Animation drives employment and economic development: Kharge
The Hindu reports Priyank Kharge stating that animation represents more than entertainment, encompassing employment and economic development opportunities.
via The Hindu
Indian comics and graphic storytelling — publishers, creators, IP.
Ukhrul Times reports that the Nagaland government has established a dedicated task force aimed at promoting and developing the animation, VFX, gaming, comics, and extended reality sectors in the state. The initiative represents a policy-level commitment to foster growth in India's creative technology industries at the regional level.
via Ukhrul Times
The Chief Secretary of Nagaland held a meeting at Kohima to discuss measures to boost the AVGC-XR sector in the state, according to DIPR Nagaland. The meeting represents governmental efforts to develop animation, VFX, gaming, comics, and extended reality industries in the northeastern Indian state, signalling policy focus on the creative economy.
via DIPR Nagaland
Indian Television Dot Com reports that Madhya Pradesh has unveiled a new AVGC-XR policy designed to boost jobs and investment in the animation, VFX, gaming, comics, and extended reality sectors. The policy aims to support industry growth and attract talent and capital to the state, strengthening India's position in the global AVGC-XR market.
Inc42 reports that Rajasthan has launched a new AVGC-XR policy aimed at positioning itself as a creative technology hub. The policy is designed to foster growth in animation, VFX, gaming, comics, and extended reality sectors within the state. This initiative reflects Rajasthan's commitment to developing its digital creative infrastructure and attracting industry investment in these high-growth sectors.
via Inc42
Curlytales reports that Mumbai will host India's first international AVGC-XR festival called AniMela. The publication provides dates and details about the event.
via curlytales.com
The Press Information Bureau reports that Create In India Challenge Season 1 is gaining traction ahead of the World Audio Visual Entertainment Summit (WAVES). The initiative aims to support India's AVGC-XR sector by fostering innovation and talent development. WAVES is a major platform for the audio-visual and entertainment industry in India, showcasing opportunities for studios, creators, and enterprises. The challenge encourages participation from across the animation, VFX, gaming, comics, and extended reality segments.
via PIB
The Press Information Bureau reports that India's Union Cabinet has approved the establishment of a National Centre of Excellence for Animation, Visual Effects, Gaming, and Comics (AVGC). The centre aims to strengthen India's AVGC sector through enhanced infrastructure, talent development, and industry collaboration. This policy initiative marks a significant step in positioning India as a global hub for AVGC-XR innovation and production capabilities.
via Pib.gov.in
The Press Information Bureau has highlighted AVGC (Animation, Visual Effects, Gaming, Comics) as a critical sector shaping the future of India's media and entertainment industry. The statement underscores the growing significance of these creative verticals in driving economic growth and cultural output, reflecting government recognition of the sector's strategic importance to India's digital economy and global competitiveness.
via Pib.gov.in
The Press Information Bureau reports that Union Minister Dr L. Murugan has highlighted India's emergence as a leading centre for the AVGC industry. The minister emphasised Tamil Nadu's prominent role in driving the sector's growth. The statement underscores the government's recognition of the animation, VFX, gaming, comics, and XR sectors as strategic priorities for India's digital economy expansion.
via PIB
MediaNama reports on the establishment of a new Centre of Excellence for AVGC-XR aimed at strengthening India's position in animation, VFX, gaming, comics, and extended reality sectors. The initiative is intended to enhance India's soft power through creative industries development. The centre represents a strategic effort to consolidate talent and resources within these high-growth segments of the AVGC-XR ecosystem.
via MediaNama
BestMediaInfo reports that India's Union cabinet has established a National Centre of Excellence for AVGC-XR (animation, visual effects, gaming, comics, and extended reality). The policy initiative aims to strengthen the country's creative technology sector by fostering excellence, innovation, and skill development. This move represents a significant commitment to positioning India as a global hub for digital creative industries and supporting indigenous talent and studios.
The Indian Express reports that India's Cabinet has cleared the establishment of a National Centre of Excellence in Mumbai for Animation, Visual Effects, Gaming, Comics and Extended Reality.
The Hindu reports that India's proposed National Centre of Excellence for AVGC-XR is expected to generate approximately 5 lakh jobs, according to the Information and Broadcasting Minister. The announcement underscores the government's commitment to developing the animation, VFX, gaming, comics, and extended reality sectors as engines of employment and economic growth within the country's creative industries.
via The Hindu
AnimationXpress reports that industry leaders have praised the Government of India's approval to establish a National Centre of Excellence for the AVGC-XR sector in Mumbai. The move represents significant government backing for the animation, visual effects, gaming, comics, and extended reality industries in India. Industry representatives have lauded the decision as a pivotal step in strengthening the nation's AVGC-XR ecosystem and developing local talent and infrastructure.
via Animation Xpress
The Press Information Bureau reports that India's Media and Entertainment sector is poised for substantial growth. The official statement underscores the government's focus on developing the broader creative industries ecosystem. Details regarding specific policy interventions, investment targets, or timelines for the sector's expansion were not provided in the PIB announcement.
via PIB
Deadant profiles Vaibhav Kumaresh, the creative mind behind Simpoo Singh, a beloved math teacher character. The feature is part of Deadant's 'Ask The Pankazzz!' series, which highlights Indian animators and creators shaping the country's animation and digital content landscape. Kumaresh's work exemplifies the growing talent pool driving India's AVGC sector forward through engaging educational and entertainment content.
via Deadant
The CII Blog reports on the 5th Global AVGC and Immersive Media Summit 2024, which focused on empowering India's creative future. The summit brought together industry leaders and stakeholders to discuss insights and strategies for advancing animation, VFX, gaming, comics, and XR sectors in India. The event highlighted opportunities and challenges within the country's rapidly expanding AVGC-XR ecosystem.
via CII Blog
AnimationXpress reports that the Goa AVGC-XR Association has been officially established to support the state's animation, VFX, gaming, comics, and XR sectors. The association aims to boost creative industries in Goa by fostering collaboration, skill development, and business opportunities amongst local studios and professionals. The initiative is expected to strengthen the region's position within India's growing AVGC-XR ecosystem and provide resources to emerging talent and established practitioners.
via Animation Xpress
MediaBrief reports that I&B Secretary Sanjay Jaju stated the National AVGC-XR Policy will be implemented soon in tandem with the National AVGC-XR mission.
via MediaBrief
The Hindu reports that India's Information & Broadcasting Secretary has stated the AVGC-XR policy will be implemented in tandem with the national AVGC-XR Mission. The coordinated approach aims to strengthen India's animation, visual effects, gaming, comics, and extended reality sectors through aligned policy and mission objectives, supporting industry growth and global competitiveness.
via The Hindu
The Hindu reports that Karnataka's minister has announced plans for the state to establish itself as a global player in the animation, VFX, gaming, and comics sector. The statement underscores the state's commitment to developing infrastructure and talent within the AVGC-XR industry, positioning Karnataka as a key hub for creative digital content production in India's growing creative economy.
via The Hindu
The Deccan Herald reports that the Karnataka government plans to establish a Rs 20-crore fund dedicated to the animation, VFX, gaming, comics, and extended reality sector. This initiative aims to support and accelerate growth in the state's AVGC-XR industry, providing financial resources for studios and companies operating within these creative domains. The fund represents a significant policy move to strengthen Karnataka's position as a hub for digital content creation and immersive technologies in India.
via Deccan Herald
Elets eGov reports on Karnataka's new comprehensive AVGC-XR policy designed to empower startups and micro, small and medium enterprises in the animation, VFX, gaming, comics and extended reality sectors. The policy aims to foster innovation and growth within the state's creative industries, providing support mechanisms for emerging businesses in these high-growth segments.
via Elets eGov
Goa Chronicle reports that NASSCOM FAYA:80 will host a seminar on AVGC-XR on July 10.
via Goa Chronicle
Animation Xpress reports that AVGC-XR doyen Biren Ghose presented a panoramic view of Bengaluru GAFX 2024.
via Animation Xpress
Animation Xpress reports that Karnataka has released its AVCG-XR Policy 3.0, outlining incentives for the animation, VFX, gaming, comics and XR sectors through 2029.
via Animation Xpress
The Hindu reports that the Kerala Cabinet has approved an AVGC-XR (Animation, Visual Effects, Gaming, Comics, and Extended Reality) policy. This policy initiative aims to support and develop the state's animation, VFX, gaming, comics, and extended reality sectors. The approval marks a significant step towards fostering the creative economy in Kerala and establishing a supportive regulatory framework for AVGC-XR industries operating within the state.
via The Hindu
The Indian Express reports that the Kerala Cabinet has approved a policy covering animation, visual effects, gaming, comics, and XR sectors.
The Hindu reports that India's animation, VFX, gaming, comics and XR sector is expected to become a $26-billion industry by 2030.
via The Hindu
The Hindu reports that India's animation, VFX, gaming, comics, and XR sector is expected to grow to a $26 billion industry by 2030. The projection underscores the sector's rapid expansion and increasing global recognition. This growth trajectory reflects rising investment, talent development, and international collaborations within India's creative industries, positioning the country as a significant player in global digital content production and emerging technologies.
via The Hindu
The Hindu reports that Karnataka has released a new AVGC (animation, VFX, gaming, comics) policy designed to guide the sector's development through 2029. The policy framework aims to support growth across animation, visual effects, gaming, comics, and extended reality segments within the state, reinforcing Karnataka's position as a key hub for India's creative industries.
via The Hindu
Analytics India Magazine reports on Karnataka's plans to create 30,000 jobs in animation, VFX, gaming, comics, and XR by 2028. The state initiative aims to strengthen its position as a major hub for India's growing AVGC-XR sector. The report details the state's strategy to achieve this employment growth target, supporting talent development and industry expansion in the region.
The Ministry of Information and Broadcasting has opened submissions for the 18th Mumbai International Film Festival (MIFF) 2024 edition, according to a PIB announcement. MIFF is India's premier international film festival, attracting filmmakers and industry professionals globally. The festival provides a platform for Indian and international cinema, including animated and VFX-driven productions, fostering cultural exchange and industry networking within India's film ecosystem.
via PIB
The Ministry of Information and Broadcasting has opened entries for the 18th Mumbai International Film Festival 2024 edition, according to a PIB announcement.
via PIB
The Economic Times reports that Kerala plans to introduce a policy aimed at establishing itself as an AVGC-XR hub, with a target of creating 50,000 jobs by 2029.
According to a Press Information Bureau statement, India has been re-elected as President of the Asia-Pacific Institute for Broadcasting Development (AIBD) for a third consecutive term. This reflects India's leadership role in regional broadcasting and media development, with potential implications for AVGC-XR sector coordination and policy influence across the Asia-Pacific region.
via PIB
Adgully reports that Arjun Madhavan of Assemblage has expressed confidence in India's expanding role within the global animation, VFX, gaming, and comics sector. The statement reflects growing optimism about the country's capacity to strengthen its position in the international AVGC market, though specific details about growth drivers or timelines were not disclosed in the report.
via Adgully.com
The Press Information Bureau reports that India's Ministry of Information and Broadcasting has organised a national workshop and consultation on draft AVGC policies. The initiative aims to gather stakeholder feedback on policies governing the animation, visual effects, gaming, comics, and extended reality sectors. This consultation represents a key step in developing comprehensive regulatory frameworks to support India's growing creative industries ecosystem and international competitiveness.
via PIB
The Hindu reports that a Task Force has proposed a national AVGC-XR Mission backed by a holistic financial package. The proposal aims to strengthen India's animation, VFX, gaming, comics, and extended reality sectors through structured government support and funding mechanisms designed to boost industry growth and competitiveness.
via The Hindu
The AVGC Task Force has released recommendations calling for a National AVGC-XR Mission backed by budgetary allocation, according to a Press Information Bureau statement. The report underscores the government's commitment to developing India's animation, VFX, gaming, comics, and extended reality sectors. The proposed mission aims to strengthen infrastructure, talent development, and industry competitiveness within the Indian AVGC-XR ecosystem. Details on the budgetary outlay and implementation timeline remain to be announced.
via PIB
The Press Information Bureau reports that the 53rd International Film Festival of India has announced winners of its Creative Minds of Tomorrow awards, including Chaitanya Govind in the direction category.
via PIB
Firstpost reports that India has set up an Animation, Visual Effects, Gaming and Comics task force. The initiative signals governmental focus on strengthening the country's digital creative sectors and their role in emerging metaverse technologies. The task force is expected to guide policy and industry development across animation, VFX, gaming, comics, and extended reality applications.
via Firstpost
Inc42 reports that India's Union Budget 2022 announced the establishment of an AVGC (Animation, VFX, Gaming, Comics) taskforce aimed at enhancing employability in the animation industry. The initiative represents government recognition of the sector's growth potential and commitment to developing skilled talent within India's creative industries, addressing workforce development needs in this expanding field.
via Inc42
ET BrandEquity reports that India's media and entertainment sector is forecast to expand to USD 55–70 billion by 2030. The projection underscores the growth trajectory of India's creative industries, encompassing animation, VFX, gaming, comics, and XR segments. This expansion reflects rising investments, increasing global demand for Indian content, and strengthening domestic consumption patterns within the AVGC-XR ecosystem.
via ET BrandEquity
The Press Information Bureau reports that Union Minister of State Dr. L. Murugan has reiterated the Centre's commitment to facilitating ease of doing business in India's film industry. The statement underscores the government's focus on creating a more conducive regulatory environment for film production, distribution, and related creative sectors, supporting growth in India's audiovisual and entertainment ecosystem.
via PIB
Business Today reports that premier Indian institutes including NID, IDC, and FTII need to significantly expand their educational capacity to support growth in the animation and creative sectors. The institutes are seen as critical talent pipelines for India's AVGC industry. Expanding capacity at these institutions is essential to meet rising demand from studios and production houses for skilled professionals in animation, visual effects, and related disciplines.
via Business Today
Homegrown.co.in reports on a loft-like studio in Delhi that is mentoring and inspiring a new generation of design talent. The feature highlights how the studio's collaborative workspace and creative environment are fostering emerging designers in the Indian AVGC sector, contributing to the growth of design expertise and innovation in the country's animation, VFX, and comics industries.
via homegrown.co.in
Invest India has released a spotlight report on children's media, recognising it as a key growth area within India's animation and comics industries. The report underscores the sector's potential for content creators, studios, and producers targeting the youth demographic. This aligns with India's broader push to establish itself as a global animation and children's content production hub.
via Invest India
The Indian Express reports on the creator of Chota Bheem and their new offering, Chota Bheem Himalayan Adventure. The article explores the animator's perspective on the animation industry landscape in India, discussing developments and trends within the sector. The interview provides insights into creative direction and industry challenges facing Indian animation studios and content creators.
ET Retail reports on the conceptualisation of Chhota Bheem and its future brand extension plans. No further details are available from the headline.
via ET Retail