XR

Extended reality in India — VR, AR and immersive production.

Friday, 29 August 2025

AnimationVFXGamingComicsXRTamil Nadu

AVGC-XR and AI Centres of Excellence development accelerates in Tamil Nadu

The Hindu reports that work on establishing AVGC-XR and AI Centres of Excellence in Tamil Nadu is gaining momentum. The state is advancing infrastructure and institutional development to support animation, VFX, gaming, comics, and extended reality sectors alongside artificial intelligence capabilities. This initiative aims to strengthen Tamil Nadu's position in the digital creative industries and emerging technology spaces.

via The Hindu

Thursday, 7 August 2025

IICT to invest ₹392.85 crore in India's AVGC-XR workforce development

Digital Studio India reports that the Indian Institute of Creative Technology (IICT) is committing ₹392.85 crore towards transforming India's AVGC-XR workforce. The substantial investment underscores efforts to strengthen talent development and infrastructure across animation, VFX, gaming, comics, and extended reality sectors. The initiative aims to build capacity within India's growing creative technology industry, supporting both institutional capabilities and skilled personnel across the region.

via Digital Studio India

Wednesday, 6 August 2025

India's government reaffirms creative freedom whilst enforcing OTT oversight

The Press Information Bureau reports that India's government has reaffirmed its commitment to creative freedom whilst implementing oversight of OTT platforms via the IT Rules, 2021. A three-tier grievance redressal mechanism has been established to regulate OTT content, balancing regulatory oversight with industry creativity. The policy framework aims to provide clarity on content regulation for digital platforms.

via PIB

Friday, 18 July 2025

AnimationVFXGamingXRMaharashtra

Indian Institute of Creative Technologies opens first campus at NFDC Complex in Mumbai

The Press Information Bureau reports that the Indian Institute of Creative Technologies has inaugurated its first campus at the NFDC Complex in Mumbai. This establishment represents a significant step in developing skilled talent infrastructure for India's AVGC and creative industries. The Mumbai facility will serve as a hub for fostering technical expertise and craftsmanship in animation, visual effects, gaming, and related sectors within the country's vibrant media ecosystem.

via PIB

Thursday, 17 July 2025

XRGaming

NipsApp explores VR applications across gaming and healthcare sectors

Zee News reports on NipsApp's initiatives in virtual reality. The company is developing VR applications spanning gaming and healthcare domains. NipsApp's focus on diverse VR use cases reflects growing interest in extended reality technologies within India's technology sector. The company's expansion into multiple verticals demonstrates the broadening potential of VR beyond entertainment into practical applications in healthcare and other industries.

via Zee News

Wednesday, 16 July 2025

India's first creative tech institute opens admissions for inaugural batch

ET Government reports that India's first creative tech institute has opened admissions for its inaugural batch. The institute represents a significant development for India's AVGC-XR sector, addressing the talent pipeline and education infrastructure needed to support growth in animation, VFX, gaming, comics, and extended reality sectors. This initiative aligns with efforts to strengthen India's creative technology ecosystem.

via ET Government

Tuesday, 15 July 2025

Indian Institute of Creative Technologies launches AVGC-XR courses for inaugural batch

The Press Information Bureau reports that the Indian Institute of Creative Technologies has announced cutting-edge courses in animation, VFX, gaming, comics, and XR technologies. The inaugural batch will commence in August 2025. The institute's new programme marks a significant step in formalising AVGC-XR education in India, addressing the sector's growing demand for skilled professionals across creative and emerging technologies disciplines.

via PIB

Monday, 14 July 2025

XRVFX

Ram Madhvani launches India's first AI-powered mythological VR universe

The Hollywood Reporter India reports that filmmaker Ram Madhvani has launched India's first AI-powered mythological VR universe, featuring a Bhagavad Gita short film. The project combines artificial intelligence with virtual reality technology to create immersive storytelling rooted in Indian mythology, marking a significant venture into XR content creation within India's emerging metaverse and immersive media landscape.

via The Hollywood Reporter India

Friday, 27 June 2025

XR

Virtual Reality 2.0: How VR may get another chance in India

Livemint reports on emerging opportunities for virtual reality technology in the Indian market. The publication explores how VR may experience renewed growth and adoption within India, examining factors that could drive a resurgence in the sector. The article discusses prospects for VR applications and market development in the country's digital landscape.

via livemint.com

Monday, 19 May 2025

GamingXR

DPIIT signs two-year MoU with WinZO to support interactive entertainment startups

The Department for Promotion of Industry and Internal Trade (DPIIT) has signed a memorandum of understanding with WinZO for two years to support over 2,000 interactive entertainment startups, according to a Press Information Bureau release. The partnership aims to foster growth in India's gaming and interactive entertainment sector through targeted support and resources for emerging ventures in the space.

via PIB

Tuesday, 6 May 2025

AnimationVFXGamingComicsXRMadhya Pradesh

Madhya Pradesh's new AVGC-XR policy seen as industry-friendly

ET TravelWorld reports that Sheo Shekhar Shukla has praised Madhya Pradesh's newly unveiled film tourism and AVGC-XR policies as more attractive and industry-friendly. The comments suggest the state is positioning itself to draw animation, VFX, gaming, comics, and extended reality production activity through improved policy frameworks. Shukla's remarks indicate optimism about the state's commitment to supporting the sector's growth and competitiveness in India's broader AVGC-XR landscape.

via ET TravelWorld

Monday, 5 May 2025

Saturday, 3 May 2025

AnimationVFXGamingComicsXRMadhya Pradesh

Madhya Pradesh launches Film Tourism and AVGC-XR policies at WAVES 2025

News On AIR reports that Madhya Pradesh has launched dedicated Film Tourism and AVGC-XR policies at WAVES 2025. The state's initiative aims to support and develop the animation, visual effects, gaming, comics, and extended reality sectors within the region. These policies are expected to attract investment and foster growth in Madhya Pradesh's creative industries, positioning the state as a hub for AVGC-XR talent and production.

via News On AIR

India Sets Global Vision in AVGC-XR: IICT Launches Strategic Collaborations with Industry Leaders

The Press Information Bureau reports that the Indian Institute of Cinematography and Television (IICT) has launched strategic collaborations with industry leaders to advance India's position in the global AVGC-XR sector. The initiative aims to strengthen the nation's capabilities across animation, VFX, gaming, comics, and extended reality technologies through partnerships with leading studios and companies.

via PIB

India launches IICT to revolutionize AVGC-XR sector

DD News reports that India has launched the IICT (Indian Institute for Creative Technologies) to transform the AVGC-XR sector. The initiative aims to strengthen the industry through global partnerships and collaboration with international bodies. The institute is expected to foster innovation and capacity-building in animation, VFX, gaming, comics, and extended reality, positioning India as a competitive hub within the global creative economy.

via DD News

AnimationVFXGamingComicsXRAndhra Pradesh

Andhra Pradesh to establish India's first Transmedia Entertainment City with Creative Land

The South First reports that Andhra Pradesh has signed a Memorandum of Understanding with Creative Land to develop India's first Transmedia Entertainment City. The initiative aims to create a dedicated hub for entertainment and media production. This development is expected to strengthen the state's position in the AVGC-XR sector and attract investment to the region's creative industries.

via The South First

Wednesday, 30 April 2025

Countdown begins for maiden WAVES World Audio Visual & Entertainment Summit

The Press Information Bureau announces the inaugural World Audio Visual & Entertainment Summit (WAVES), a significant event for India's AVGC-XR sector. The summit aims to bring together industry stakeholders, creators, technologists, and policymakers to discuss advancements and opportunities in animation, VFX, gaming, comics, and extended reality. Details regarding dates, venue, and participation framework will be announced progressively.

via PIB

Monday, 28 April 2025

WAVES 2025 positioned as global exhibition for media, entertainment, and technology

The Press Information Bureau announces WAVES 2025, a global exhibition focused on media, entertainment, and technology sectors. The event is positioned as a comprehensive platform for industry professionals and stakeholders across animation, VFX, gaming, and emerging technologies. Details regarding venue, dates, and participation opportunities align with India's growing prominence in the AVGC-XR ecosystem, attracting international and domestic exhibitors and visitors to showcase innovations and business opportunities in these high-growth sectors.

via PIB

Saturday, 12 April 2025

AnimationVFXGamingComicsXRMaharashtra

Indian Institute of Creative Technologies launched to boost AVGC-XR sector in Mumbai

Digital Studio India reports that the Indian Institute of Creative Technologies (IICT) has been established in Mumbai to strengthen the country's AVGC-XR industry. The institute aims to support animation, VFX, gaming, comics and extended reality sectors through education, training, and industry collaboration, positioning Mumbai as a hub for creative technology talent development in India's growing digital content ecosystem.

via Digital Studio India

Friday, 11 April 2025

AnimationVFXGamingComicsXRMaharashtra

Union Ministry signs MoU to establish Indian Institute of Creative Technologies in Mumbai

The Press Information Bureau reports that the Union Ministry of Information & Broadcasting has signed a Memorandum of Understanding with the Government of Maharashtra to establish the Indian Institute of Creative Technologies (IICT) in Mumbai. The institute aims to strengthen India's animation, VFX, gaming, and creative sectors by developing skilled talent and fostering innovation in digital content creation and emerging technologies.

via PIB

Friday, 14 March 2025

AnimationVFXXRKarnataka

Technicolor shuts Bengaluru operations, impacting city's AVGC-XR sector

The Hindu reports that Technicolor, the 110-year-old media and entertainment technology company, has closed its Bengaluru operations. The closure is expected to affect the city's animation, VFX, and XR ecosystem. Technicolor has been a significant player in post-production services in India, and its exit from Bengaluru represents a notable loss for the local AVGC-XR industry and the talent workforce dependent on the company.

via The Hindu

Monday, 3 March 2025

WAVES Bazaar launched as business collaboration hub for media and entertainment

The Press Information Bureau announces the launch of WAVES Bazaar, a business collaboration platform designed for the media and entertainment sector. The initiative aims to facilitate networking and partnerships within the industry, supporting professionals and organisations across animation, VFX, gaming, comics, and related creative disciplines in India's growing AVGC-XR ecosystem.

via PIB

AnimationVFXGamingComicsXRMadhya Pradesh

Madhya Pradesh's new AVGC-XR policy draws global collaboration enquiries

The Times of India reports that Madhya Pradesh's newly introduced AVGC-XR policy is generating interest from international collaborators. The policy initiative is attracting enquiries focused on fostering global partnerships within the animation, VFX, gaming, comics, and extended reality sectors. The state's strategic push to position itself as a destination for AVGC-XR industries has prompted interest from overseas entities keen to explore collaborative opportunities with local studios and talent.

via The Times of India

Friday, 28 February 2025

AnimationVFXGamingComicsXRKarnataka

Karnataka to establish India's first AVGC-XR Park

The New Indian Express reports that Karnataka plans to establish the country's first dedicated AVGC-XR Park. The initiative aims to support animation, visual effects, gaming, comics, and extended reality sectors within the state. This development is expected to strengthen Karnataka's position as a hub for creative industries and attract studios and talent in India's growing digital content ecosystem.

via The New Indian Express

GamingAnimationVFXXRKarnataka

Bengaluru leads India's gaming boom as AVGC-XR sector expands

KNN India reports that Bengaluru is driving India's gaming sector expansion within the broader AVGC-XR (animation, VFX, gaming, comics, extended reality) industry. The report highlights the city's growing prominence as a hub for gaming development and digital content creation, reflecting increased investment and talent concentration in the region. This growth signals strengthening infrastructure and opportunity within India's animation, visual effects, gaming, and extended reality segments.

via KNN India

AnimationVFXGamingComicsXRKarnataka

GAFX-2025 Bengaluru hosts sessions across diverse AVGC sectors

The Press Information Bureau reports that GAFX-2025 in Bengaluru conducted sessions covering diverse AVGC (Animation, VFX, Gaming, Comics, XR) sectors today. The event showcased industry developments across multiple creative verticals, bringing together professionals and stakeholders from India's growing animation, visual effects, gaming, comics, and extended reality sectors to discuss trends and opportunities in these fields.

via PIB

Thursday, 27 February 2025

It's an opportune moment for India's AVGC-XR sector

The Hindu reports on India's AVGC-XR sector, identifying current conditions as favourable for growth and development. The publication discusses the timing and strategic position of the Indian animation, VFX, gaming, comics, and XR industries, suggesting opportunities lie ahead for stakeholders. Details on specific drivers, initiatives, or market conditions are not disclosed in the summary provided.

via The Hindu

PM envisioned WAVES as industry-led event, says MIB Secretary

According to PIB, India's Ministry of Information and Broadcasting Secretary has stated that Prime Minister Narendra Modi envisioned WAVES as an event "by the industry, for the industry and of the industry." WAVES is a key initiative supporting India's audio-visual and creative sectors, aligning with the government's push to develop the AVGC ecosystem. The statement underscores the government's commitment to fostering industry participation in shaping policy and growth initiatives.

via PIB

Friday, 21 February 2025

XRAnimation

AI avatars take centre stage at WAVES 2025 Challenge

Digital Studio India reports that AI avatars are showcasing their capabilities at the WAVES 2025 Challenge. The event highlights the growing intersection of artificial intelligence and digital creation within India's XR and animation sectors. AI-driven avatar technology represents an emerging focus area for studios exploring next-generation content creation and virtual character development, signalling industry momentum in blending AI with creative production workflows.

via Digital Studio India

Thursday, 20 February 2025

Saturday, 8 February 2025

Saturday, 1 February 2025

Saturday, 7 December 2024

AnimationVFXGamingComicsXRRajasthan

Rajasthan launches AVGC-XR policy to boost creative sector

YourStory.com reports that Rajasthan has unveiled a new AVGC-XR policy aimed at fostering growth in animation, VFX, gaming, comics, and extended reality sectors. The policy represents the state's commitment to positioning itself as a hub for creative industries and attracting investment and talent in these emerging sectors. Details of specific incentives and support mechanisms under the policy framework were highlighted as key components of the initiative.

via YourStory.com

Friday, 6 December 2024

AnimationVFXGamingComicsXRRajasthan

Rajasthan Launches AVGC-XR Policy To Establish Creative Technology Hub

Inc42 reports that Rajasthan has launched a new AVGC-XR policy aimed at positioning itself as a creative technology hub. The policy is designed to foster growth in animation, VFX, gaming, comics, and extended reality sectors within the state. This initiative reflects Rajasthan's commitment to developing its digital creative infrastructure and attracting industry investment in these high-growth sectors.

via Inc42

Monday, 4 November 2024

Create In India Challenge Season 1 builds momentum before WAVES summit

The Press Information Bureau reports that Create In India Challenge Season 1 is gaining traction ahead of the World Audio Visual Entertainment Summit (WAVES). The initiative aims to support India's AVGC-XR sector by fostering innovation and talent development. WAVES is a major platform for the audio-visual and entertainment industry in India, showcasing opportunities for studios, creators, and enterprises. The challenge encourages participation from across the animation, VFX, gaming, comics, and extended reality segments.

via PIB

Sunday, 29 September 2024

Union Cabinet approves National Centre of Excellence for AVGC

The Press Information Bureau reports that India's Union Cabinet has approved the establishment of a National Centre of Excellence for Animation, Visual Effects, Gaming, and Comics (AVGC). The centre aims to strengthen India's AVGC sector through enhanced infrastructure, talent development, and industry collaboration. This policy initiative marks a significant step in positioning India as a global hub for AVGC-XR innovation and production capabilities.

via Pib.gov.in

AVGC positioned as future of media and entertainment industry

The Press Information Bureau has highlighted AVGC (Animation, Visual Effects, Gaming, Comics) as a critical sector shaping the future of India's media and entertainment industry. The statement underscores the growing significance of these creative verticals in driving economic growth and cultural output, reflecting government recognition of the sector's strategic importance to India's digital economy and global competitiveness.

via Pib.gov.in

Saturday, 28 September 2024

AnimationVFXGamingComicsXRTamil Nadu

India emerging as leading AVGC centre, Tamil Nadu leading growth: Union Minister

The Press Information Bureau reports that Union Minister Dr L. Murugan has highlighted India's emergence as a leading centre for the AVGC industry. The minister emphasised Tamil Nadu's prominent role in driving the sector's growth. The statement underscores the government's recognition of the animation, VFX, gaming, comics, and XR sectors as strategic priorities for India's digital economy expansion.

via PIB

Thursday, 19 September 2024

AnimationVFXGamingComicsXRMaharashtra

AVGC-XR leaders welcome government approval for National Centre of Excellence in Mumbai

AnimationXpress reports that industry leaders have praised the Government of India's approval to establish a National Centre of Excellence for the AVGC-XR sector in Mumbai. The move represents significant government backing for the animation, visual effects, gaming, comics, and extended reality industries in India. Industry representatives have lauded the decision as a pivotal step in strengthening the nation's AVGC-XR ecosystem and developing local talent and infrastructure.

via Animation Xpress

National Centre of Excellence for AVGC-XR to generate 5 lakh jobs

The Hindu reports that India's proposed National Centre of Excellence for AVGC-XR is expected to generate approximately 5 lakh jobs, according to the Information and Broadcasting Minister. The announcement underscores the government's commitment to developing the animation, VFX, gaming, comics, and extended reality sectors as engines of employment and economic growth within the country's creative industries.

via The Hindu

New Centre of Excellence for AVGC-XR established to drive Indian soft power

MediaNama reports on the establishment of a new Centre of Excellence for AVGC-XR aimed at strengthening India's position in animation, VFX, gaming, comics, and extended reality sectors. The initiative is intended to enhance India's soft power through creative industries development. The centre represents a strategic effort to consolidate talent and resources within these high-growth segments of the AVGC-XR ecosystem.

via MediaNama

Union cabinet establishes National Centre of Excellence for AVGC-XR

BestMediaInfo reports that India's Union cabinet has established a National Centre of Excellence for AVGC-XR (animation, visual effects, gaming, comics, and extended reality). The policy initiative aims to strengthen the country's creative technology sector by fostering excellence, innovation, and skill development. This move represents a significant commitment to positioning India as a global hub for digital creative industries and supporting indigenous talent and studios.

via bestmediainfo.com

Wednesday, 18 September 2024

Media and Entertainment sector positioned for significant expansion

The Press Information Bureau reports that India's Media and Entertainment sector is poised for substantial growth. The official statement underscores the government's focus on developing the broader creative industries ecosystem. Details regarding specific policy interventions, investment targets, or timelines for the sector's expansion were not provided in the PIB announcement.

via PIB

Saturday, 31 August 2024

5th Global AVGC and Immersive Media Summit 2024 explores India's creative sector growth

The CII Blog reports on the 5th Global AVGC and Immersive Media Summit 2024, which focused on empowering India's creative future. The summit brought together industry leaders and stakeholders to discuss insights and strategies for advancing animation, VFX, gaming, comics, and XR sectors in India. The event highlighted opportunities and challenges within the country's rapidly expanding AVGC-XR ecosystem.

via CII Blog

National AVGC-XR Policy rollout imminent, says Ministry of I&B

CyberPeace reports that India's Ministry of Information and Broadcasting has signalled the imminent rollout of a comprehensive National AVGC-XR Policy. The announcement underscores the government's commitment to fostering growth in animation, VFX, gaming, comics, and extended reality sectors. Details of the policy framework, including incentives, infrastructure support, and talent development initiatives, are expected upon its formal release.

via CyberPeace

Thursday, 29 August 2024

Goa AVGC-XR Association officially established to boost creative industries

AnimationXpress reports that the Goa AVGC-XR Association has been officially established to support the state's animation, VFX, gaming, comics, and XR sectors. The association aims to boost creative industries in Goa by fostering collaboration, skill development, and business opportunities amongst local studios and professionals. The initiative is expected to strengthen the region's position within India's growing AVGC-XR ecosystem and provide resources to emerging talent and established practitioners.

via Animation Xpress

Wednesday, 21 August 2024

AVGC-XR policy to be implemented alongside national AVGC-XR Mission

The Hindu reports that India's Information & Broadcasting Secretary has stated the AVGC-XR policy will be implemented in tandem with the national AVGC-XR Mission. The coordinated approach aims to strengthen India's animation, visual effects, gaming, comics, and extended reality sectors through aligned policy and mission objectives, supporting industry growth and global competitiveness.

via The Hindu

Monday, 19 August 2024

AnimationVFXGamingComicsXRKarnataka

Karnataka plans to become global player in AVGC sector

The Hindu reports that Karnataka's minister has announced plans for the state to establish itself as a global player in the animation, VFX, gaming, and comics sector. The statement underscores the state's commitment to developing infrastructure and talent within the AVGC-XR industry, positioning Karnataka as a key hub for creative digital content production in India's growing creative economy.

via The Hindu

AnimationVFXGamingComicsXRKarnataka

Karnataka government to float Rs 20-crore fund for AVGC-XR sector

The Deccan Herald reports that the Karnataka government plans to establish a Rs 20-crore fund dedicated to the animation, VFX, gaming, comics, and extended reality sector. This initiative aims to support and accelerate growth in the state's AVGC-XR industry, providing financial resources for studios and companies operating within these creative domains. The fund represents a significant policy move to strengthen Karnataka's position as a hub for digital content creation and immersive technologies in India.

via Deccan Herald

Wednesday, 31 July 2024

AnimationVFXGamingComicsXRKarnataka

Karnataka launches comprehensive AVGC-XR policy for startups and MSMEs

Elets eGov reports on Karnataka's new comprehensive AVGC-XR policy designed to empower startups and micro, small and medium enterprises in the animation, VFX, gaming, comics and extended reality sectors. The policy aims to foster innovation and growth within the state's creative industries, providing support mechanisms for emerging businesses in these high-growth segments.

via Elets eGov

Monday, 22 July 2024

XRGamingMaharashtra

Mumbai's first freeform VR gaming studio opens, offering immersive experiences to amateur players

Indulge Express reports on the launch of Mumbai's inaugural freeform virtual reality gaming studio. The facility caters to amateur players seeking immersive gaming experiences in the growing XR sector. The studio represents expanding infrastructure for VR entertainment in India's gaming landscape, reflecting increased investment in experiential XR venues beyond traditional gaming arcades and entertainment centres.

via Indulge Express

Wednesday, 15 May 2024

VFXXR

nxtedition to showcase innovations at CABSAT 2024

Digital Studio India reports that nxtedition will unveil its latest innovations at CABSAT 2024. The event serves as a platform for broadcasting and media technology companies to demonstrate advancements in their offerings. nxtedition's participation underscores the growing significance of technology-driven solutions within India's media and broadcast sector, aligning with the broader digital transformation of content creation and distribution infrastructure.

via Digital Studio India

Friday, 12 April 2024

GamingXR

Indian VR gaming companies offer immersive gaming experiences

Local Samosa highlights several Indian VR gaming companies delivering real-life gaming experiences. The piece surveys the domestic virtual reality gaming landscape, showcasing studios and ventures operating within India's growing XR segment. It provides an overview of companies active in the immersive gaming space, contributing to the visibility of India's emerging VR gaming sector and its competitive offerings in experiential entertainment.

via Local Samosa

Tuesday, 9 April 2024

Canon India launches NorthStar programme for aspiring studio owners

The Indian Express reports that Canon India has announced 'NorthStar', a new initiative designed to support aspiring studio owners in India. The programme aims to assist entrepreneurs and creatives entering the studio business, potentially addressing skill gaps and resource constraints in India's AVGC-XR sector. Canon's move reflects growing corporate investment in building local creative infrastructure and talent development ecosystems within the Indian animation, VFX, and content creation industries.

via The Indian Express

Wednesday, 13 March 2024

Kerala Cabinet approves AVGC-XR policy

The Hindu reports that the Kerala Cabinet has approved an AVGC-XR (Animation, Visual Effects, Gaming, Comics, and Extended Reality) policy. This policy initiative aims to support and develop the state's animation, VFX, gaming, comics, and extended reality sectors. The approval marks a significant step towards fostering the creative economy in Kerala and establishing a supportive regulatory framework for AVGC-XR industries operating within the state.

via The Hindu

Saturday, 10 February 2024

India's AVGC-XR sector projected to reach $26 billion by 2030

The Hindu reports that India's animation, VFX, gaming, comics, and XR sector is expected to grow to a $26 billion industry by 2030. The projection underscores the sector's rapid expansion and increasing global recognition. This growth trajectory reflects rising investment, talent development, and international collaborations within India's creative industries, positioning the country as a significant player in global digital content production and emerging technologies.

via The Hindu

Wednesday, 31 January 2024

Tuesday, 30 January 2024

AnimationVFXGamingComicsXRKarnataka

AVGC-XR technologies to generate 30,000 jobs in Karnataka

ETHRWorld.com reports that AVGC-XR (animation, VFX, gaming, comics, and extended reality) technologies are expected to generate approximately 30,000 jobs in Karnataka. The report highlights the significant employment opportunity within the state's growing digital creative sector. Karnataka has emerged as a major hub for India's animation and VFX industries, with substantial investments and talent concentration, making this jobs projection noteworthy for regional economic development and industry growth.

via ETHRWorld.com