MediaNama reports on the establishment of a new Centre of Excellence for AVGC-XR aimed at strengthening India's position in animation, VFX, gaming, comics, and extended reality sectors. The initiative is intended to enhance India's soft power through creative industries development. The centre represents a strategic effort to consolidate talent and resources within these high-growth segments of the AVGC-XR ecosystem.
The Hindu reports that India's proposed National Centre of Excellence for AVGC-XR is expected to generate approximately 5 lakh jobs, according to the Information and Broadcasting Minister. The announcement underscores the government's commitment to developing the animation, VFX, gaming, comics, and extended reality sectors as engines of employment and economic growth within the country's creative industries.
The Indian Express reports that India's Cabinet has cleared the establishment of a National Centre of Excellence in Mumbai for Animation, Visual Effects, Gaming, Comics and Extended Reality.
BestMediaInfo reports that India's Union cabinet has established a National Centre of Excellence for AVGC-XR (animation, visual effects, gaming, comics, and extended reality). The policy initiative aims to strengthen the country's creative technology sector by fostering excellence, innovation, and skill development. This move represents a significant commitment to positioning India as a global hub for digital creative industries and supporting indigenous talent and studios.
AnimationXpress reports that industry leaders have praised the Government of India's approval to establish a National Centre of Excellence for the AVGC-XR sector in Mumbai. The move represents significant government backing for the animation, visual effects, gaming, comics, and extended reality industries in India. Industry representatives have lauded the decision as a pivotal step in strengthening the nation's AVGC-XR ecosystem and developing local talent and infrastructure.
The Press Information Bureau reports that India's Media and Entertainment sector is poised for substantial growth. The official statement underscores the government's focus on developing the broader creative industries ecosystem. Details regarding specific policy interventions, investment targets, or timelines for the sector's expansion were not provided in the PIB announcement.
The CII Blog reports on the 5th Global AVGC and Immersive Media Summit 2024, which focused on empowering India's creative future. The summit brought together industry leaders and stakeholders to discuss insights and strategies for advancing animation, VFX, gaming, comics, and XR sectors in India. The event highlighted opportunities and challenges within the country's rapidly expanding AVGC-XR ecosystem.
AnimationXpress reports that the Goa AVGC-XR Association has been officially established to support the state's animation, VFX, gaming, comics, and XR sectors. The association aims to boost creative industries in Goa by fostering collaboration, skill development, and business opportunities amongst local studios and professionals. The initiative is expected to strengthen the region's position within India's growing AVGC-XR ecosystem and provide resources to emerging talent and established practitioners.
MediaBrief reports that I&B Secretary Sanjay Jaju stated the National AVGC-XR Policy will be implemented soon in tandem with the National AVGC-XR mission.
The Hindu reports that India's Information & Broadcasting Secretary has stated the AVGC-XR policy will be implemented in tandem with the national AVGC-XR Mission. The coordinated approach aims to strengthen India's animation, visual effects, gaming, comics, and extended reality sectors through aligned policy and mission objectives, supporting industry growth and global competitiveness.
The Hindu reports that Karnataka's minister has announced plans for the state to establish itself as a global player in the animation, VFX, gaming, and comics sector. The statement underscores the state's commitment to developing infrastructure and talent within the AVGC-XR industry, positioning Karnataka as a key hub for creative digital content production in India's growing creative economy.
The Deccan Herald reports that the Karnataka government plans to establish a Rs 20-crore fund dedicated to the animation, VFX, gaming, comics, and extended reality sector. This initiative aims to support and accelerate growth in the state's AVGC-XR industry, providing financial resources for studios and companies operating within these creative domains. The fund represents a significant policy move to strengthen Karnataka's position as a hub for digital content creation and immersive technologies in India.
Business Standard reports that Identical Brains Studios, an Indian animation and VFX studio, is planning to go public. The company has set an ambitious revenue target of Rs 56 crore by fiscal year 2026. This marks a significant growth milestone for the studio as it seeks to expand its operations and scale its business through public market funding.
Elets eGov reports on Karnataka's new comprehensive AVGC-XR policy designed to empower startups and micro, small and medium enterprises in the animation, VFX, gaming, comics and extended reality sectors. The policy aims to foster innovation and growth within the state's creative industries, providing support mechanisms for emerging businesses in these high-growth segments.
Animation World Network reports that Basilic Fly Studio has acquired a 70% stake in One of Us VFX Studio. The transaction represents a significant consolidation move within the VFX sector, strengthening Basilic Fly's portfolio and market position. Details regarding the financial terms and operational integration remain limited in the announcement.
Broadcast reports that India's Basilic Fly Studio has acquired a major stake in One of Us. The investment marks a significant expansion of Basilic Fly's portfolio and strengthens its position in the animation and VFX sector. One of Us is a prominent production studio, and the partnership is expected to enhance collaborative opportunities between the two entities in content creation and visual effects services.
Digital Studio India reports that VFX company DNEG has acquired Prime Focus Technologies, an AI-focused firm. The acquisition represents a strategic move within India's VFX sector, combining DNEG's visual effects expertise with Prime Focus's artificial intelligence capabilities. Details regarding the financial terms and integration timeline were not disclosed in the announcement.
Moneycontrol reports that an Indian VFX studio achieved robust financial performance in FY24, driven by rising demand for visual effects work on home-grown projects. The studio contributed VFX to major Hindi films including Kalki and Munjya. The report highlights the growing appetite for visual effects in Indian cinema and the consequent expansion opportunities for domestic VFX providers amid increased production activity.
Moneycontrol reports that DNEG, a subsidiary of Indian VFX firm Prime Focus, has raised $200 million in funding at a $2 billion valuation. The funding round demonstrates investor confidence in the VFX studio's capabilities and growth trajectory, strengthening Prime Focus's position in the global visual effects market.
Digital Studio India reports that Warehouse 47 has unveiled Pixelab, a new content production facility in Mumbai designed to redefine production experiences. The facility represents an investment in India's VFX and animation infrastructure, supporting the country's growing AVGC sector capabilities and enabling studios to enhance their production workflows and creative output.
The Press Information Bureau reports that animation and VFX pipeline workshops have been conducted at the 18th Mumbai International Film Festival to engage aspiring animators. The initiative aims to provide practical exposure to industry professionals and emerging talent in animation and visual effects, reinforcing Mumbai's role as a hub for creative education and professional development in India's animation sector.
Digital Studio India profiles five leading VFX companies currently operating within India. The piece examines their operations, capabilities, and contributions to the country's visual effects sector. This overview highlights the growing strength and diversity of India's VFX industry, showcasing studios that serve both domestic and international markets within the animation and visual effects production landscape.
Digital Studio India reports that nxtedition will unveil its latest innovations at CABSAT 2024. The event serves as a platform for broadcasting and media technology companies to demonstrate advancements in their offerings. nxtedition's participation underscores the growing significance of technology-driven solutions within India's media and broadcast sector, aligning with the broader digital transformation of content creation and distribution infrastructure.
The Indian Express reports that Canon India has announced 'NorthStar', a new initiative designed to support aspiring studio owners in India. The programme aims to assist entrepreneurs and creatives entering the studio business, potentially addressing skill gaps and resource constraints in India's AVGC-XR sector. Canon's move reflects growing corporate investment in building local creative infrastructure and talent development ecosystems within the Indian animation, VFX, and content creation industries.
AnimationXpress reports that Indian film producer Sajid Nadiadwala is establishing a VFX studio in Mumbai. The development marks an expansion into visual effects production by the established filmmaker, strengthening VFX infrastructure in India's entertainment sector. Details regarding the studio's scale, services, and timeline remain to be disclosed.
Digital Studio India reports that NY VFXWaala, headed by actor Ajay Devgn, has announced its international expansion. The VFX studio is broadening its footprint beyond India to serve global clients, marking a significant growth move for the company. This expansion reflects the increasing recognition of Indian VFX talent and capabilities in international markets.
Firstpost reports that Ajay Devgn's NY VFXwaala has secured a stake in Sweden-based VFX company Goodbye Kansas and launched a joint venture studio in India. The partnership marks a significant expansion of the Indian VFX firm's international footprint and capability to deliver services across multiple geographies. Details on the stake percentage and studio operations remain limited in the initial announcement.
Animation Xpress reports that Sweden-based Goodbye Kansas has secured SEK 36.8 million in financing to support a strategic partnership with Indian VFX company NY VFXWAALA. The investment underscores growing international collaboration in India's VFX sector, strengthening ties between European and Indian visual effects studios.
Animation Xpress reports that Karnataka has released its AVCG-XR Policy 3.0, outlining incentives for the animation, VFX, gaming, comics and XR sectors through 2029.
The Hindu reports that the Kerala Cabinet has approved an AVGC-XR (Animation, Visual Effects, Gaming, Comics, and Extended Reality) policy. This policy initiative aims to support and develop the state's animation, VFX, gaming, comics, and extended reality sectors. The approval marks a significant step towards fostering the creative economy in Kerala and establishing a supportive regulatory framework for AVGC-XR industries operating within the state.
Cartoon Brew reports that India's Phantom FX has acquired Tippett Studio, the legendary visual effects house. The acquisition marks a significant expansion for the Indian VFX firm, gaining access to Tippett's expertise and portfolio spanning decades of Hollywood productions. The deal underscores growing Indian studio ambitions in the global VFX marketplace.
The BBC reports on workforce challenges facing India's special effects sector. The report examines staffing gaps within the VFX industry, a critical segment of India's AVGC ecosystem. Such shortages can impact project timelines and the competitiveness of Indian studios in the global market. The piece highlights human capital constraints that studios face while meeting growing demand for visual effects work.
The Hindu reports that India's animation, VFX, gaming, comics, and XR sector is expected to grow to a $26 billion industry by 2030. The projection underscores the sector's rapid expansion and increasing global recognition. This growth trajectory reflects rising investment, talent development, and international collaborations within India's creative industries, positioning the country as a significant player in global digital content production and emerging technologies.
Digital Studio India reports that Gaurav Verma, COO of Red Chillies Entertainment, has departed the company after nearly a decade with the organisation.
The Times of India reports that film studios are partnering to digitise educational content for Tamil Nadu government school students. The initiative aims to leverage animation and visual effects capabilities to enhance learning materials. Details on participating studios and implementation timeline remain limited in available reporting, but the project represents a concrete policy engagement between India's AVGC sector and state education infrastructure.
The Hindu reports that Karnataka has released a new AVGC (animation, VFX, gaming, comics) policy designed to guide the sector's development through 2029. The policy framework aims to support growth across animation, visual effects, gaming, comics, and extended reality segments within the state, reinforcing Karnataka's position as a key hub for India's creative industries.
Livemint reports that Industrial Light & Magic (ILM), the VFX company behind Star Wars, is positioning India as a significant market for its operations. The report suggests India presents substantial growth opportunities for the visual effects studio, reflecting the country's emerging prominence in the global VFX sector and its appeal to international production houses seeking talent and production capabilities in the AVGC space.
Analytics India Magazine reports on Karnataka's plans to create 30,000 jobs in animation, VFX, gaming, comics, and XR by 2028. The state initiative aims to strengthen its position as a major hub for India's growing AVGC-XR sector. The report details the state's strategy to achieve this employment growth target, supporting talent development and industry expansion in the region.
The Ministry of Information and Broadcasting has opened entries for the 18th Mumbai International Film Festival 2024 edition, according to a PIB announcement.
The Ministry of Information and Broadcasting has opened submissions for the 18th Mumbai International Film Festival (MIFF) 2024 edition, according to a PIB announcement. MIFF is India's premier international film festival, attracting filmmakers and industry professionals globally. The festival provides a platform for Indian and international cinema, including animated and VFX-driven productions, fostering cultural exchange and industry networking within India's film ecosystem.
Animation Xpress reports on how India's VFX powerhouses embraced emerging technology trends in 2023, including artificial intelligence and virtual production. The publication highlights the industry's adoption of cutting-edge tools and methodologies that are shaping the sector's evolution, positioning Indian studios at the forefront of technological innovation within the global VFX landscape.
The Economic Times reports that Kerala plans to introduce a policy aimed at establishing itself as an AVGC-XR hub, with a target of creating 50,000 jobs by 2029.
Pitch Black has appointed Marie-Hélène Bourduas as Chief People Officer, according to Digital Studio India. The announcement reflects leadership changes within the VFX studio as it continues operations in India's animation and visual effects sector. Bourduas brings experience to the role overseeing human resources and talent management functions for the organisation.
Union Minister Anurag Thakur inaugurated a VFX and Tech Pavilion at the 54th International Film Festival of India, according to the Press Information Bureau.
According to a Press Information Bureau statement, India has been re-elected as President of the Asia-Pacific Institute for Broadcasting Development (AIBD) for a third consecutive term. This reflects India's leadership role in regional broadcasting and media development, with potential implications for AVGC-XR sector coordination and policy influence across the Asia-Pacific region.
VFX Voice reports on India's VFX community, highlighting the sector's growth and vibrancy. The piece revisits the Indian VFX landscape, celebrating the talent, studios, and contributions that have shaped the country's position in global visual effects production. The coverage underscores India's significance as a key hub in the international VFX industry.
The Times of India reports that a Chennai-based VFX studio has broken records with its initial public offering. The achievement represents a significant milestone for India's visual effects industry, demonstrating growing investor confidence in the sector. The IPO success underscores the maturation and scale of domestic VFX capabilities, positioning the studio for expanded operations and international opportunities.
Moneycontrol reports that Digikore Studios, a Made in India VFX firm, is preparing for an initial public offering (IPO) as part of its strategy to establish a stronger global presence. The move signals growing maturity and capitalisation ambitions within India's visual effects sector, positioning the studio for international expansion and increased market competitiveness.
Digital Studio India reports that Mo-Sys and NVIDIA have partnered to advance broadcast technology solutions. The collaboration aims to enhance production capabilities for the broadcast and media sector, leveraging NVIDIA's computing expertise and Mo-Sys's specialisation in camera tracking and virtual production systems. This partnership is expected to deliver innovation in real-time graphics and studio workflows for content creators in India and globally.
Moneycontrol.com profiles the experience of VFX pioneers working in India's visual effects sector. The article explores the challenges and opportunities facing those who have built careers in Indian VFX, examining what distinguishes their journey in a rapidly evolving industry. The piece reflects on the significance of pioneering roles in establishing India's presence in global VFX markets and the contributions these professionals have made to the sector's growth and recognition.
ThePrint reports that Basilic Fly Studio, a leading VFX studio in India, has announced plans for an Initial Public Offering to support its expansion and technological innovation initiatives. The IPO is intended to provide capital for the studio's growth strategies and advancement of its technical capabilities in the VFX sector.