership signifies coordinated efforts among educational institutions and industry bodies to advance the AVGC-XR ecosystem across multiple states.

via Animation Xpress

Sunday, 1 March 2026

AnimationVFXGamingComicsXRKarnataka

Karnataka curating high-quality deal flow for AVGC sector with global investor backing

The Hindu reports that Karnataka is actively curating deal flow for the AVGC sector, supported by global investors. State official Priyank Kharge highlighted the state's efforts to facilitate investment opportunities within the animation, VFX, gaming, comics, and XR industries. The initiative aims to strengthen Karnataka's position as a hub for creative and technological enterprises in India's growing digital content ecosystem.

via The Hindu

AnimationVFXGamingComicsXRMaharashtra

IICT-Mumbai formalises AVGC-XR career pathways

Outlook Respawn reports that IICT-Mumbai has formalised career pathways in animation, VFX, gaming, comics, and XR. The institute's initiative aims to establish structured educational and professional trajectories for students entering India's growing AVGC-XR sector, aligning academic programmes with industry requirements and creating clearer progression routes for talent development in these creative disciplines.

via Outlook Respawn