Indiantelevision.com reports that Kayhan Entertainment is redirecting its business strategy towards developing original intellectual property. The shift represents the company's commitment to creating proprietary content rather than relying solely on outsourced or adaptation-based projects, signalling a broader industry trend among Indian AVGC firms toward building owned franchises and franchiseability in animation and VFX sectors.
The Press Information Bureau reports that the Indian Institute of Creative Technologies (IICT) will lead the development of a pan-India AVGC-XR ecosystem using a hub-and-spoke model. The initiative aims to facilitate nationwide collaboration across animation, VFX, gaming, comics, and extended reality sectors, strengthening India's creative industries infrastructure and enabling inter-regional knowledge sharing and resource coordination.
The Press Information Bureau reports that India's government has issued accessibility guidelines requiring OTT platforms to implement features for hearing and visually impaired audiences. The guidelines mandate subtitles, audio descriptions, and other assistive technologies. This policy impacts content creators and studios producing for streaming services, establishing compliance standards that affect production workflows and distribution across the Indian AVGC sector.
Manufacturing Today India reports that the Indian Institute of Creative Technologies (IICT) has partnered with Gativedhi to integrate artificial intelligence tools within the animation, VFX, gaming, comics, and extended reality sectors. The collaboration aims to enhance capabilities and streamline workflows across India's growing AVGC-XR industry, leveraging AI technologies to support creative professionals and studios.
SMEStreet reports that the International Institute of Creative Technology (IICT) has signed a memorandum of understanding with Gativedhi to develop and integrate AI production tools. The partnership aims to enhance creative workflows and capabilities within India's AVGC sector, combining institutional expertise with industry-focused technological innovation to support animation, VFX, and related creative disciplines.
Storyboard18 reports that the government has entered partnerships with technology firms to bolster the Indian Institute of Creative Technology (IICT) and the broader AVGC-XR ecosystem. The collaboration aims to enhance infrastructure, talent development, and industry support within the animation, visual effects, gaming, comics, and extended reality segments. Details of specific partner firms and implementation timelines were not disclosed in the report.
Animation Xpress reports that IICT and Gativedhi Technologies are launching production intelligence platforms for the AVGC-XR sector. The platforms aim to support animation, visual effects, gaming, comics, and extended reality production workflows. This initiative strengthens India's AVGC-XR infrastructure by providing tools designed to enhance production capabilities and sector coordination.
MediaNews4U reports that the Indian Institute of Creative Technologies (IICT) has partnered with Gativedhi Technologies to integrate AI-based production intelligence into AVGC-XR training programmes. The collaboration aims to enhance training delivery by incorporating advanced AI tools for production workflows, positioning students with skills aligned to industry demands in animation, VFX, gaming, comics, and extended reality sectors.
The Press Information Bureau reports that the government has established strategic partnerships aimed at strengthening IICT (Indian Institute of Creative Technology) and India's broader AVGC-XR ecosystem. The initiative represents a policy commitment to support the animation, VFX, gaming, comics, and extended reality sectors. Details on specific partnership structures and implementation timelines remain limited in the official announcement.
Digital Studio India reports that Caffeine, a post-production studio, has endorsed Blackmagic Design's 2026 product suite. The endorsement reflects confidence in the software vendor's upcoming tools for the VFX and post-production workflows. Blackmagic Design's products are widely used across Indian and global studios for colour grading, editing, and visual effects work.
Animation Xpress reports that the AVGC-XR & AI Summit 2026 is positioning Punjab as an emerging hub within India's orange creative economy. The summit underscores the state's growing contribution to the animation, VFX, gaming, comics, and XR sectors, signalling regional expansion beyond traditional creative industry centres. The event aims to showcase opportunities and development in Punjab's creative workforce and infrastructure.
Tripuratimes reports that Tripura's budget allocation focuses on digital and IT infrastructures to support the Orange Economy. The Orange Economy encompasses creative industries including animation, VFX, gaming, comics, and XR—sectors that depend heavily on robust digital infrastructure. Tripura's budgetary emphasis on technology infrastructure could facilitate growth in AVGC-XR sectors, positioning the state as an emerging hub for creative industries in India's northeast region.
BusinessLine reports that Tamil Nadu's AVGC (Animation, VFX, Gaming, Comics) policy aims to create 2 lakh employment opportunities across emerging sectors. The policy positions the state as a hub for creative and digital content production, addressing India's growing demand for skilled talent in animation, visual effects, gaming, and related industries whilst supporting the nation's broader AVGC-XR ecosystem development.
Digital Studio India reports that Netflix has launched Eyeline Studios in Hyderabad, marking a significant investment in India's AVGC and VFX industry. The studio establishment is expected to boost local talent development and production capabilities, reinforcing India's position as a key hub for animation and visual effects work within Netflix's global operations.
DT Next reports that Tamil Nadu has launched a dedicated AVGC-XR policy with an ambitious target to establish over 200 startups in the animation, visual effects, gaming, comics, and extended reality sectors. The policy initiative represents a significant push to develop the state's creative economy and position it as a hub for digital content creation within India's growing AVGC industry.
The Hindu reports that Tamil Nadu has unveiled an AVGC-XR policy designed to foster a creative boom in the state. The policy aims to support animation, visual effects, gaming, comics, and extended reality sectors, positioning Tamil Nadu as a hub for creative industries in India. The initiative is expected to attract talent, studios, and investment to the region whilst generating employment opportunities in the AVGC-XR ecosystem.
BestMediaInfo reports that Netflix has established Eyeline Studios, a VFX and virtual production facility, in Hyderabad. The hub will support Netflix's content production requirements, leveraging local talent and infrastructure. This marks Netflix's expansion of production capabilities in India's growing animation and VFX sector, contributing to the country's position as a global content creation destination.
Storyboard18 reports that Netflix is expanding its footprint in India by partnering with Eyeline Productions and establishing an innovation studio in Hyderabad. The move reflects the streaming platform's commitment to strengthen its production capabilities and foster creative innovation within India's growing AVGC sector. Details regarding the studio's focus areas and operational scope were outlined in the announcement.
Deadline reports that Netflix has opened Eyeline VFX studio in India, with actor Rana Daggubati in attendance. The development marks Netflix's expansion of VFX production capabilities in India, strengthening the streaming giant's commitment to the country's visual effects sector. The studio will support Netflix's content creation operations across its original productions.
The Press Information Bureau reports that Eyeline Studios has been launched in Hyderabad. The studio is expected to boost India's animation, VFX, and gaming sectors. The development represents a step forward in expanding creative production capacity within India's AVGC ecosystem, particularly in the Hyderabad region which continues to establish itself as a hub for digital content creation and technical innovation.
According to a Press Information Bureau release, Netflix has established Eyeline Studios in Hyderabad, signalling a long-term commitment to India's animation and VFX sector. The studio opening underscores growing confidence among global content platforms in India's creative capabilities and infrastructure. Hyderabad continues to emerge as a key hub for digital content production in the country.
Bollywood Hungama reports that Netflix has established an Eyeline Studios hub in Hyderabad, with CEO Ted Sarandos highlighting India's creative potential. The move represents Netflix's continued investment in India's animation and visual effects sector, recognising the country's growing capabilities and talent pool in content production and creative services for global audiences.
Moneycontrol.com reports that Netflix's Eyeline Studios has opened an office in Hyderabad and plans to hire VFX professionals. The move represents Netflix's expanding investment in India's VFX sector, leveraging Hyderabad's growing talent pool in visual effects. The establishment of this facility reflects the streaming giant's commitment to producing high-quality visual content with India-based creative resources.
Variety reports that Netflix's Eyeline Studios has opened a facility in Hyderabad, marking a major long-term investment in India. The move strengthens Netflix's commitment to expanding animation and VFX production capabilities in the country. Hyderabad's growing status as a hub for creative industries continues to attract global studios seeking to tap local talent and production expertise.
Beebom reports that Netflix is establishing a new VFX studio in India, signalling significant investment in the country's visual effects sector. The move reflects Netflix's confidence in India's growing AVGC capabilities and talent pool. This development underscores the streaming giant's commitment to leveraging India's VFX expertise for content production, potentially creating employment opportunities and strengthening the nation's position in global visual effects work.
Netflix has launched Eyeline Studios in Hyderabad, marking its fifth VFX hub globally, according to The Tribune. The studio will support Netflix's content production needs and strengthen the company's VFX capabilities. This establishment reflects growing recognition of India's VFX talent and infrastructure, positioning Hyderabad as a key centre for visual effects work in the streaming industry.
Fortune India reports that Netflix has established Eyeline Studios in Hyderabad, signalling the streaming giant's confidence in India's visual effects workforce. The studio launch represents Netflix's strategic investment in India's growing VFX capabilities and talent pool. Hyderabad has emerged as a key hub for VFX production in India, attracting both domestic and international studios seeking cost-effective, high-quality visual effects services.
Screen Daily reports that Netflix has launched Eyeline Studios, a new VFX facility in India. The facility represents Netflix's investment in strengthening India's visual effects capabilities and infrastructure. This marks a significant move by the streaming giant to tap into India's growing VFX talent pool and production ecosystem for its content creation needs.
The Hindu reports that Telangana's Chief Minister has inaugurated a VFX hub operated by Netflix's Eyeline Studios in Hyderabad. The facility represents a significant investment in the state's visual effects infrastructure, strengthening Hyderabad's position as a major VFX production centre in India. Netflix's expansion underscores growing confidence in India's VFX talent and capabilities.
Press Information Bureau reports that the Indian Institute of Creative Technology (IICT) is now operational with immersive studios and modern classroom facilities. The institute has enrolled 136 students across 18 distinct courses, signalling India's institutional push into digital creative education and XR technologies. The facility represents a significant development for AVGC-XR talent development infrastructure in the country.
The Press Information Bureau has outlined plans to establish animation, VFX, gaming and comics (AVGC) content creator labs across Indian educational institutions following the budget announcement. The initiative aims to build infrastructure and skill development capacity within schools and colleges to nurture emerging talent in India's AVGC-XR sector, strengthening the ecosystem for digital content creation and technical expertise at the grassroots level.
Economic Times reports that Prime Minister Modi has stated India is actively promoting the animation, visual effects, gaming, and comics sector. The statement underscores the government's commitment to supporting India's AVGC industries as a strategic growth area. The exact context and specific initiatives mentioned were not detailed in the available summary.
Moneycontrol reports that Maharashtra government is leveraging Global Capability Centres (GCCs) and the AVGC sector as key drivers to expand the state's services GDP to $3,000 billion by 2047. The initiative positions animation, VFX, gaming, and comics industries alongside other service sectors to achieve this ambitious economic target. The strategy underscores Maharashtra's commitment to establishing itself as a major hub for India's digital creative economy.
SMEStreet reports that the Indian Institute of Creative Technologies in Mumbai has signed a memorandum of understanding with AVGC-XR associations at GAFX. The MOU signals strengthened collaboration between the institute and industry bodies within India's animation, VFX, gaming, comics, and extended reality sectors, supporting talent development and sector growth initiatives.
The Indian Institute of Creative Technologies (IICT) is spearheading a multi-state collaboration focused on animation, VFX, gaming, comics, and XR sectors, according to Passionate In Marketing. The initiative aims to foster industry partnerships and strengthen India's AVGC-XR ecosystem across multiple states. Details regarding specific partner states and project outcomes remain to be disclosed.
Animation Xpress reports that Mumbai's IICT has signed a memorandum of understanding with national and state AVGC-XR associations at GAFX. The multi-state MoU aims to strengthen collaboration across India's animation, VFX, gaming, comics, and extended reality sectors. This partnership signifies coordinated efforts among educational institutions and industry bodies to advance the AVGC-XR ecosystem across multiple states.
MediaNews4U reports that IICT Mumbai has inked a landmark memorandum of understanding with AVGC-XR industry bodies at GAFX. The initiative represents a significant collaboration between the educational institution and key players in India's animation, VFX, gaming, comics, and XR sectors, aimed at strengthening partnerships and advancing professional development within the industry.
AnimationXpress reports that the three-day GAFX 2026 event in Bengaluru concluded with over 10,000 attendees. The extravaganza featured insightful discourse centred on powering India's AVGC-XR (animation, VFX, gaming, comics, and extended reality) sector. The event brought together industry stakeholders to discuss developments and opportunities within these creative technology domains.
Outlook Respawn reports that IICT-Mumbai has formalised career pathways in animation, VFX, gaming, comics, and XR. The institute's initiative aims to establish structured educational and professional trajectories for students entering India's growing AVGC-XR sector, aligning academic programmes with industry requirements and creating clearer progression routes for talent development in these creative disciplines.
The Hindu reports that Karnataka is actively curating deal flow for the AVGC sector, supported by global investors. State official Priyank Kharge highlighted the state's efforts to facilitate investment opportunities within the animation, VFX, gaming, comics, and XR industries. The initiative aims to strengthen Karnataka's position as a hub for creative and technological enterprises in India's growing digital content ecosystem.
A media delegation visited the Indian Institute of Creative Technology to explore India's AVGC-XR (animation, VFX, gaming, comics, extended reality) hub, according to a Press Information Bureau release. The visit underscores the institute's role in developing creative technology talent and infrastructure within India's growing digital content sector. Details of specific discussions and initiatives were not elaborated in the announcement.
The Hindu reports that most Indian states are keen to explore growth in the orange economy, according to Ashish Kulkarni. The orange economy encompasses creative industries including animation, VFX, gaming, comics, and XR. This indicates growing state-level interest in developing India's AVGC-XR sector and the broader creative economy across the country's regions.
AnimationXpress reports that Bengaluru GAFX 2026 is hosting a mixer segment dedicated to women's participation in the AVGC-XR sector. The initiative aims to foster networking and visibility for women professionals across animation, VFX, gaming, comics, and extended reality industries, highlighting efforts to build diversity and inclusion within India's growing creative technology ecosystem.
Awaz The Voice reports Karnataka Chief Minister Siddaramaiah's statement on artificial intelligence's role in the creative industries. Siddaramaiah emphasised that AI should augment rather than substitute human artists, addressing concerns within animation, VFX, and comics sectors. The statement reflects growing discourse on balancing technological advancement with artist welfare in India's AVGC ecosystem.
ETV Bharat reports that Chief Minister Siddaramaiah has inaugurated Bengaluru GAFX 2026, an event designed to reinforce Karnataka's position in the global animation, VFX, gaming, and XR industries. The inaugural marks the state's commitment to supporting and promoting its AVGC-XR ecosystem on the international stage.
Deccan Herald reports that Karnataka Chief Minister Siddaramaiah has highlighted the potential of the GAFX (Games, Animation, VFX, Comics, XR) sector to generate 20 lakh jobs over the next five years. The statement underscores the state's commitment to fostering growth in India's AVGC-XR industries, positioning Karnataka as a key hub for digital creative talent and employment opportunities within the region.
Analytics India Magazine reports that Karnataka Chief Minister Siddaramaiah has highlighted the employment potential of the AVGC-XR sector in the state. According to the CM, the animation, VFX, gaming, comics, and extended reality industries could generate 20 lakh (2 million) jobs in Karnataka, underscoring the state's strategic focus on developing the creative technology economy.
The Hindu reports that Karnataka Chief Minister Siddaramaiah addressed GAFX 2026, emphasising Bengaluru's role as a hub where creativity intersects with investment capital. The remarks underscore the state's positioning as a centre for animation, VFX, gaming, and related creative industries, highlighting government support for the sector's growth and its economic significance to the region.
IBTimes India reports that at Bengaluru GAFX 2026, Karnataka Chief Minister Siddaramaiah highlighted the state's leadership in the AVGC-XR sector. The comments underscore Karnataka's strategic positioning within India's animation, VFX, gaming, comics, and extended reality industries, reinforcing the region's role as a hub for digital creative technologies and emerging media production.
Rediff reports that GAFX 2026, set to take place in Bengaluru, will highlight India's animation, VFX, gaming, comics, and XR sectors. The event aims to bring focus to the country's growing AVGC-XR industry, showcasing talent, innovation, and opportunities within these creative verticals. Details regarding specific programming and participants remain to be announced.
AnimationXpress reports that Annapurna Studios, Mihira Visual Lab and Animatrik Film Design have joined forces to launch the A&M Motion Capture facility. The collaboration aims to strengthen India's VFX and animation capabilities by providing advanced motion capture services to the industry. This facility represents a significant infrastructure investment within the Indian AVGC sector, enabling local studios to access world-class production technology.
Digital Studio India reports on Beeble SwitchX, a generative video tool designed for VFX workflows. The platform enables rapid transformation of lighting, backgrounds, and scenes within minutes, potentially streamlining production pipelines for Indian VFX studios. The controllable nature of the generative system suggests artists retain creative direction whilst leveraging AI-assisted processes for faster iteration and scene manipulation.
Exchange4Media reports that brands are redirecting advertising budgets towards gaming and AVGC-XR sectors as India's creative economy expands. The shift reflects growing recognition of these segments' commercial potential and audience reach. The movement underscores how India's animation, VFX, gaming, and extended reality sectors are increasingly attracting mainstream marketing investment and becoming integral to brand strategy in the region.
ET Edge Insights reports that the India AI Impact Summit 2026 featured WAVES Creators' Corner, a dedicated showcase highlighting artificial intelligence's applications across media, gaming, and extended reality sectors. The event underscores growing industry focus on AI integration within India's audio-visual, gaming, and immersive technology landscape, demonstrating the sector's evolution towards technology-driven content creation and development.
The Press Information Bureau reports that Union Minister Ashwini Vaishnaw inaugurated the 'WAVES Creators' Corner' at India AI Impact Summit 2026. The initiative appears designed to support creative professionals working at the intersection of AI and digital content creation, aligning with India's broader push to develop its AVGC-XR sector through technology integration and policy support.
The Press Information Bureau reports on the India AI Impact Summit 2026, which will convene government officials, startups, and creators. The event represents a significant confluence of stakeholders in India's technology ecosystem. While the feed summary provides limited detail, the summit's focus on AI and creator participation suggests relevance to India's AVGC-XR sector, where artificial intelligence is increasingly influential in animation, VFX, gaming, and related creative industries.
KNN India reports that 51 AVGC-XR startups will present AI-driven innovations at the WAVES Creators Corner during the India AI Impact Expo. The showcase represents a significant platform for the Indian animation, VFX, gaming, comics, and extended reality sector to demonstrate technological advancement and industry applications of artificial intelligence across creative disciplines.
The Policy Edge examines how creative industries, encompassing animation, VFX, gaming, and comics, are emerging as significant economic growth drivers through the orange economy framework. The piece explores policy approaches to scaling these sectors, which are integral to India's AVGC-XR landscape. Orange economy models typically focus on monetising creative output and intellectual property whilst fostering entrepreneurship within creative sectors.
The Press Information Bureau has released a statement positioning creative industries as key growth drivers for India's economy. The PIB announcement underscores the government's recognition of the animation, VFX, gaming, comics, and XR sectors' potential to contribute to economic development and job creation. This reflects India's strategic focus on AVGC-XR sectors as priority areas for growth and investment.
Adgully.com reports that India's media and entertainment sector is experiencing significant growth, with projections to reach ₹3,067 billion by 2027. Animation, VFX, gaming, comics, and XR (AVGC-XR) are identified as key growth drivers powering this expansion. The report highlights the sector's robust trajectory and the increasing importance of digital and immersive technologies in India's entertainment landscape, positioning the country as a major player in the global AVGC-XR market.