XR

Extended reality in India — VR, AR and immersive production.

Monday, 16 February 2026

India's M&E sector projected to reach ₹3,067 bn by 2027, driven by AVGC-XR and gaming

Adgully.com reports that India's media and entertainment sector is experiencing significant growth, with projections to reach ₹3,067 billion by 2027. Animation, VFX, gaming, comics, and XR (AVGC-XR) are identified as key growth drivers powering this expansion. The report highlights the sector's robust trajectory and the increasing importance of digital and immersive technologies in India's entertainment landscape, positioning the country as a major player in the global AVGC-XR market.

via Adgully.com

Creative industries positioned as growth engines through orange economy model

The Policy Edge examines how creative industries, encompassing animation, VFX, gaming, and comics, are emerging as significant economic growth drivers through the orange economy framework. The piece explores policy approaches to scaling these sectors, which are integral to India's AVGC-XR landscape. Orange economy models typically focus on monetising creative output and intellectual property whilst fostering entrepreneurship within creative sectors.

via The Policy Edge

PIB highlights creative industries as growth engines for India's economy

The Press Information Bureau has released a statement positioning creative industries as key growth drivers for India's economy. The PIB announcement underscores the government's recognition of the animation, VFX, gaming, comics, and XR sectors' potential to contribute to economic development and job creation. This reflects India's strategic focus on AVGC-XR sectors as priority areas for growth and investment.

via PIB

Thursday, 12 February 2026

Ministry of Information & Broadcasting launches AVGC talent development workshop across schools and colleges

The Press Information Bureau reports that India's Ministry of Information & Broadcasting has organised a workshop focused on talent development in animation, VFX, gaming, and comics (AVGC) sectors. The initiative aims to establish content creation labs across 15,000 schools and 500 colleges, broadening access to AVGC education and nurturing early-stage talent pipelines nationwide.

via PIB

AniMela 2026 poised to signal bold new era for Indian AVGC-XR sector

Homegrown.co.in reports that AniMela 2026 could mark a significant turning point for India's animation, VFX, gaming, and XR industries. The event is positioned to showcase the sector's growth and emerging opportunities, potentially strengthening India's position in the global AVGC-XR market. The publication suggests the gathering may catalyse industry collaboration and innovation across multiple creative domains within the country's thriving digital content ecosystem.

via homegrown.co.in

Tuesday, 10 February 2026

AnimationVFXGamingXRKarnataka

Phase 1 Events to deliver Bengaluru GAFX 2026 as Karnataka reinforces AVGC-XR leadership

EventFAQs reports that Phase 1 Events will organise Bengaluru GAFX 2026, furthering Karnataka's position as a hub for India's animation, VFX, gaming, comics and extended reality sectors. The event underscores the state's commitment to strengthening the AVGC-XR industry through large-scale gatherings that convene professionals, studios and stakeholders across the region's creative economy.

via EventFAQs

Tuesday, 3 February 2026

AnimationVFXGamingComicsXRKarnataka

Bengaluru GAFX 2026 to run 27 February–1 March under 'Evolution Reloaded' theme

Animation Xpress reports that GAFX 2026, Bengaluru's premier animation, VFX, gaming, and comics festival, will take place from 27 February to 1 March under the theme 'Evolution Reloaded'. The event, held in Karnataka's tech hub, continues to serve as a key platform for India's AVGC sector, bringing together industry professionals, studios, and talent for networking, showcases, and knowledge exchange.

via Animation Xpress

Monday, 2 February 2026

AnimationVFXGamingComicsXRKarnataka

Karnataka aims for 50,000 AVGC-XR jobs by 2028

BusinessLine reports that Karnataka has set an ambitious target to create 50,000 jobs in the animation, VFX, gaming, comics, and XR sectors by 2028 through its dedicated AVGC-XR policy. The initiative underscores the state's commitment to positioning itself as a hub for India's digital creative industries and supporting talent development across these high-growth segments.

via BusinessLine

AnimationVFXGamingComicsXRKarnataka

Priyank Kharge announces Bengaluru GAFX 2026, spotlights Karnataka's creative economy

ETV Bharat reports that Priyank Kharge has announced Bengaluru GAFX 2026, highlighting Karnataka's expanding creative economy. The announcement underscores the state's growing prominence in the animation, VFX, gaming, and related creative sectors. GAFX, a significant industry event, is positioned to further strengthen Karnataka's position as a hub for digital content creation and AVGC-XR industries in India.

via ETV Bharat

GamingXR

India's esports scene experiencing pivotal growth moment, says Krafton director

The Quint reports that a Krafton director has compared India's current esports landscape to the country's transformative 1983 Cricket World Cup victory, suggesting the gaming sector is at an inflection point. The comparison underscores the perceived significance of India's emerging esports ecosystem and its potential for substantial development and mainstream adoption in the coming years.

via The Quint

Industry welcomes Budget 2026 AVGC push to address India's talent pipeline gap

BestMediaInfo reports that industry stakeholders view Budget 2026's animation, VFX, gaming and comics focus as addressing a critical talent pipeline shortage in India's AVGC sector. The budget allocation is seen as a strategic step to develop the skilled workforce necessary for India's growing animation, visual effects, gaming, and comics industries, reinforcing the country's position in the global AVGC-XR market.

via bestmediainfo.com

AnimationVFXGamingXRKarnataka

Bengaluru GAFX 2026 Summit to showcase India's graphics and animation potential

Analytics India Magazine outlines expectations for the Bengaluru GAFX 2026 Summit, a key industry event for India's animation, VFX, gaming, and XR sectors. The summit will bring together professionals, studios, and stakeholders to discuss emerging trends, technologies, and opportunities in graphics and interactive media. The event underscores Bengaluru's growing prominence as a hub for India's AVGC-XR industry.

via analyticsindiamag.com

Union Budget 2026 allocates AVGC Content Creator Labs across 15,000 schools

Digital Studio India reports that India's Union Budget 2026 includes provisions to boost the AVGC and creative economy by establishing AVGC Content Creator Labs in 15,000 schools nationwide. The initiative aims to nurture talent and foster growth in the animation, VFX, gaming, comics, and XR sectors by providing infrastructure and training opportunities at the grassroots level.

via Digital Studio India

AnimationVFXGamingComicsXRKarnataka

Karnataka built creative economy a decade before 'Orange Economy' became political buzzword: Kharge

The Hindu reports that Karnataka developed its creative sector infrastructure well ahead of the 'Orange Economy' terminology gaining political currency. Priyank Kharge highlighted the state's long-standing commitment to building capabilities in animation, VFX, gaming, comics, and related creative industries, positioning Karnataka as a foundational hub for India's AVGC-XR ecosystem development.

via The Hindu

Sunday, 1 February 2026

AnimationVFXGamingComicsXRKarnataka

Budget 2026-27 emphasises skilling for Orange Economy; Karnataka positioned for 20% AVGC-XR share

ThePrint reports that India's Budget 2026-27 includes a focus on skilling initiatives within the Orange Economy sector. Karnataka is positioned to capture approximately 20% of the AVGC-XR market share, reflecting the state's growing prominence in animation, VFX, gaming, comics, and extended reality sectors. The budget allocation signals government backing for talent development in India's creative industries.

via ThePrint

Divyang Kaushal Yojana to provide customised training in IT, AVGC and hospitality

The Press Information Bureau announces that the Divyang Kaushal Yojana will offer customised training programmes for persons with disabilities across IT, AVGC (animation, visual effects, gaming, comics), and hospitality sectors. The scheme aims to enhance skill development and employment opportunities for divyangjan in these growing industries, supporting India's broader workforce development and sectoral growth objectives.

via PIB

Budget 2026-27 announces major boost for orange economy and creative education

The Press Information Bureau reports that Union Budget 2026-27, presented by Finance Minister Nirmala Sitharaman, includes significant announcements targeting India's orange economy and creative education sector. The orange economy encompasses animation, VFX, gaming, comics, and XR industries. Specific allocations and initiatives aim to strengthen creative talent development and support the broader AVGC-XR ecosystem in India.

via PIB

Budget 2026 allocates Rs 250 crore for AVGC talent and content creator labs

Moneycontrol reports that the Indian government has proposed establishing content creator labs as part of Budget 2026, allocating Rs 250 crore for talent development in the AVGC sector. The initiative aims to strengthen India's animation, VFX, gaming, and digital content creation ecosystem by investing in infrastructure and human resource development. This reflects the government's commitment to supporting the domestic creative industries and building a skilled workforce for the rapidly growing sector.

via Moneycontrol.com

Budget's AVGC labs proposal hailed as landmark step to expand creative talent pool

Moneycontrol.com reports that India's budget proposal for AVGC labs has been welcomed by top executives in the sector. Industry leaders have described the initiative as a landmark step that will expand the creative talent pool. The proposal aims to strengthen India's animation, VFX, gaming, comics, and XR capabilities by establishing dedicated labs to foster skill development and innovation in these growing digital creative sectors.

via Moneycontrol.com

Budget 2026 brings AVGC labs support, gaming industry welcomes move

Exchange4Media reports that India's Budget 2026 has announced support for AVGC (Animation, VFX, Gaming, Comics, XR) labs, receiving a positive response from the gaming industry. The initiative aims to bolster infrastructure and capabilities within the animation, VFX, gaming, and extended reality sectors, reinforcing India's position as a hub for digital content creation and technology-driven entertainment.

via Exchange4Media

Tuesday, 27 January 2026

Delhi Government to Launch AVGC-XR Centre to Support Indian Gaming Industry

Outlook Respawn reports that the Delhi government plans to launch an AVGC-XR centre aimed at supporting growth in India's gaming sector. The initiative is positioned to bolster the animation, VFX, gaming, comics, and extended reality industries within the state, contributing to broader efforts to develop India's creative economy and talent base in these high-growth sectors.

via Outlook Respawn

Saturday, 24 January 2026

AnimationVFXGamingComicsXRTamil Nadu

Tamil Nadu positioned as potential leader in India's AVGC-XR sector

Analytics India Magazine examines Tamil Nadu's role in India's animation, VFX, gaming, comics and extended reality industries. The report analyses whether the southern state is emerging as a hub for AVGC-XR development and innovation. Tamil Nadu has been developing infrastructure and talent pipelines to support digital creative sectors, positioning itself among India's key technology and creative economy centres.

via analyticsindiamag.com

Friday, 16 January 2026

Indian gaming industry seeks GST relief and AVGC funding in Budget 2026

Exchange4Media reports that India's gaming industry is advocating for goods and services tax relief and increased funding for the animation, VFX, gaming, and comics sector ahead of the 2026 budget. The industry seeks policy support to enhance competitiveness and growth in the AVGC-XR space, highlighting the need for fiscal measures that can strengthen India's position in the global creative industries market.

via Exchange4Media

Thursday, 8 January 2026

WAVES Bazaar launches annual capacity-building webinar programme for creative professionals

The Press Information Bureau reports that WAVES Bazaar has introduced an annual capacity-building webinar programme designed for creative professionals. The initiative aims to enhance skills and knowledge within India's creative sector through structured online learning opportunities. Details regarding the programme's curriculum, schedule, and eligibility criteria were not specified in the announcement, but the move underscores efforts to support professional development in the AVGC-XR industries.

via PIB

Tuesday, 6 January 2026

AnimationVFXXRDelhi

Ministry of I&B's WaveX signs MoU with FITT-IIT Delhi to boost innovation in broadcasting and entertainment

The Press Information Bureau reports that the Ministry of Information & Broadcasting's WaveX initiative has signed a memorandum of understanding with FITT-IIT Delhi to foster innovation in the broadcasting and entertainment sectors. The collaboration aims to strengthen India's creative industries through research, development, and talent nurturing programmes, supporting the broader AVGC-XR ecosystem's growth trajectory.

via PIB

Wednesday, 31 December 2025

India Hosts WAVES 2025 with 90+ Countries Participating in Global Initiative

The Press Information Bureau reports that India is hosting WAVES 2025, a pioneering initiative of the Ministry of Information and Broadcasting that brings together over 90 countries. The event underscores India's role in advancing the audiovisual and media sectors on a global stage, potentially fostering international collaboration and partnerships for India's growing AVGC-XR ecosystem.

via PIB

Monday, 22 December 2025

AnimationVFXGamingComicsXRUttar Pradesh

HKI Media partners with CM Yuva Yojana to establish 500 AVGC-XR studios in Uttar Pradesh

ANI News reports that HKI Media has partnered with the CM Yuva Yojana initiative to launch 500 AVGC-XR studios across Uttar Pradesh. The collaboration aims to expand the animation, VFX, gaming, comics, and extended reality sector infrastructure in the state, supporting studio establishment and development under the government-backed youth entrepreneurship scheme.

via ANI News

Friday, 19 December 2025

Wednesday, 17 December 2025

AnimationVFXGamingComicsXRMaharashtra

Maharashtra notifies AVGC-XR policy 2025 to boost creative sector

PwC India reports that the Government of Maharashtra has formally notified the Maharashtra Animation, Visual Effects, Gaming, Comics and Extended Reality Policy 2025. The policy aims to strengthen the state's position in India's creative industries by providing a regulatory framework and incentives for AVGC-XR studios and talent. The initiative is expected to attract investment and create employment opportunities across the sectors.

via PwC India

Friday, 12 December 2025

AnimationVFXGamingComicsXRAndhra Pradesh

AVGC-XR sector holds significant potential for Andhra Pradesh youth, says RTIH CEO

The Hindu reports that the RTIH CEO has highlighted the substantial opportunities within the AVGC-XR sector for young professionals in Andhra Pradesh. The statement underscores the region's potential to develop a skilled workforce in animation, VFX, gaming, comics, and extended reality segments, positioning the state as an emerging hub for creative talent within India's digital media landscape.

via The Hindu

Tuesday, 2 December 2025

Tuesday, 18 November 2025

Media and Entertainment Sector Among India's Fastest-Growing Industries

News On AIR reports that India's media and entertainment sector is among the country's fastest-growing industries. The sector, which encompasses animation, VFX, gaming, comics, and XR technologies, continues to expand as demand for digital content and immersive experiences grows domestically and internationally. This growth reflects increasing investment in AVGC-XR infrastructure, talent development, and production capabilities across the Indian market.

via News On AIR

PIB highlights India's AVGC-XR sector advancement

The Press Information Bureau reports on initiatives powering India's animation, VFX, gaming, comics, and XR sectors. The announcement underscores government backing for the AVGC-XR industry, a key growth area for India's digital economy and creative exports. Details on specific policy measures, infrastructure support, or sector targets remain within the official communication.

via PIB

Thursday, 13 November 2025

AnimationVFXGamingComicsXRTamil Nadu

Tamil Nadu to establish AVGC-XR centre of excellence in Chennai

Investment Guru reports that the Tamil Nadu government plans to set up an AVGC-XR centre of excellence in Chennai to foster digital media innovation. The initiative aims to strengthen the state's capabilities in animation, VFX, gaming, comics, and XR sectors, positioning Chennai as a hub for creative industries and supporting talent development in these high-growth domains.

via Investment Guru

Tuesday, 11 November 2025

IndiaJoy B2B 2025 to strengthen India's creative economy with industry partnerships

The Press Information Bureau announces IndiaJoy B2B 2025, an industry event powered by WAVES Bazaar and Aha, and organised by ProducerBazaar and IndiaJoy. The event is designed to strengthen India's creative economy by fostering B2B connections within the animation, VFX, gaming, comics, and XR sectors. The initiative brings together stakeholders to facilitate business opportunities and collaborative ventures across India's growing AVGC-XR industries.

via PIB

Saturday, 8 November 2025

AnimationVFXGamingComicsXRMaharashtra

MIDCCA to host dialogue on Maharashtra's AVGC-XR Policy implementation

AnimationXpress reports that MIDCCA will host a dialogue focused on the implementation of Maharashtra's AVGC-XR Policy. The initiative aims to facilitate discussion among stakeholders in the animation, visual effects, gaming, comics, and extended reality sectors regarding policy rollout and industry engagement. This represents a significant step in Maharashtra's efforts to support and develop its growing AVGC-XR ecosystem through structured policy dialogue and industry collaboration.

via Animation Xpress

Thursday, 6 November 2025

WaveX Invites Startups to WAVES Bazar at IFFI Goa 2025

The Press Information Bureau reports that startup accelerator WaveX is inviting startups to participate in WAVES Bazar during IFFI Goa 2025, scheduled for 20–24 November. The initiative aims to showcase emerging ventures within India's creative and tech sectors at the prestigious International Film Festival of India, providing a platform for networking and investment opportunities within the AVGC-XR ecosystem.

via PIB

Wednesday, 5 November 2025

AnimationVFXGamingComicsXRTamil Nadu

Tamil Nadu to roll out AVGC policy soon, says IT Minister

The Hindu reports that Tamil Nadu's IT Minister has announced that an AVGC (Animation, VFX, Gaming, Comics, XR) policy will be rolled out soon. The statement signals the state's commitment to developing its animation, visual effects, gaming, comics, and extended reality sectors, potentially positioning Tamil Nadu as a hub for digital creative industries.

via The Hindu

AnimationVFXGamingComicsXRTamil Nadu

Tamil Nadu to introduce industry-shaped AVGC-XR policy focused on talent creation

The New Indian Express reports that Tamil Nadu Minister Thiaga Rajan has announced plans to introduce an AVGC-XR policy shaped by industry stakeholders, with a focus on talent creation. The initiative aims to strengthen the state's animation, VFX, gaming, comics, and extended reality sectors through targeted workforce development and industry collaboration.

via The New Indian Express

Tuesday, 4 November 2025

AnimationVFXGamingComicsXRMaharashtra

Maharashtra launches AVGC-XR Policy 2025 to boost India's creative economy

AnimationXpress reports that Maharashtra has released its AVGC-XR Policy 2025, aimed at strengthening India's animation, VFX, gaming, comics, and extended reality sectors. The policy is expected to have significant implications for the country's creative economy. Details on specific incentives, infrastructure support, and talent development measures remain to be outlined in further announcements from the state government.

via Animation Xpress

Saturday, 1 November 2025

XR

LPU launches BCA programme combining virtual reality and artificial intelligence

Lovely Professional University has introduced a BCA (Bachelor of Computer Applications) programme that integrates virtual reality and artificial intelligence. The programme aims to equip students with skills in emerging XR technologies. LPU's initiative reflects growing institutional focus on building talent pipelines in India's XR sector, addressing industry demand for skilled professionals in VR-AI convergence.

via LPU

AnimationVFXGamingComicsXRTelangana

WAVES Animation Bazaar and IndiaJoy 2025 inaugurated in Hyderabad

The Press Information Bureau reports that WAVES Animation Bazaar and the 8th edition of IndiaJoy 2025 have been inaugurated in Hyderabad. The events are significant gatherings for India's animation, VFX, gaming, comics, and XR sectors, bringing together industry professionals, studios, and stakeholders. IndiaJoy is a flagship platform showcasing India's creative industries on a global stage, whilst WAVES focuses specifically on animation sector development and business opportunities.

via PIB

Friday, 24 October 2025

13 Indian states drafting AVGC-XR policies as stakeholders push for inter-state co-production treaties

Storyboard18 reports that thirteen Indian states are currently drafting policies to support the animation, VFX, gaming, comics, and XR sectors. Industry stakeholders are simultaneously advocating for inter-state co-production treaties to facilitate smoother collaboration across state boundaries. The development reflects growing recognition of AVGC-XR's economic potential and the need for coordinated policy frameworks to strengthen India's position in these creative industries.

via Storyboard18

Thursday, 9 October 2025

Netflix India Partners With IICT and FICCI

Outlook Respawn reports that Netflix India has entered into a partnership with IICT and FICCI. The collaboration aims to strengthen India's creative and media sectors. Details regarding the scope and objectives of the partnership remain limited in the available summary, but such initiatives typically support talent development and industry growth within India's AVGC-XR ecosystem.

via Outlook Respawn

Tuesday, 7 October 2025

IICT, FICCI and Netflix sign MoU to nurture India's next-generation creative talent

The Press Information Bureau reports that a landmark memorandum of understanding has been signed between IICT, FICCI, and Netflix to nurture India's next-generation creative talent. The partnership aims to develop and support emerging professionals in the country's creative industries, strengthening the ecosystem for animation, VFX, gaming, comics, and XR sectors. The collaboration represents a significant effort to build skilled talent pipelines for India's growing AVGC-XR landscape.

via PIB

Monday, 6 October 2025

Netflix partners with IICT and FICCI to develop India's creative tech talent pipeline

Netflix has announced a partnership with IICT and FICCI to build India's creative tech talent pipeline, according to the company. The initiative aims to develop skilled professionals in the AVGC-XR sectors through collaborative training and development programmes, strengthening India's position in global creative industries and addressing talent gaps in animation, VFX, gaming, and extended reality production.

via About Netflix

Thursday, 25 September 2025

AnimationVFXGamingComicsXRMaharashtra

Maharashtra's AVGC-XR policy targets ₹50,000 crore investment and 2 lakh jobs

Storyboard18 reports that the animation, VFX, gaming, comics and XR industry has backed Maharashtra's new AVGC-XR policy initiative. The policy aims to attract ₹50,000 crore in investments whilst generating 2 lakh jobs within the sector. The announcement reflects growing support from industry stakeholders for the state's commitment to developing its creative technology ecosystem and positioning Maharashtra as a hub for digital content production.

via Storyboard18

WaveX launches seven incubation centres for media and AVGC-XR startups

WaveX has launched seven new incubation centres focused on supporting media and AVGC-XR startups, according to bestmediainfo.com. The initiative aims to nurture early-stage companies in India's animation, VFX, gaming, comics, and XR sectors. Details on the locations, support offerings, and selection criteria for startups were not disclosed in the announcement. This expansion reflects continued investment in India's growing creative technology ecosystem.

via bestmediainfo.com

India's MoS I&B concludes South Korea visit to strengthen media, entertainment, gaming ties

The Press Information Bureau reports that Minister of State for Information and Broadcasting Dr. L. Murugan has concluded a visit to South Korea focused on deepening bilateral cooperation in media, entertainment, gaming, and digital innovation. The visit underscores India's efforts to strengthen international partnerships within the AVGC-XR sectors, potentially opening avenues for collaboration, knowledge exchange, and co-production opportunities between Indian and South Korean industry stakeholders.

via PIB

Wednesday, 24 September 2025

WaveX launches seven incubation centres for AVGC-XR startups

The Press Information Bureau reports that startup accelerator platform WaveX has announced the launch of seven new incubation centres to support Media, Entertainment and AVGC-XR sector startups in India. The initiative aims to foster innovation and entrepreneurship within the country's growing animation, VFX, gaming, comics and XR industries by providing dedicated support infrastructure for emerging ventures in these sectors.

via PIB

Wednesday, 17 September 2025

AnimationVFXGamingComicsXRMaharashtra

Maharashtra cabinet approves AVGC-XR policy with 25-year roadmap

Hindustan Times reports that the Maharashtra cabinet has cleared a comprehensive AVGC-XR policy and developed a 25-year roadmap for the sector. The initiative underscores the state's commitment to nurturing animation, visual effects, gaming, comics, and extended reality industries. This policy framework is expected to facilitate growth and investment in these creative sectors within Maharashtra.

via Hindustan Times

AnimationVFXGamingComicsXRMaharashtra

Maharashtra cabinet approves AVGC-XR policy covering animation, VFX, gaming, comics, and extended reality

The Times of India reports that the Maharashtra cabinet has approved a comprehensive policy for animation, visual effects, gaming, comics, and extended reality sectors. The policy aims to support and regulate these creative industries within the state, potentially offering incentives and frameworks to attract studios and talent to Maharashtra's growing AVGC-XR ecosystem.

via The Times of India

AnimationVFXGamingComicsXRMaharashtra

Nagpur to get Rs 3,000 crore hi-tech media park for AVGC-XR sector

The Times of India reports that Nagpur will develop a hi-tech media park with Rs 3,000 crore investment dedicated to the AVGC-XR sector. The facility aims to strengthen animation, VFX, gaming, comics, and extended reality production capabilities in the region. This infrastructure development signals Maharashtra's commitment to fostering creative industries and attracting talent and companies to establish operations in Nagpur.

via The Times of India

AnimationVFXGamingComicsXRMaharashtra

Maharashtra government approves AVGC-XR Policy with Rs 3000 crore plan

AnimationXpress reports that the Maharashtra government has approved the state's AVGC-XR Policy with an allocation of Rs 3000 crore. The policy aims to support the animation, visual effects, gaming, comics, and extended reality sectors within the state, fostering industry growth and talent development. This initiative represents a significant commitment to strengthening Maharashtra's position as a hub for AVGC-XR production and innovation.

via Animation Xpress

AnimationVFXGamingComicsXRMaharashtra

Nagpur to host dedicated AVGC-XR Park

Nagpur Today reports that Nagpur is set to establish a dedicated AVGC-XR Park, positioning the city as an emerging technology hub. The facility aims to support animation, VFX, gaming, comics, and extended reality sectors, attracting studios and talent to the region. This development represents a significant expansion of India's AVGC-XR infrastructure beyond traditional production centres, fostering growth in the animation and digital media industries across Maharashtra.

via Nagpur Today

Tuesday, 16 September 2025