The Press Information Bureau reports the government is accelerating the orange economy through expanded content creator labs and skill development initiatives nationwide.
AnimationXpress reports that Kayhan Entertainment is charting its animation and VFX journey led by their intellectual property 'Chote Tara Ka Bada Gadar'.
Storyboard18 reports that the Indian government has set up an AVGC task force and approved the Indian Institute of Creative Technologies (IICT) as a national centre of excellence. The move underscores the government's commitment to strengthening the animation, VFX, gaming, comics, and extended reality sectors within India. The establishment of a dedicated task force and centre of excellence is expected to bolster industry standards, research, and talent development across the AVGC-XR ecosystem.
Indiantelevision.com reports that Kayhan Entertainment is redirecting its business strategy towards developing original intellectual property. The shift represents the company's commitment to creating proprietary content rather than relying solely on outsourced or adaptation-based projects, signalling a broader industry trend among Indian AVGC firms toward building owned franchises and franchiseability in animation and VFX sectors.
Telegraph India reports that Shah Rukh Khan has marked two decades of Red Chillies Entertainment's VFX studio. The milestone celebration underscores the production company's sustained contribution to India's visual effects sector. Red Chillies Entertainment, established by Khan, has become a significant player in the country's VFX and entertainment industry, supporting both domestic and international projects through its technical capabilities and creative expertise.
The Press Information Bureau reports that the Indian Institute of Creative Technologies (IICT) will lead the development of a pan-India AVGC-XR ecosystem using a hub-and-spoke model. The initiative aims to facilitate nationwide collaboration across animation, VFX, gaming, comics, and extended reality sectors, strengthening India's creative industries infrastructure and enabling inter-regional knowledge sharing and resource coordination.
The Press Information Bureau reports that India's government has issued accessibility guidelines requiring OTT platforms to implement features for hearing and visually impaired audiences. The guidelines mandate subtitles, audio descriptions, and other assistive technologies. This policy impacts content creators and studios producing for streaming services, establishing compliance standards that affect production workflows and distribution across the Indian AVGC sector.
SMEStreet reports that the International Institute of Creative Technology (IICT) has signed a memorandum of understanding with Gativedhi to develop and integrate AI production tools. The partnership aims to enhance creative workflows and capabilities within India's AVGC sector, combining institutional expertise with industry-focused technological innovation to support animation, VFX, and related creative disciplines.
Manufacturing Today India reports that the Indian Institute of Creative Technologies (IICT) has partnered with Gativedhi to integrate artificial intelligence tools within the animation, VFX, gaming, comics, and extended reality sectors. The collaboration aims to enhance capabilities and streamline workflows across India's growing AVGC-XR industry, leveraging AI technologies to support creative professionals and studios.
Storyboard18 reports that the government has entered partnerships with technology firms to bolster the Indian Institute of Creative Technology (IICT) and the broader AVGC-XR ecosystem. The collaboration aims to enhance infrastructure, talent development, and industry support within the animation, visual effects, gaming, comics, and extended reality segments. Details of specific partner firms and implementation timelines were not disclosed in the report.
PIB reports that the Union Information & Broadcasting Secretary visited the Indian Institute of Creative Technologies to review expansion plans and content-creator lab development.
Digital Studio India reports that Caffeine, a post-production studio, has endorsed Blackmagic Design's 2026 product suite. The endorsement reflects confidence in the software vendor's upcoming tools for the VFX and post-production workflows. Blackmagic Design's products are widely used across Indian and global studios for colour grading, editing, and visual effects work.
Animation Xpress reports that the AVGC-XR & AI Summit 2026 is positioning Punjab as an emerging hub within India's orange creative economy. The summit underscores the state's growing contribution to the animation, VFX, gaming, comics, and XR sectors, signalling regional expansion beyond traditional creative industry centres. The event aims to showcase opportunities and development in Punjab's creative workforce and infrastructure.
BusinessLine reports that Tamil Nadu's AVGC (Animation, VFX, Gaming, Comics) policy aims to create 2 lakh employment opportunities across emerging sectors. The policy positions the state as a hub for creative and digital content production, addressing India's growing demand for skilled talent in animation, visual effects, gaming, and related industries whilst supporting the nation's broader AVGC-XR ecosystem development.
Tripuratimes reports that Tripura's budget allocation focuses on digital and IT infrastructures to support the Orange Economy. The Orange Economy encompasses creative industries including animation, VFX, gaming, comics, and XR—sectors that depend heavily on robust digital infrastructure. Tripura's budgetary emphasis on technology infrastructure could facilitate growth in AVGC-XR sectors, positioning the state as an emerging hub for creative industries in India's northeast region.
A YouTube episode titled 'Business Booster: Tamilnadu AVGC-XR Policy 2026' discusses the state's AVGC-XR policy framework. No further details are available from the headline alone.
DT Next reports that Tamil Nadu has launched a dedicated AVGC-XR policy with an ambitious target to establish over 200 startups in the animation, visual effects, gaming, comics, and extended reality sectors. The policy initiative represents a significant push to develop the state's creative economy and position it as a hub for digital content creation within India's growing AVGC industry.
NewsBytes reports that Netflix plans to hire 300 people for a new studio in India. The expansion underscores the streaming giant's commitment to India's animation and VFX sectors. Details on the studio's location, focus areas, and timeline were not disclosed in the announcement.
BestMediaInfo reports that Netflix has established Eyeline Studios, a VFX and virtual production facility, in Hyderabad. The hub will support Netflix's content production requirements, leveraging local talent and infrastructure. This marks Netflix's expansion of production capabilities in India's growing animation and VFX sector, contributing to the country's position as a global content creation destination.
Netflix has launched Eyeline Studios in Hyderabad, marking its fifth VFX hub globally, according to The Tribune. The studio will support Netflix's content production needs and strengthen the company's VFX capabilities. This establishment reflects growing recognition of India's VFX talent and infrastructure, positioning Hyderabad as a key centre for visual effects work in the streaming industry.
Economic Times reports that Netflix has opened its fifth global Eyeline Studios location in Hyderabad, marking a significant deepening of the streaming giant's investment in India. Eyeline Studios, Netflix's in-house VFX and animation production facility, expands the company's creative infrastructure in the country as it ramps up local content production and animation capabilities.
Beebom reports that Netflix is establishing a new VFX studio in India, signalling significant investment in the country's visual effects sector. The move reflects Netflix's confidence in India's growing AVGC capabilities and talent pool. This development underscores the streaming giant's commitment to leveraging India's VFX expertise for content production, potentially creating employment opportunities and strengthening the nation's position in global visual effects work.
The Hindu reports that Telangana's Chief Minister has inaugurated a VFX hub operated by Netflix's Eyeline Studios in Hyderabad. The facility represents a significant investment in the state's visual effects infrastructure, strengthening Hyderabad's position as a major VFX production centre in India. Netflix's expansion underscores growing confidence in India's VFX talent and capabilities.
Rana Daggubati participated in the launch of Netflix's Eyeline Studios VFX facility in Hyderabad, which he described as a creative hub of the future, according to zoomtventertainment.com.
Actor Rana Daggubati has called the launch of Netflix's Eyeline Studios facility in Hyderabad a significant moment for India's VFX industry, attributing the achievement to decades of work by visual effects artists and filmmakers.
Press Information Bureau reports that the Indian Institute of Creative Technology (IICT) is now operational with immersive studios and modern classroom facilities. The institute has enrolled 136 students across 18 distinct courses, signalling India's institutional push into digital creative education and XR technologies. The facility represents a significant development for AVGC-XR talent development infrastructure in the country.
The Press Information Bureau has outlined plans to establish animation, VFX, gaming and comics (AVGC) content creator labs across Indian educational institutions following the budget announcement. The initiative aims to build infrastructure and skill development capacity within schools and colleges to nurture emerging talent in India's AVGC-XR sector, strengthening the ecosystem for digital content creation and technical expertise at the grassroots level.
Economic Times reports that Prime Minister Modi has stated India is actively promoting the animation, visual effects, gaming, and comics sector. The statement underscores the government's commitment to supporting India's AVGC industries as a strategic growth area. The exact context and specific initiatives mentioned were not detailed in the available summary.
The Press Information Bureau reports that a post-budget webinar highlighted a roadmap for establishing AVGC Content Creator Labs in schools and colleges.
Netflix is set to open a new hub in Hyderabad focused on high-end visual effects, post-production and virtual production capabilities. The facility will span approximately 30,000 square feet and serve as the company's second office in India.
Moneycontrol reports that Maharashtra government is leveraging Global Capability Centres (GCCs) and the AVGC sector as key drivers to expand the state's services GDP to $3,000 billion by 2047. The initiative positions animation, VFX, gaming, and comics industries alongside other service sectors to achieve this ambitious economic target. The strategy underscores Maharashtra's commitment to establishing itself as a major hub for India's digital creative economy.
The Indian Institute of Creative Technologies (IICT) is spearheading a multi-state collaboration focused on animation, VFX, gaming, comics, and XR sectors, according to Passionate In Marketing. The initiative aims to foster industry partnerships and strengthen India's AVGC-XR ecosystem across multiple states. Details regarding specific partner states and project outcomes remain to be disclosed.
Animation Xpress reports that Mumbai's IICT has signed a memorandum of understanding with national and state AVGC-XR associations at GAFX. The multi-state MoU aims to strengthen collaboration across India's animation, VFX, gaming, comics, and extended reality sectors. This partnership signifies coordinated efforts among educational institutions and industry bodies to advance the AVGC-XR ecosystem across multiple states.
The Hindu reports that Karnataka is actively curating deal flow for the AVGC sector, supported by global investors. State official Priyank Kharge highlighted the state's efforts to facilitate investment opportunities within the animation, VFX, gaming, comics, and XR industries. The initiative aims to strengthen Karnataka's position as a hub for creative and technological enterprises in India's growing digital content ecosystem.
Outlook Respawn reports that IICT-Mumbai has formalised career pathways in animation, VFX, gaming, comics, and XR. The institute's initiative aims to establish structured educational and professional trajectories for students entering India's growing AVGC-XR sector, aligning academic programmes with industry requirements and creating clearer progression routes for talent development in these creative disciplines.
A media delegation visited the Indian Institute of Creative Technology to explore India's AVGC-XR (animation, VFX, gaming, comics, extended reality) hub, according to a Press Information Bureau release. The visit underscores the institute's role in developing creative technology talent and infrastructure within India's growing digital content sector. Details of specific discussions and initiatives were not elaborated in the announcement.
AnimationXpress reports that Bengaluru GAFX 2026 is hosting a mixer segment dedicated to women's participation in the AVGC-XR sector. The initiative aims to foster networking and visibility for women professionals across animation, VFX, gaming, comics, and extended reality industries, highlighting efforts to build diversity and inclusion within India's growing creative technology ecosystem.
The Hindu reports that most Indian states are keen to explore growth in the orange economy, according to Ashish Kulkarni. The orange economy encompasses creative industries including animation, VFX, gaming, comics, and XR. This indicates growing state-level interest in developing India's AVGC-XR sector and the broader creative economy across the country's regions.
Awaz The Voice reports Karnataka Chief Minister Siddaramaiah's statement on artificial intelligence's role in the creative industries. Siddaramaiah emphasised that AI should augment rather than substitute human artists, addressing concerns within animation, VFX, and comics sectors. The statement reflects growing discourse on balancing technological advancement with artist welfare in India's AVGC ecosystem.
AnimationXpress reports that Annapurna Studios, Mihira Visual Lab and Animatrik Film Design have joined forces to launch the A&M Motion Capture facility. The collaboration aims to strengthen India's VFX and animation capabilities by providing advanced motion capture services to the industry. This facility represents a significant infrastructure investment within the Indian AVGC sector, enabling local studios to access world-class production technology.
Digital Studio India reports on Beeble SwitchX, a generative video tool designed for VFX workflows. The platform enables rapid transformation of lighting, backgrounds, and scenes within minutes, potentially streamlining production pipelines for Indian VFX studios. The controllable nature of the generative system suggests artists retain creative direction whilst leveraging AI-assisted processes for faster iteration and scene manipulation.
Exchange4Media reports that brands are redirecting advertising budgets towards gaming and AVGC-XR sectors as India's creative economy expands. The shift reflects growing recognition of these segments' commercial potential and audience reach. The movement underscores how India's animation, VFX, gaming, and extended reality sectors are increasingly attracting mainstream marketing investment and becoming integral to brand strategy in the region.
Shri Ashwini Vaishnaw inaugurated the 'WAVES Creators' Corner' at India AI Impact Summit 2026, according to the Press Information Bureau. The initiative appears to support creators working in digital media and emerging technologies. Details on the scope and participating studios or organisations were not provided in the announcement.
The Press Information Bureau reports that Union Minister Ashwini Vaishnaw inaugurated the 'WAVES Creators' Corner' at India AI Impact Summit 2026. The initiative appears designed to support creative professionals working at the intersection of AI and digital content creation, aligning with India's broader push to develop its AVGC-XR sector through technology integration and policy support.
KNN India reports that WAVES Creators' Corner has showcased 51 AI-driven AVGC-XR startups. The event highlighted artificial intelligence applications across the animation, VFX, gaming, comics, and XR sectors.
KNN India reports that 51 AVGC-XR startups will present AI-driven innovations at the WAVES Creators Corner during the India AI Impact Expo. The showcase represents a significant platform for the Indian animation, VFX, gaming, comics, and extended reality sector to demonstrate technological advancement and industry applications of artificial intelligence across creative disciplines.
The Press Information Bureau reports on the India AI Impact Summit 2026, which will convene government officials, startups, and creators. The event represents a significant confluence of stakeholders in India's technology ecosystem. While the feed summary provides limited detail, the summit's focus on AI and creator participation suggests relevance to India's AVGC-XR sector, where artificial intelligence is increasingly influential in animation, VFX, gaming, and related creative industries.
Adgully.com reports that India's media and entertainment sector is experiencing significant growth, with projections to reach ₹3,067 billion by 2027. Animation, VFX, gaming, comics, and XR (AVGC-XR) are identified as key growth drivers powering this expansion. The report highlights the sector's robust trajectory and the increasing importance of digital and immersive technologies in India's entertainment landscape, positioning the country as a major player in the global AVGC-XR market.
The Press Information Bureau has released a statement positioning creative industries as key growth drivers for India's economy. The PIB announcement underscores the government's recognition of the animation, VFX, gaming, comics, and XR sectors' potential to contribute to economic development and job creation. This reflects India's strategic focus on AVGC-XR sectors as priority areas for growth and investment.
The Policy Edge examines how creative industries, encompassing animation, VFX, gaming, and comics, are emerging as significant economic growth drivers through the orange economy framework. The piece explores policy approaches to scaling these sectors, which are integral to India's AVGC-XR landscape. Orange economy models typically focus on monetising creative output and intellectual property whilst fostering entrepreneurship within creative sectors.
The Press Information Bureau reports on creative industries as growth engines. No further details are available in the source material beyond the headline.
The Ministry of Information & Broadcasting organized a workshop on talent development in AVGC through content creation labs in schools and colleges, according to a PIB release.