Outlook Respawn reports that the Indian animated series Karna the Guardian has been picked up by streaming platform Crunchyroll. The deal marks a significant distribution milestone for Indian animation content on a major global platform, expanding the reach of domestic studios to international audiences and strengthening India's presence in the global animation marketplace.
Moneycontrol reports that the Indian Institute of Creative Technology (IICT) has announced three strategic partnerships aimed at strengthening India's AVGC-XR, esports, and immersive technology sectors. The collaborations were unveiled at the India Gaming event. While specific partnership details were not disclosed in the report, the initiative underscores efforts to build industry infrastructure and ecosystem development in India's growing animation, VFX, gaming, and extended reality sectors.
Passionate In Marketing reports that Arena Animation has established an industry-led academic advisory board to enhance its creative education offerings. The initiative aims to set new benchmarks in animation and creative training by aligning curriculum with industry standards. The advisory board appears designed to bridge the gap between educational programming and professional market demands within India's animation sector.
SMEStreet reports that IICT (Indian Institute of Creative Technology) has signed memorandums of understanding to expand the AVGC-XR and esports ecosystem in India. The move aims to strengthen the creative technology sector by fostering partnerships that support animation, VFX, gaming, XR, and esports development, enhancing India's position in the global creative industries market.
IndianTelevision.com reports that the Indian Institute of Creative Technologies (IICT) has signed three memoranda of understanding to strengthen the AVGC-XR and esports sectors. The MoUs aim to foster collaboration and development within these emerging creative industries, though specific details of the partnerships and their strategic focus remain outlined in the original report.
MediaNews4U reports that the Indian Institute of Creative Technologies (IICT) has signed strategic memorandums of understanding to bolster the AVGC-XR and esports sectors at India Gaming Show 2026. The MoUs aim to develop the ecosystem by fostering collaboration across the animation, VFX, gaming, comics, and extended reality segments. Details on specific partners and initiatives were not disclosed in the announcement.
MediaNews4U reports that IICT has partnered with VES to bolster India's VFX and AVGC-XR sector. The collaboration aims to strengthen the visual effects and digital creative industries across animation, VFX, gaming, comics, and extended reality segments. Details on specific programmes, training initiatives, or resource-sharing arrangements were not disclosed in the announcement.
SugerMint reports that Arena Animation hosted an alumni meet in Bengaluru to mark three decades of its contribution to India's AVGC-XR and creative sectors. The institute, a significant player in animation and visual effects education, brought together alumni to celebrate its impact on the industry. The event underscores the institute's role in shaping talent for animation, VFX, gaming, comics, and extended reality sectors in India.
Digital Studio India reports that VES India has signed a Memorandum of Understanding with IICT to strengthen collaboration in the AVGC-XR sector. The partnership aims to advance skill development initiatives within India's animation, visual effects, gaming, comics, and extended reality industries. The MoU represents a strategic effort to enhance industry-academia linkages and foster talent development in these emerging creative sectors.
The Indian Express reports on a significant disconnect between educational institutions and the AVGC-XR industry's talent requirements. Industry experts characterise the problem as severe, rating it 10 out of 10 in tech-driven sectors. The article highlights efforts to bridge this gap through better curriculum alignment, collaboration between studios and academic bodies, and industry-led training initiatives to prepare graduates for real-world production demands in animation, VFX, gaming, comics, and extended reality sectors.
Tamil Nadu has announced a new AVGC XR Policy aimed at fostering growth in the animation, VFX, gaming, comics, and extended reality sectors. The policy is designed to support digital creative industries and attract talent and investment to the state. This initiative aligns with India's broader push to strengthen its position in the global AVGC-XR market.
Passionate In Marketing reports that Green Gold Animation's VFX division is diversifying beyond children's content into feature film production. The studio is developing Rākāsā, a CGI-driven Telugu-language film. This marks a strategic expansion for the Hyderabad-based animation house, leveraging its existing VFX capabilities to enter the broader Indian cinema market. The move reflects growing opportunities for Indian VFX studios in regional film production.
ANI News reports that Reliance Animation Academy, in association with Tenali Rama Animation, has announced India's first-ever student-led theatrical feature film. The initiative represents a significant milestone for India's animation education sector, providing students with hands-on experience in producing a full-length theatrical release. The collaboration aims to nurture emerging animation talent whilst delivering a professional film project.
The Press Information Bureau reports that the Indian government is accelerating its Orange Economy initiatives by expanding Content Creator Labs and skill development programmes nationwide. The move aims to strengthen India's creative economy ecosystem. Details on specific allocations, timelines, or participating states were not specified in the announcement, though the initiative underscores policy focus on AVGC-XR talent development and infrastructure.
According to a Press Information Bureau (PIB) announcement, Shri Chanchal Kumar has taken charge as Secretary of the Ministry of Information & Broadcasting (MIB). The ministry oversees policies affecting India's media and entertainment sectors, including animation, visual effects, gaming, and other creative industries that fall under the AVGC-XR domain. This appointment may influence regulatory frameworks and sectoral initiatives.
Animation Xpress reports that Kayhan Entertainment is advancing its animation and VFX operations through development of original intellectual property, including the project 'Chote Tara Ka Bada Gadar'. The company is leveraging homegrown IP to establish itself within India's growing animation and visual effects sector, demonstrating the industry's shift towards content creation backed by proprietary creative assets.
Variety reports that a student-led theatrical animated feature titled 'Ravana' is being developed at India's Reliance Animation Academy. The project, associated with Tenali Rama, represents an opportunity for emerging animators to gain hands-on experience in feature film production. Details about the film's plot, timeline, and broader creative scope remain limited from the initial announcement.
Storyboard18 reports that the Indian government has set up an AVGC task force and approved the Indian Institute of Creative Technologies (IICT) as a national centre of excellence. The move underscores the government's commitment to strengthening the animation, VFX, gaming, comics, and extended reality sectors within India. The establishment of a dedicated task force and centre of excellence is expected to bolster industry standards, research, and talent development across the AVGC-XR ecosystem.
Indiantelevision.com reports that Kayhan Entertainment is redirecting its business strategy towards developing original intellectual property. The shift represents the company's commitment to creating proprietary content rather than relying solely on outsourced or adaptation-based projects, signalling a broader industry trend among Indian AVGC firms toward building owned franchises and franchiseability in animation and VFX sectors.
The Press Information Bureau reports that India's government has issued accessibility guidelines requiring OTT platforms to implement features for hearing and visually impaired audiences. The guidelines mandate subtitles, audio descriptions, and other assistive technologies. This policy impacts content creators and studios producing for streaming services, establishing compliance standards that affect production workflows and distribution across the Indian AVGC sector.
The Press Information Bureau reports that the Indian Institute of Creative Technologies (IICT) will lead the development of a pan-India AVGC-XR ecosystem using a hub-and-spoke model. The initiative aims to facilitate nationwide collaboration across animation, VFX, gaming, comics, and extended reality sectors, strengthening India's creative industries infrastructure and enabling inter-regional knowledge sharing and resource coordination.
SMEStreet reports that the International Institute of Creative Technology (IICT) has signed a memorandum of understanding with Gativedhi to develop and integrate AI production tools. The partnership aims to enhance creative workflows and capabilities within India's AVGC sector, combining institutional expertise with industry-focused technological innovation to support animation, VFX, and related creative disciplines.
Manufacturing Today India reports that the Indian Institute of Creative Technologies (IICT) has partnered with Gativedhi to integrate artificial intelligence tools within the animation, VFX, gaming, comics, and extended reality sectors. The collaboration aims to enhance capabilities and streamline workflows across India's growing AVGC-XR industry, leveraging AI technologies to support creative professionals and studios.
MediaNews4U reports that the Indian Institute of Creative Technologies (IICT) has partnered with Gativedhi Technologies to integrate AI-based production intelligence into AVGC-XR training programmes. The collaboration aims to enhance training delivery by incorporating advanced AI tools for production workflows, positioning students with skills aligned to industry demands in animation, VFX, gaming, comics, and extended reality sectors.
Animation Xpress reports that IICT and Gativedhi Technologies are launching production intelligence platforms for the AVGC-XR sector. The platforms aim to support animation, visual effects, gaming, comics, and extended reality production workflows. This initiative strengthens India's AVGC-XR infrastructure by providing tools designed to enhance production capabilities and sector coordination.
Storyboard18 reports that the government has entered partnerships with technology firms to bolster the Indian Institute of Creative Technology (IICT) and the broader AVGC-XR ecosystem. The collaboration aims to enhance infrastructure, talent development, and industry support within the animation, visual effects, gaming, comics, and extended reality segments. Details of specific partner firms and implementation timelines were not disclosed in the report.
The Press Information Bureau reports that the government has established strategic partnerships aimed at strengthening IICT (Indian Institute of Creative Technology) and India's broader AVGC-XR ecosystem. The initiative represents a policy commitment to support the animation, VFX, gaming, comics, and extended reality sectors. Details on specific partnership structures and implementation timelines remain limited in the official announcement.
Digital Studio India reports that Caffeine, a post-production studio, has endorsed Blackmagic Design's 2026 product suite. The endorsement reflects confidence in the software vendor's upcoming tools for the VFX and post-production workflows. Blackmagic Design's products are widely used across Indian and global studios for colour grading, editing, and visual effects work.
Animation Xpress reports that the AVGC-XR & AI Summit 2026 is positioning Punjab as an emerging hub within India's orange creative economy. The summit underscores the state's growing contribution to the animation, VFX, gaming, comics, and XR sectors, signalling regional expansion beyond traditional creative industry centres. The event aims to showcase opportunities and development in Punjab's creative workforce and infrastructure.
Tripuratimes reports that Tripura's budget allocation focuses on digital and IT infrastructures to support the Orange Economy. The Orange Economy encompasses creative industries including animation, VFX, gaming, comics, and XR—sectors that depend heavily on robust digital infrastructure. Tripura's budgetary emphasis on technology infrastructure could facilitate growth in AVGC-XR sectors, positioning the state as an emerging hub for creative industries in India's northeast region.
BusinessLine reports that Tamil Nadu's AVGC (Animation, VFX, Gaming, Comics) policy aims to create 2 lakh employment opportunities across emerging sectors. The policy positions the state as a hub for creative and digital content production, addressing India's growing demand for skilled talent in animation, visual effects, gaming, and related industries whilst supporting the nation's broader AVGC-XR ecosystem development.
Digital Studio India reports that Netflix has launched Eyeline Studios in Hyderabad, marking a significant investment in India's AVGC and VFX industry. The studio establishment is expected to boost local talent development and production capabilities, reinforcing India's position as a key hub for animation and visual effects work within Netflix's global operations.
DT Next reports that Tamil Nadu has launched a dedicated AVGC-XR policy with an ambitious target to establish over 200 startups in the animation, visual effects, gaming, comics, and extended reality sectors. The policy initiative represents a significant push to develop the state's creative economy and position it as a hub for digital content creation within India's growing AVGC industry.
The Hindu reports that Tamil Nadu has unveiled an AVGC-XR policy designed to foster a creative boom in the state. The policy aims to support animation, visual effects, gaming, comics, and extended reality sectors, positioning Tamil Nadu as a hub for creative industries in India. The initiative is expected to attract talent, studios, and investment to the region whilst generating employment opportunities in the AVGC-XR ecosystem.
Storyboard18 reports that Netflix is expanding its footprint in India by partnering with Eyeline Productions and establishing an innovation studio in Hyderabad. The move reflects the streaming platform's commitment to strengthen its production capabilities and foster creative innovation within India's growing AVGC sector. Details regarding the studio's focus areas and operational scope were outlined in the announcement.
BestMediaInfo reports that Netflix has established Eyeline Studios, a VFX and virtual production facility, in Hyderabad. The hub will support Netflix's content production requirements, leveraging local talent and infrastructure. This marks Netflix's expansion of production capabilities in India's growing animation and VFX sector, contributing to the country's position as a global content creation destination.
According to a Press Information Bureau release, Netflix has established Eyeline Studios in Hyderabad, signalling a long-term commitment to India's animation and VFX sector. The studio opening underscores growing confidence among global content platforms in India's creative capabilities and infrastructure. Hyderabad continues to emerge as a key hub for digital content production in the country.
Variety reports that Netflix's Eyeline Studios has opened a facility in Hyderabad, marking a major long-term investment in India. The move strengthens Netflix's commitment to expanding animation and VFX production capabilities in the country. Hyderabad's growing status as a hub for creative industries continues to attract global studios seeking to tap local talent and production expertise.
The Press Information Bureau reports that Eyeline Studios has been launched in Hyderabad. The studio is expected to boost India's animation, VFX, and gaming sectors. The development represents a step forward in expanding creative production capacity within India's AVGC ecosystem, particularly in the Hyderabad region which continues to establish itself as a hub for digital content creation and technical innovation.
Bollywood Hungama reports that Netflix has established an Eyeline Studios hub in Hyderabad, with CEO Ted Sarandos highlighting India's creative potential. The move represents Netflix's continued investment in India's animation and visual effects sector, recognising the country's growing capabilities and talent pool in content production and creative services for global audiences.
Press Information Bureau reports that the Indian Institute of Creative Technology (IICT) is now operational with immersive studios and modern classroom facilities. The institute has enrolled 136 students across 18 distinct courses, signalling India's institutional push into digital creative education and XR technologies. The facility represents a significant development for AVGC-XR talent development infrastructure in the country.
Economic Times reports that Prime Minister Modi has stated India is actively promoting the animation, visual effects, gaming, and comics sector. The statement underscores the government's commitment to supporting India's AVGC industries as a strategic growth area. The exact context and specific initiatives mentioned were not detailed in the available summary.
The Press Information Bureau has outlined plans to establish animation, VFX, gaming and comics (AVGC) content creator labs across Indian educational institutions following the budget announcement. The initiative aims to build infrastructure and skill development capacity within schools and colleges to nurture emerging talent in India's AVGC-XR sector, strengthening the ecosystem for digital content creation and technical expertise at the grassroots level.
Moneycontrol reports that Maharashtra government is leveraging Global Capability Centres (GCCs) and the AVGC sector as key drivers to expand the state's services GDP to $3,000 billion by 2047. The initiative positions animation, VFX, gaming, and comics industries alongside other service sectors to achieve this ambitious economic target. The strategy underscores Maharashtra's commitment to establishing itself as a major hub for India's digital creative economy.
The Indian Institute of Creative Technologies (IICT) is spearheading a multi-state collaboration focused on animation, VFX, gaming, comics, and XR sectors, according to Passionate In Marketing. The initiative aims to foster industry partnerships and strengthen India's AVGC-XR ecosystem across multiple states. Details regarding specific partner states and project outcomes remain to be disclosed.
SMEStreet reports that the Indian Institute of Creative Technologies in Mumbai has signed a memorandum of understanding with AVGC-XR associations at GAFX. The MOU signals strengthened collaboration between the institute and industry bodies within India's animation, VFX, gaming, comics, and extended reality sectors, supporting talent development and sector growth initiatives.
AnimationXpress reports that the three-day GAFX 2026 event in Bengaluru concluded with over 10,000 attendees. The extravaganza featured insightful discourse centred on powering India's AVGC-XR (animation, VFX, gaming, comics, and extended reality) sector. The event brought together industry stakeholders to discuss developments and opportunities within these creative technology domains.
Animation Xpress reports that Mumbai's IICT has signed a memorandum of understanding with national and state AVGC-XR associations at GAFX. The multi-state MoU aims to strengthen collaboration across India's animation, VFX, gaming, comics, and extended reality sectors. This partnership signifies coordinated efforts among educational institutions and industry bodies to advance the AVGC-XR ecosystem across multiple states.
MediaNews4U reports that IICT Mumbai has inked a landmark memorandum of understanding with AVGC-XR industry bodies at GAFX. The initiative represents a significant collaboration between the educational institution and key players in India's animation, VFX, gaming, comics, and XR sectors, aimed at strengthening partnerships and advancing professional development within the industry.
The Hindu reports that Karnataka is actively curating deal flow for the AVGC sector, supported by global investors. State official Priyank Kharge highlighted the state's efforts to facilitate investment opportunities within the animation, VFX, gaming, comics, and XR industries. The initiative aims to strengthen Karnataka's position as a hub for creative and technological enterprises in India's growing digital content ecosystem.
Outlook Respawn reports that IICT-Mumbai has formalised career pathways in animation, VFX, gaming, comics, and XR. The institute's initiative aims to establish structured educational and professional trajectories for students entering India's growing AVGC-XR sector, aligning academic programmes with industry requirements and creating clearer progression routes for talent development in these creative disciplines.
A media delegation visited the Indian Institute of Creative Technology to explore India's AVGC-XR (animation, VFX, gaming, comics, extended reality) hub, according to a Press Information Bureau release. The visit underscores the institute's role in developing creative technology talent and infrastructure within India's growing digital content sector. Details of specific discussions and initiatives were not elaborated in the announcement.
AnimationXpress reports that Bengaluru GAFX 2026 is hosting a mixer segment dedicated to women's participation in the AVGC-XR sector. The initiative aims to foster networking and visibility for women professionals across animation, VFX, gaming, comics, and extended reality industries, highlighting efforts to build diversity and inclusion within India's growing creative technology ecosystem.
The Hindu reports that most Indian states are keen to explore growth in the orange economy, according to Ashish Kulkarni. The orange economy encompasses creative industries including animation, VFX, gaming, comics, and XR. This indicates growing state-level interest in developing India's AVGC-XR sector and the broader creative economy across the country's regions.
Analytics India Magazine reports that Karnataka Chief Minister Siddaramaiah has highlighted the employment potential of the AVGC-XR sector in the state. According to the CM, the animation, VFX, gaming, comics, and extended reality industries could generate 20 lakh (2 million) jobs in Karnataka, underscoring the state's strategic focus on developing the creative technology economy.
The Hindu reports that Karnataka Chief Minister Siddaramaiah addressed GAFX 2026, emphasising Bengaluru's role as a hub where creativity intersects with investment capital. The remarks underscore the state's positioning as a centre for animation, VFX, gaming, and related creative industries, highlighting government support for the sector's growth and its economic significance to the region.
Awaz The Voice reports Karnataka Chief Minister Siddaramaiah's statement on artificial intelligence's role in the creative industries. Siddaramaiah emphasised that AI should augment rather than substitute human artists, addressing concerns within animation, VFX, and comics sectors. The statement reflects growing discourse on balancing technological advancement with artist welfare in India's AVGC ecosystem.
IBTimes India reports that at Bengaluru GAFX 2026, Karnataka Chief Minister Siddaramaiah highlighted the state's leadership in the AVGC-XR sector. The comments underscore Karnataka's strategic positioning within India's animation, VFX, gaming, comics, and extended reality industries, reinforcing the region's role as a hub for digital creative technologies and emerging media production.
ETV Bharat reports that Chief Minister Siddaramaiah has inaugurated Bengaluru GAFX 2026, an event designed to reinforce Karnataka's position in the global animation, VFX, gaming, and XR industries. The inaugural marks the state's commitment to supporting and promoting its AVGC-XR ecosystem on the international stage.
Deccan Herald reports that Karnataka Chief Minister Siddaramaiah has highlighted the potential of the GAFX (Games, Animation, VFX, Comics, XR) sector to generate 20 lakh jobs over the next five years. The statement underscores the state's commitment to fostering growth in India's AVGC-XR industries, positioning Karnataka as a key hub for digital creative talent and employment opportunities within the region.